1 // $Id: screen.h 1850 2004-08-27 20:34:56Z rmcruz $
3 // SuperTux - A Jump'n Run
4 // Copyright (C) 2000 Bill Kendrick <bill@newbreedsoftware.com>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 #ifndef SUPERTUX_SCREEN_H
20 #define SUPERTUX_SCREEN_H
23 #include <SDL_opengl.h>
27 #include "math/vector.h"
29 /** Stores 8bit RGBA values. */
34 : red(0), green(0), blue(0), alpha(255)
37 Color(Uint8 red_, Uint8 green_, Uint8 blue_, Uint8 alpha_ = 255)
38 : red(red_), green(green_), blue(blue_), alpha(alpha_)
41 Color(std::vector <unsigned int> color)
42 : red(0), green(0), blue(0), alpha(255)
43 { if(color.size() >= 3) { red = color[0]; green = color[1]; blue = color[2]; }
44 if(color.size() == 4) alpha = color[3]; }
46 Color(std::vector <int> color)
47 : red(0), green(0), blue(0), alpha(255)
48 { if(color.size() >= 3) { red = color[0]; green = color[1]; blue = color[2]; }
49 if(color.size() == 4) alpha = color[3]; }
52 : red(o.red), green(o.green), blue(o.blue), alpha(o.alpha)
55 bool operator==(const Color& o)
57 if(red == o.red && green == o.green &&
58 blue == o.blue && alpha == o.alpha)
63 Uint32 map_rgb(SDL_Surface* surface)
64 { return SDL_MapRGB(surface->format, red, green, blue); }
65 Uint32 map_rgba(SDL_Surface* surface)
66 { return SDL_MapRGBA(surface->format, red, green, blue, alpha); }
68 Uint8 red, green, blue, alpha;
71 Uint32 getpixel(SDL_Surface* surface, int x, int y);
72 void putpixel(SDL_Surface* surface, int x, int y, Uint32 pixel);
73 void drawpixel(int x, int y, Uint32 pixel);
74 void fillrect(float x, float y, float w, float h, int r, int g, int b, int a = 255);
75 void draw_line(float x1, float y1, float x2, float y2, int r, int g, int b, int a = 255);
77 void fadeout(int fade_time);
78 void shrink_fade(const Vector& point, int fade_time);