4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>,
5 // Ingo Ruhnke <grumbel@gmx.de>
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License
9 // as published by the Free Software Foundation; either version 2
10 // of the License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #ifndef SUPERTUX_FONT_H
22 #define SUPERTUX_FONT_H
27 #include "video/surface.hpp"
28 #include "math/vector.hpp"
29 #include "math/rect.hpp"
47 /** Construct a fixed-width font
49 * @param glyph_width VARIABLE for proportional fonts, VARIABLE for monospace ones
50 * @param filename image file containing the characters
51 * @param shadowfile image file containing the characters shadows
52 * @param char_width width of a character
53 * @param char_height height of a character
55 Font(GlyphWidth glyph_width,
56 const std::string& filename, const std::string& shadowfile,
57 int char_width, int char_height, int shadowsize = 2);
60 /** returns the width of a given text. (Note that I won't add a normal
61 * get_width function here, as we might switch to variable width fonts in the
63 * Supports breaklines.
65 float get_text_width(const std::string& text) const;
67 /** returns the height of a given text. This function supports breaklines.
68 * In case, you are positive that your text doesn't use break lines, you can
69 * just use get_height().
71 float get_text_height(const std::string& text) const;
74 * returns the height of the font.
76 float get_height() const;
79 * returns the given string, truncated (preferrably at whitespace) to be at most max_chars characters long
81 static std::string wrap_to_chars(const std::string& text, int max_chars, std::string* overflow);
84 * returns the given string, truncated (preferrably at whitespace) to be at most "width" pixels wide
86 std::string wrap_to_width(const std::string& text, float width, std::string* overflow);
88 /** Draws the given text to the screen. Also needs the position.
89 * Type of alignment, drawing effect and alpha are optional. */
90 void draw(Renderer *renderer, const std::string& text, const Vector& pos,
91 FontAlignment allignment = ALIGN_LEFT,
92 DrawingEffect drawing_effect = NO_EFFECT,
93 float alpha = 1.0f) const;
96 friend class DrawingContext;
98 void draw_text(Renderer *renderer, const std::string& text, const Vector& pos,
99 DrawingEffect drawing_effect = NO_EFFECT,
100 float alpha = 1.0f) const;
102 void draw_chars(Renderer *renderer, Surface* pchars, const std::string& text,
103 const Vector& position, DrawingEffect drawing_effect,
106 /** Convert a Unicode character code to the index of its glyph */
107 int chr2glyph(uint32_t chr) const;
109 GlyphWidth glyph_width;
110 Surface* glyph_surface;
111 Surface* shadow_glyph_surface;
115 /// the number of the first character that is represented in the font
117 /// the number of the last character that is represented in the font
121 /** How many pixels should the cursor advance after printing the
125 /** Offset that is used when drawing the glyph */
128 /** Position of the glyph inside the surface */
132 /** Location of the characters inside the surface */
133 std::vector<Glyph> glyphs;
134 std::vector<Glyph> shadow_glyphs;