2 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
3 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
5 // This program is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "supertux/title_screen.hpp"
25 #include "addon/addon_manager.hpp"
26 #include "audio/sound_manager.hpp"
27 #include "gui/menu.hpp"
28 #include "gui/menu_item.hpp"
29 #include "lisp/parser.hpp"
30 #include "object/camera.hpp"
31 #include "object/player.hpp"
32 #include "supertux/fadeout.hpp"
33 #include "supertux/gameconfig.hpp"
34 #include "supertux/globals.hpp"
35 #include "supertux/mainloop.hpp"
36 #include "supertux/options_menu.hpp"
37 #include "supertux/resources.hpp"
38 #include "supertux/sector.hpp"
39 #include "supertux/textscroller.hpp"
40 #include "supertux/world.hpp"
41 #include "util/file_system.hpp"
42 #include "util/gettext.hpp"
43 #include "util/reader.hpp"
44 #include "video/drawing_context.hpp"
56 TitleScreen::TitleScreen() :
69 controller.reset(new CodeController());
70 titlesession.reset(new GameSession("levels/misc/menu.stl"));
72 Player* player = titlesession->get_current_sector()->player;
73 player->set_controller(controller.get());
74 player->set_speedlimit(230); //MAX_WALK_XM
78 frame = std::auto_ptr<Surface>(new Surface("images/engine/menu/frame.png"));
82 TitleScreen::update_load_game_menu()
87 TitleScreen::free_contrib_menu()
89 for(std::vector<World*>::iterator i = contrib_worlds.begin();
90 i != contrib_worlds.end(); ++i)
93 contrib_worlds.clear();
97 TitleScreen::generate_contrib_menu()
99 /** Generating contrib levels list by making use of Level Subset */
100 std::vector<std::string> level_worlds;
101 char** files = PHYSFS_enumerateFiles("levels/");
102 for(const char* const* filename = files; *filename != 0; ++filename) {
103 std::string filepath = std::string("levels/") + *filename;
104 if(PHYSFS_isDirectory(filepath.c_str()))
105 level_worlds.push_back(filepath);
107 PHYSFS_freeList(files);
110 contrib_menu.reset(new Menu());
112 contrib_menu->add_label(_("Contrib Levels"));
113 contrib_menu->add_hl();
116 for (std::vector<std::string>::iterator it = level_worlds.begin();
117 it != level_worlds.end(); ++it) {
119 std::auto_ptr<World> world (new World());
120 world->load(*it + "/info");
121 if(world->hide_from_contribs) {
124 contrib_menu->add_entry(i++, world->title);
125 contrib_worlds.push_back(world.release());
126 } catch(std::exception& e) {
127 log_warning << "Couldn't parse levelset info for '" << *it << "': " << e.what() << std::endl;
131 contrib_menu->add_hl();
132 contrib_menu->add_back(_("Back"));
136 TitleScreen::get_level_name(const std::string& filename)
140 const lisp::Lisp* root = parser.parse(filename);
142 const lisp::Lisp* level = root->get_lisp("supertux-level");
147 level->get("name", name);
149 } catch(std::exception& e) {
150 log_warning << "Problem getting name of '" << filename << "': "
151 << e.what() << std::endl;
157 TitleScreen::check_levels_contrib_menu()
159 int index = contrib_menu->check();
163 current_world = contrib_worlds[index];
165 if(!current_world->is_levelset) {
168 contrib_world_menu.reset(new Menu());
170 contrib_world_menu->add_label(current_world->title);
171 contrib_world_menu->add_hl();
173 for (unsigned int i = 0; i < current_world->get_num_levels(); ++i)
175 /** get level's title */
176 std::string filename = current_world->get_level_filename(i);
177 std::string title = get_level_name(filename);
178 contrib_world_menu->add_entry(i, title);
181 contrib_world_menu->add_hl();
182 contrib_world_menu->add_back(_("Back"));
184 Menu::push_current(contrib_world_menu.get());
189 TitleScreen::check_contrib_world_menu()
191 int index = contrib_world_menu->check();
193 if (contrib_world_menu->get_item_by_id(index).kind == MN_ACTION) {
194 sound_manager->stop_music();
195 GameSession* session =
196 new GameSession(current_world->get_level_filename(index));
197 g_main_loop->push_screen(session);
203 bool generate_addons_menu_sorter(const Addon* a1, const Addon* a2)
205 return a1->title < a2->title;
208 const int ADDON_LIST_START_ID = 10;
212 TitleScreen::generate_addons_menu()
214 AddonManager& adm = AddonManager::get_instance();
216 // refresh list of addons
217 addons = adm.get_addons();
220 std::sort(addons.begin(), addons.end(), generate_addons_menu_sorter);
224 addons_menu.reset(new Menu());
226 addons_menu->add_label(_("Add-ons"));
227 addons_menu->add_hl();
230 addons_menu->add_entry(0, std::string(_("Check Online")));
232 addons_menu->add_inactive(0, std::string(_("Check Online (disabled)")));
235 //addons_menu->add_hl();
237 for (unsigned int i = 0; i < addons.size(); i++) {
238 const Addon& addon = *addons[i];
239 std::string text = "";
240 if (addon.kind != "") text += addon.kind + " ";
241 text += std::string("\"") + addon.title + "\"";
242 if (addon.author != "") text += " by \"" + addon.author + "\"";
243 addons_menu->add_toggle(ADDON_LIST_START_ID + i, text, addon.loaded);
246 addons_menu->add_hl();
247 addons_menu->add_back(_("Back"));
251 TitleScreen::check_addons_menu()
253 int index = addons_menu->check();
254 if (index == -1) return;
256 // check if "Check Online" was chosen
259 AddonManager::get_instance().check_online();
260 generate_addons_menu();
261 Menu::set_current(addons_menu.get());
262 addons_menu->set_active_item(index);
264 catch (std::runtime_error e) {
265 log_warning << "Check for available Add-ons failed: " << e.what() << std::endl;
270 // if one of the Addons listed was chosen, take appropriate action
271 if ((index >= ADDON_LIST_START_ID) && (index < ADDON_LIST_START_ID) + addons.size()) {
272 Addon& addon = *addons[index - ADDON_LIST_START_ID];
273 if (!addon.installed) {
275 AddonManager::get_instance().install(&addon);
277 catch (std::runtime_error e) {
278 log_warning << "Installing Add-on failed: " << e.what() << std::endl;
280 addons_menu->set_toggled(index, addon.loaded);
281 } else if (!addon.loaded) {
283 AddonManager::get_instance().enable(&addon);
285 catch (std::runtime_error e) {
286 log_warning << "Enabling Add-on failed: " << e.what() << std::endl;
288 addons_menu->set_toggled(index, addon.loaded);
291 AddonManager::get_instance().disable(&addon);
293 catch (std::runtime_error e) {
294 log_warning << "Disabling Add-on failed: " << e.what() << std::endl;
296 addons_menu->set_toggled(index, addon.loaded);
302 TitleScreen::free_addons_menu()
307 TitleScreen::make_tux_jump()
309 static bool jumpWasReleased = true;
310 Sector* sector = titlesession->get_current_sector();
311 Player* tux = sector->player;
313 controller->update();
314 controller->press(Controller::RIGHT);
316 // Check if we should press the jump button
317 Rect lookahead = tux->get_bbox();
318 lookahead.p2.x += 96;
319 bool pathBlocked = !sector->is_free_of_statics(lookahead);
320 if ((pathBlocked && jumpWasReleased) || !tux->on_ground()) {
321 controller->press(Controller::JUMP);
322 jumpWasReleased = false;
324 jumpWasReleased = true;
327 // Wrap around at the end of the level back to the beginning
328 if(sector->get_width() - 320 < tux->get_pos().x) {
329 sector->activate("main");
330 sector->camera->reset(tux->get_pos());
335 TitleScreen::generate_main_menu()
337 main_menu.reset(new Menu());
338 main_menu->set_pos(SCREEN_WIDTH/2, SCREEN_HEIGHT/2 + 35);
339 main_menu->add_entry(MNID_STARTGAME, _("Start Game"));
340 main_menu->add_entry(MNID_LEVELS_CONTRIB, _("Contrib Levels"));
341 main_menu->add_entry(MNID_ADDONS, _("Add-ons"));
342 main_menu->add_submenu(_("Options"), get_options_menu());
343 main_menu->add_entry(MNID_CREDITS, _("Credits"));
344 main_menu->add_entry(MNID_QUITMAINMENU, _("Quit"));
347 TitleScreen::~TitleScreen()
354 player_status->reset();
356 Sector* sector = titlesession->get_current_sector();
357 if(Sector::current() != sector) {
358 sector->play_music(LEVEL_MUSIC);
359 sector->activate(sector->player->get_pos());
362 Menu::set_current(main_menu.get());
368 Sector* sector = titlesession->get_current_sector();
369 sector->deactivate();
370 Menu::set_current(NULL);
374 TitleScreen::draw(DrawingContext& context)
376 Sector* sector = titlesession->get_current_sector();
377 sector->draw(context);
379 // FIXME: Add something to scale the frame to the resolution of the screen
380 context.draw_surface(frame.get(), Vector(0,0),LAYER_FOREGROUND1);
382 context.draw_text(small_font, "SuperTux " PACKAGE_VERSION "\n",
383 Vector(5, SCREEN_HEIGHT - 50), ALIGN_LEFT, LAYER_FOREGROUND1);
384 context.draw_text(small_font,
386 "Copyright (c) 2007 SuperTux Devel Team\n"
387 "This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to\n"
388 "redistribute it under certain conditions; see the file COPYING for details.\n"
390 Vector(5, SCREEN_HEIGHT - 50 + small_font->get_height() + 5),
391 ALIGN_LEFT, LAYER_FOREGROUND1);
395 TitleScreen::update(float elapsed_time)
397 g_main_loop->set_speed(0.6f);
398 Sector* sector = titlesession->get_current_sector();
399 sector->update(elapsed_time);
403 Menu* menu = Menu::current();
405 if(menu == main_menu.get()) {
406 switch (main_menu->check()) {
408 // Start Game, ie. goto the slots menu
409 if(main_world.get() == NULL) {
410 main_world.reset(new World());
411 main_world->load("levels/world1/info");
413 current_world = main_world.get();
417 case MNID_LEVELS_CONTRIB:
419 generate_contrib_menu();
420 Menu::push_current(contrib_menu.get());
425 generate_addons_menu();
426 Menu::push_current(addons_menu.get());
430 Menu::set_current(NULL);
431 g_main_loop->push_screen(new TextScroller("credits.txt"),
435 case MNID_QUITMAINMENU:
436 g_main_loop->quit(new FadeOut(0.25));
437 sound_manager->stop_music(0.25);
440 } else if(menu == contrib_menu.get()) {
441 check_levels_contrib_menu();
442 } else if(menu == addons_menu.get()) {
444 } else if (menu == contrib_world_menu.get()) {
445 check_contrib_world_menu();
449 // reopen menu if user closed it (so that the app doesn't close when user
450 // accidently hit ESC)
451 if(Menu::current() == 0 && g_main_loop->has_no_pending_fadeout()) {
452 generate_main_menu();
453 Menu::set_current(main_menu.get());
458 TitleScreen::start_game()
460 Menu::set_current(NULL);
461 std::string basename = current_world->get_basedir();
462 basename = basename.substr(0, basename.length()-1);
463 std::string worlddirname = FileSystem::basename(basename);
464 std::ostringstream stream;
465 stream << "profile" << g_config->profile << "/" << worlddirname << ".stsg";
466 std::string slotfile = stream.str();
469 current_world->set_savegame_filename(slotfile);
470 current_world->run();
471 } catch(std::exception& e) {
472 log_fatal << "Couldn't start world: " << e.what() << std::endl;