2 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
3 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
5 // This program is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "supertux/title_screen.hpp"
25 #include "addon/addon_manager.hpp"
26 #include "audio/sound_manager.hpp"
27 #include "gui/menu.hpp"
28 #include "gui/menu_manager.hpp"
29 #include "gui/menu_item.hpp"
30 #include "lisp/parser.hpp"
31 #include "object/camera.hpp"
32 #include "object/player.hpp"
33 #include "supertux/fadeout.hpp"
34 #include "supertux/gameconfig.hpp"
35 #include "supertux/globals.hpp"
36 #include "supertux/mainloop.hpp"
37 #include "supertux/menu/menu_storage.hpp"
38 #include "supertux/menu/addon_menu.hpp"
39 #include "supertux/menu/contrib_world_menu.hpp"
40 #include "supertux/menu/contrib_menu.hpp"
41 #include "supertux/menu/main_menu.hpp"
42 #include "supertux/menu/options_menu.hpp"
43 #include "supertux/resources.hpp"
44 #include "supertux/sector.hpp"
45 #include "supertux/textscroller.hpp"
46 #include "supertux/world.hpp"
47 #include "util/file_system.hpp"
48 #include "util/gettext.hpp"
49 #include "util/reader.hpp"
50 #include "video/drawing_context.hpp"
52 TitleScreen::TitleScreen() :
65 controller.reset(new CodeController());
66 titlesession.reset(new GameSession("levels/misc/menu.stl"));
68 Player* player = titlesession->get_current_sector()->player;
69 player->set_controller(controller.get());
70 player->set_speedlimit(230); //MAX_WALK_XM
74 frame = std::auto_ptr<Surface>(new Surface("images/engine/menu/frame.png"));
78 TitleScreen::get_level_name(const std::string& filename)
82 const lisp::Lisp* root = parser.parse(filename);
84 const lisp::Lisp* level = root->get_lisp("supertux-level");
89 level->get("name", name);
91 } catch(std::exception& e) {
92 log_warning << "Problem getting name of '" << filename << "': "
93 << e.what() << std::endl;
99 TitleScreen::check_levels_contrib_menu()
101 current_world = contrib_menu->get_current_world();
105 if (!current_world->is_levelset)
111 contrib_world_menu.reset(new ContribWorldMenu(*current_world));
112 MenuManager::push_current(contrib_world_menu.get());
118 bool generate_addons_menu_sorter(const Addon* a1, const Addon* a2)
120 return a1->title < a2->title;
125 TitleScreen::generate_addons_menu()
127 AddonManager& adm = AddonManager::get_instance();
129 // refresh list of addons
130 addons = adm.get_addons();
133 std::sort(addons.begin(), addons.end(), generate_addons_menu_sorter);
136 addons_menu.reset(new AddonMenu(addons));
140 TitleScreen::check_addons_menu()
142 int index = addons_menu->check();
143 if (index == -1) return;
145 // check if "Check Online" was chosen
148 AddonManager::get_instance().check_online();
149 generate_addons_menu();
150 MenuManager::set_current(addons_menu.get());
151 addons_menu->set_active_item(index);
153 catch (std::runtime_error e) {
154 log_warning << "Check for available Add-ons failed: " << e.what() << std::endl;
159 // if one of the Addons listed was chosen, take appropriate action
160 if ((index >= ADDON_LIST_START_ID) && (index < ADDON_LIST_START_ID) + addons.size()) {
161 Addon& addon = *addons[index - ADDON_LIST_START_ID];
162 if (!addon.installed) {
164 AddonManager::get_instance().install(&addon);
166 catch (std::runtime_error e) {
167 log_warning << "Installing Add-on failed: " << e.what() << std::endl;
169 addons_menu->set_toggled(index, addon.loaded);
170 } else if (!addon.loaded) {
172 AddonManager::get_instance().enable(&addon);
174 catch (std::runtime_error e) {
175 log_warning << "Enabling Add-on failed: " << e.what() << std::endl;
177 addons_menu->set_toggled(index, addon.loaded);
180 AddonManager::get_instance().disable(&addon);
182 catch (std::runtime_error e) {
183 log_warning << "Disabling Add-on failed: " << e.what() << std::endl;
185 addons_menu->set_toggled(index, addon.loaded);
191 TitleScreen::make_tux_jump()
193 static bool jumpWasReleased = true;
194 Sector* sector = titlesession->get_current_sector();
195 Player* tux = sector->player;
197 controller->update();
198 controller->press(Controller::RIGHT);
200 // Check if we should press the jump button
201 Rect lookahead = tux->get_bbox();
202 lookahead.p2.x += 96;
203 bool pathBlocked = !sector->is_free_of_statics(lookahead);
204 if ((pathBlocked && jumpWasReleased) || !tux->on_ground()) {
205 controller->press(Controller::JUMP);
206 jumpWasReleased = false;
208 jumpWasReleased = true;
211 // Wrap around at the end of the level back to the beginning
212 if(sector->get_width() - 320 < tux->get_pos().x) {
213 sector->activate("main");
214 sector->camera->reset(tux->get_pos());
219 TitleScreen::generate_main_menu()
221 main_menu.reset(new MainMenu());
224 TitleScreen::~TitleScreen()
231 player_status->reset();
233 Sector* sector = titlesession->get_current_sector();
234 if(Sector::current() != sector) {
235 sector->play_music(LEVEL_MUSIC);
236 sector->activate(sector->player->get_pos());
239 MenuManager::set_current(main_menu.get());
245 Sector* sector = titlesession->get_current_sector();
246 sector->deactivate();
247 MenuManager::set_current(NULL);
251 TitleScreen::draw(DrawingContext& context)
253 Sector* sector = titlesession->get_current_sector();
254 sector->draw(context);
256 // FIXME: Add something to scale the frame to the resolution of the screen
257 context.draw_surface(frame.get(), Vector(0,0),LAYER_FOREGROUND1);
259 context.draw_text(Resources::small_font, "SuperTux " PACKAGE_VERSION "\n",
260 Vector(5, SCREEN_HEIGHT - 50), ALIGN_LEFT, LAYER_FOREGROUND1);
261 context.draw_text(Resources::small_font,
263 "Copyright (c) 2007 SuperTux Devel Team\n"
264 "This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to\n"
265 "redistribute it under certain conditions; see the file COPYING for details.\n"
267 Vector(5, SCREEN_HEIGHT - 50 + Resources::small_font->get_height() + 5),
268 ALIGN_LEFT, LAYER_FOREGROUND1);
272 TitleScreen::update(float elapsed_time)
274 g_main_loop->set_speed(0.6f);
275 Sector* sector = titlesession->get_current_sector();
276 sector->update(elapsed_time);
280 Menu* menu = MenuManager::current();
282 if(menu == main_menu.get()) {
283 switch (main_menu->check()) {
285 // Start Game, ie. goto the slots menu
286 if(main_world.get() == NULL) {
287 main_world.reset(new World());
288 main_world->load("levels/world1/info");
290 current_world = main_world.get();
294 case MNID_LEVELS_CONTRIB:
296 contrib_menu.reset(new ContribMenu());
297 MenuManager::push_current(contrib_menu.get());
302 generate_addons_menu();
303 MenuManager::push_current(addons_menu.get());
307 MenuManager::set_current(NULL);
308 g_main_loop->push_screen(new TextScroller("credits.txt"),
312 case MNID_QUITMAINMENU:
313 g_main_loop->quit(new FadeOut(0.25));
314 sound_manager->stop_music(0.25);
317 } else if(menu == contrib_menu.get()) {
318 check_levels_contrib_menu();
319 } else if(menu == addons_menu.get()) {
321 } else if (menu == contrib_world_menu.get()) {
322 contrib_world_menu->check_menu();
326 // reopen menu if user closed it (so that the app doesn't close when user
327 // accidently hit ESC)
328 if(MenuManager::current() == 0 && g_main_loop->has_no_pending_fadeout()) {
329 generate_main_menu();
330 MenuManager::set_current(main_menu.get());
335 TitleScreen::start_game()
337 MenuManager::set_current(NULL);
338 std::string basename = current_world->get_basedir();
339 basename = basename.substr(0, basename.length()-1);
340 std::string worlddirname = FileSystem::basename(basename);
341 std::ostringstream stream;
342 stream << "profile" << g_config->profile << "/" << worlddirname << ".stsg";
343 std::string slotfile = stream.str();
346 current_world->set_savegame_filename(slotfile);
347 current_world->run();
348 } catch(std::exception& e) {
349 log_fatal << "Couldn't start world: " << e.what() << std::endl;