4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
21 #ifndef __TEXTSCROLLER_H__
22 #define __TEXTSCROLLER_H__
33 /** This class is displaying a box with information text inside the game
38 InfoBox(const std::string& text);
41 void draw(DrawingContext& context);
49 std::vector<std::string> lines;
50 std::map<std::string, Surface*> images;
51 Surface* arrow_scrollup;
52 Surface* arrow_scrolldown;
55 class TextScroller : public Screen
58 TextScroller(const std::string& file);
59 virtual ~TextScroller();
62 void draw(DrawingContext& context);
63 void update(float elapsed_time);
69 std::auto_ptr<Surface> background;
70 std::vector<std::string> lines;
71 std::map<std::string, Surface*> images;