4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef SUPERTUX_FONT_H
21 #define SUPERTUX_FONT_H
26 #include "video/surface.hpp"
27 #include "math/vector.hpp"
38 Font(const std::string& file, const std::string& shadowfile,
39 int w, int h, int shadowsize = 2);
42 /** returns the width of a given text. (Note that I won't add a normal
43 * get_width function here, as we might switch to variable width fonts in the
45 * Supports breaklines.
47 float get_text_width(const std::string& text) const;
49 /** returns the height of a given text. This function supports breaklines.
50 * In case, you are positive that your text doesn't use break lines, you can
51 * just use get_height().
53 float get_text_height(const std::string& text) const;
54 /// returns the height of the font.
55 float get_height() const;
57 /** Draws the given text to the screen. Also needs the position.
58 * Type of alignment, drawing effect and alpha are optional. */
59 void draw(const std::string& text, const Vector& pos,
60 FontAlignment allignment = LEFT_ALLIGN,
61 DrawingEffect drawing_effect = NO_EFFECT,
62 float alpha = 1.0f) const;
65 friend class DrawingContext;
67 void draw_text(const std::string& text, const Vector& pos,
68 DrawingEffect drawing_effect = NO_EFFECT,
69 float alpha = 1.0f) const;
71 void draw_chars(Surface* pchars, const std::string& text,
72 const Vector& position, DrawingEffect drawing_effect,
76 Surface* shadow_chars;
81 /// the number of the first character that is represented in the font
83 /// the number of the last character that is represented in the font