4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef __SURFACE_TEXTURE_HPP__
21 #define __SURFACE_TEXTURE_HPP__
25 #include "texture.hpp"
27 class ImageTexture : public Texture
36 float get_image_width() const
41 float get_image_height() const
46 float get_uv_right() const
48 return image_width / static_cast<float> (get_width());
51 float get_uv_bottom() const
53 return image_height / static_cast<float> (get_height());
70 friend class TextureManager;
72 ImageTexture(SDL_Surface* surface);
73 virtual ~ImageTexture();