4 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
5 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License
9 // as published by the Free Software Foundation; either version 2
10 // of the License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
27 #include "video/surface.hpp"
28 #include "math/rect.hpp"
29 #include "lisp/lisp.hpp"
39 /// bitset for tile attributes
41 /** solid tile that is indestructable by Tux */
43 /** uni-directional solid tile */
45 /** a brick that can be destroyed by jumping under it */
47 /** the level should be finished when touching a goaltile.
48 * if data is 0 then the endsequence should be triggered, if data is 1
49 * then we can finish the level instantly.
54 /** Bonusbox, content is stored in \a data */
59 /* interesting flags (the following are passed to gameobjects) */
60 FIRST_INTERESTING_FLAG = 0x0100,
62 /** an ice brick that makes tux sliding more than usual */
64 /** a water tile in which tux starts to swim */
66 /** a tile that hurts the player if he touches it */
72 WORLDMAP_NORTH = 0x0001,
73 WORLDMAP_SOUTH = 0x0002,
74 WORLDMAP_EAST = 0x0004,
75 WORLDMAP_WEST = 0x0008,
77 WORLDMAP_STOP = 0x0010,
79 // convenience values ("C" stands for crossroads)
80 WORLDMAP_CNSE = WORLDMAP_NORTH | WORLDMAP_SOUTH | WORLDMAP_EAST,
81 WORLDMAP_CNSW = WORLDMAP_NORTH | WORLDMAP_SOUTH | WORLDMAP_WEST,
82 WORLDMAP_CNEW = WORLDMAP_NORTH | WORLDMAP_EAST | WORLDMAP_WEST,
83 WORLDMAP_CSEW = WORLDMAP_SOUTH | WORLDMAP_EAST | WORLDMAP_WEST,
84 WORLDMAP_CNSEW = WORLDMAP_NORTH | WORLDMAP_SOUTH | WORLDMAP_EAST | WORLDMAP_WEST
88 ImageSpec(const std::string& newfile, const Rect& newrect)
89 : file(newfile), rect(newrect)
99 std::vector<ImageSpec> imagespecs;
100 std::vector<Surface*> images;
105 /** General purpose data attached to a tile (content of a box, type of coin)*/
113 /** Draw a tile on the screen */
114 void draw(DrawingContext& context, const Vector& pos, int z_pos) const;
116 unsigned int getID() const
119 uint32_t getAttributes() const
120 { return attributes; }
125 /// returns the width of the tile in pixels
130 return (int) images[0]->get_width();
133 /// returns the height of the tiles in pixels
134 int getHeight() const
138 return (int) images[0]->get_height();
142 friend class TileManager;
144 Tile(unsigned int id, Uint32 attributes, const ImageSpec& imagespec);
146 void load_images(const std::string& tilesetpath);
148 /// parses the tile and returns it's id number
149 void parse(const lisp::Lisp& reader);
150 void parse_images(const lisp::Lisp& cur);