1 // SuperTux - Switch Trigger
2 // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef HEADER_SUPERTUX_TRIGGER_SWITCH_HPP
18 #define HEADER_SUPERTUX_TRIGGER_SWITCH_HPP
22 #include "sprite/sprite.hpp"
23 #include "trigger/trigger_base.hpp"
24 #include "util/reader.hpp"
25 #include "video/drawing_context.hpp"
27 class Switch : public TriggerBase
30 Switch(const Reader& reader);
33 virtual void update(float elapsed_time);
34 virtual void draw(DrawingContext& context);
35 virtual void event(Player& player, EventType type);
46 std::string sprite_name;
47 std::auto_ptr<Sprite> sprite;