3 // SuperTux - A Jump'n Run
4 // Copyright (C) 2004 Matthias Braun <matze@braunis.de
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 #ifndef SUPERTUX_DOOR_H
20 #define SUPERTUX_DOOR_H
24 #include "video/surface.h"
25 #include "special/sprite.h"
26 #include "trigger_base.h"
27 #include "serializable.h"
30 class Door : public TriggerBase, public Serializable
33 Door(LispReader& reader);
34 Door(int x, int y, std::string sector, std::string spawnpoint);
37 virtual void write(LispWriter& writer);
39 virtual void action(float elapsed_time);
40 virtual void draw(DrawingContext& context);
41 virtual void event(Player& player, EventType type);
44 std::string target_sector;
45 std::string target_spawnpoint;