2 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
3 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
5 // This program is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "supertux/title.hpp"
25 #include "addon/addon_manager.hpp"
26 #include "audio/sound_manager.hpp"
27 #include "gui/menu.hpp"
28 #include "lisp/parser.hpp"
29 #include "lisp/lisp.hpp"
30 #include "object/camera.hpp"
31 #include "object/player.hpp"
32 #include "supertux/fadeout.hpp"
33 #include "supertux/gameconfig.hpp"
34 #include "supertux/main.hpp"
35 #include "supertux/mainloop.hpp"
36 #include "supertux/options_menu.hpp"
37 #include "supertux/resources.hpp"
38 #include "supertux/sector.hpp"
39 #include "supertux/textscroller.hpp"
40 #include "supertux/world.hpp"
41 #include "util/file_system.hpp"
42 #include "util/gettext.hpp"
43 #include "video/drawing_context.hpp"
55 TitleScreen::TitleScreen() :
68 controller.reset(new CodeController());
69 titlesession.reset(new GameSession("levels/misc/menu.stl"));
71 Player* player = titlesession->get_current_sector()->player;
72 player->set_controller(controller.get());
73 player->set_speedlimit(230); //MAX_WALK_XM
77 frame = std::auto_ptr<Surface>(new Surface("images/engine/menu/frame.png"));
81 TitleScreen::update_load_game_menu()
86 TitleScreen::free_contrib_menu()
88 for(std::vector<World*>::iterator i = contrib_worlds.begin();
89 i != contrib_worlds.end(); ++i)
92 contrib_worlds.clear();
96 TitleScreen::generate_contrib_menu()
98 /** Generating contrib levels list by making use of Level Subset */
99 std::vector<std::string> level_worlds;
100 char** files = PHYSFS_enumerateFiles("levels/");
101 for(const char* const* filename = files; *filename != 0; ++filename) {
102 std::string filepath = std::string("levels/") + *filename;
103 if(PHYSFS_isDirectory(filepath.c_str()))
104 level_worlds.push_back(filepath);
106 PHYSFS_freeList(files);
109 contrib_menu.reset(new Menu());
111 contrib_menu->add_label(_("Contrib Levels"));
112 contrib_menu->add_hl();
115 for (std::vector<std::string>::iterator it = level_worlds.begin();
116 it != level_worlds.end(); ++it) {
118 std::auto_ptr<World> world (new World());
119 world->load(*it + "/info");
120 if(world->hide_from_contribs) {
123 contrib_menu->add_entry(i++, world->title);
124 contrib_worlds.push_back(world.release());
125 } catch(std::exception& e) {
126 log_warning << "Couldn't parse levelset info for '" << *it << "': " << e.what() << std::endl;
130 contrib_menu->add_hl();
131 contrib_menu->add_back(_("Back"));
135 TitleScreen::get_level_name(const std::string& filename)
139 const lisp::Lisp* root = parser.parse(filename);
141 const lisp::Lisp* level = root->get_lisp("supertux-level");
146 level->get("name", name);
148 } catch(std::exception& e) {
149 log_warning << "Problem getting name of '" << filename << "': "
150 << e.what() << std::endl;
156 TitleScreen::check_levels_contrib_menu()
158 int index = contrib_menu->check();
162 current_world = contrib_worlds[index];
164 if(!current_world->is_levelset) {
167 contrib_world_menu.reset(new Menu());
169 contrib_world_menu->add_label(current_world->title);
170 contrib_world_menu->add_hl();
172 for (unsigned int i = 0; i < current_world->get_num_levels(); ++i)
174 /** get level's title */
175 std::string filename = current_world->get_level_filename(i);
176 std::string title = get_level_name(filename);
177 contrib_world_menu->add_entry(i, title);
180 contrib_world_menu->add_hl();
181 contrib_world_menu->add_back(_("Back"));
183 Menu::push_current(contrib_world_menu.get());
188 TitleScreen::check_contrib_world_menu()
190 int index = contrib_world_menu->check();
192 if (contrib_world_menu->get_item_by_id(index).kind == MN_ACTION) {
193 sound_manager->stop_music();
194 GameSession* session =
195 new GameSession(current_world->get_level_filename(index));
196 g_main_loop->push_screen(session);
202 bool generate_addons_menu_sorter(const Addon* a1, const Addon* a2)
204 return a1->title < a2->title;
207 const int ADDON_LIST_START_ID = 10;
211 TitleScreen::generate_addons_menu()
213 AddonManager& adm = AddonManager::get_instance();
215 // refresh list of addons
216 addons = adm.get_addons();
219 std::sort(addons.begin(), addons.end(), generate_addons_menu_sorter);
223 addons_menu.reset(new Menu());
225 addons_menu->add_label(_("Add-ons"));
226 addons_menu->add_hl();
229 addons_menu->add_entry(0, std::string(_("Check Online")));
231 addons_menu->add_inactive(0, std::string(_("Check Online (disabled)")));
234 //addons_menu->add_hl();
236 for (unsigned int i = 0; i < addons.size(); i++) {
237 const Addon& addon = *addons[i];
238 std::string text = "";
239 if (addon.kind != "") text += addon.kind + " ";
240 text += std::string("\"") + addon.title + "\"";
241 if (addon.author != "") text += " by \"" + addon.author + "\"";
242 addons_menu->add_toggle(ADDON_LIST_START_ID + i, text, addon.loaded);
245 addons_menu->add_hl();
246 addons_menu->add_back(_("Back"));
250 TitleScreen::check_addons_menu()
252 int index = addons_menu->check();
253 if (index == -1) return;
255 // check if "Check Online" was chosen
258 AddonManager::get_instance().check_online();
259 generate_addons_menu();
260 Menu::set_current(addons_menu.get());
261 addons_menu->set_active_item(index);
263 catch (std::runtime_error e) {
264 log_warning << "Check for available Add-ons failed: " << e.what() << std::endl;
269 // if one of the Addons listed was chosen, take appropriate action
270 if ((index >= ADDON_LIST_START_ID) && (index < ADDON_LIST_START_ID) + addons.size()) {
271 Addon& addon = *addons[index - ADDON_LIST_START_ID];
272 if (!addon.installed) {
274 AddonManager::get_instance().install(&addon);
276 catch (std::runtime_error e) {
277 log_warning << "Installing Add-on failed: " << e.what() << std::endl;
279 addons_menu->set_toggled(index, addon.loaded);
280 } else if (!addon.loaded) {
282 AddonManager::get_instance().enable(&addon);
284 catch (std::runtime_error e) {
285 log_warning << "Enabling Add-on failed: " << e.what() << std::endl;
287 addons_menu->set_toggled(index, addon.loaded);
290 AddonManager::get_instance().disable(&addon);
292 catch (std::runtime_error e) {
293 log_warning << "Disabling Add-on failed: " << e.what() << std::endl;
295 addons_menu->set_toggled(index, addon.loaded);
301 TitleScreen::free_addons_menu()
306 TitleScreen::make_tux_jump()
308 static bool jumpWasReleased = true;
309 Sector* sector = titlesession->get_current_sector();
310 Player* tux = sector->player;
312 controller->update();
313 controller->press(Controller::RIGHT);
315 // Check if we should press the jump button
316 Rect lookahead = tux->get_bbox();
317 lookahead.p2.x += 96;
318 bool pathBlocked = !sector->is_free_of_statics(lookahead);
319 if ((pathBlocked && jumpWasReleased) || !tux->on_ground()) {
320 controller->press(Controller::JUMP);
321 jumpWasReleased = false;
323 jumpWasReleased = true;
326 // Wrap around at the end of the level back to the beginning
327 if(sector->get_width() - 320 < tux->get_pos().x) {
328 sector->activate("main");
329 sector->camera->reset(tux->get_pos());
334 TitleScreen::generate_main_menu()
336 main_menu.reset(new Menu());
337 main_menu->set_pos(SCREEN_WIDTH/2, SCREEN_HEIGHT/2 + 35);
338 main_menu->add_entry(MNID_STARTGAME, _("Start Game"));
339 main_menu->add_entry(MNID_LEVELS_CONTRIB, _("Contrib Levels"));
340 main_menu->add_entry(MNID_ADDONS, _("Add-ons"));
341 main_menu->add_submenu(_("Options"), get_options_menu());
342 main_menu->add_entry(MNID_CREDITS, _("Credits"));
343 main_menu->add_entry(MNID_QUITMAINMENU, _("Quit"));
346 TitleScreen::~TitleScreen()
353 player_status->reset();
355 Sector* sector = titlesession->get_current_sector();
356 if(Sector::current() != sector) {
357 sector->play_music(LEVEL_MUSIC);
358 sector->activate(sector->player->get_pos());
361 Menu::set_current(main_menu.get());
367 Sector* sector = titlesession->get_current_sector();
368 sector->deactivate();
369 Menu::set_current(NULL);
373 TitleScreen::draw(DrawingContext& context)
375 Sector* sector = titlesession->get_current_sector();
376 sector->draw(context);
378 // FIXME: Add something to scale the frame to the resolution of the screen
379 context.draw_surface(frame.get(), Vector(0,0),LAYER_FOREGROUND1);
381 context.draw_text(small_font, "SuperTux " PACKAGE_VERSION "\n",
382 Vector(5, SCREEN_HEIGHT - 50), ALIGN_LEFT, LAYER_FOREGROUND1);
383 context.draw_text(small_font,
385 "Copyright (c) 2007 SuperTux Devel Team\n"
386 "This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to\n"
387 "redistribute it under certain conditions; see the file COPYING for details.\n"
389 Vector(5, SCREEN_HEIGHT - 50 + small_font->get_height() + 5),
390 ALIGN_LEFT, LAYER_FOREGROUND1);
394 TitleScreen::update(float elapsed_time)
396 g_main_loop->set_speed(0.6f);
397 Sector* sector = titlesession->get_current_sector();
398 sector->update(elapsed_time);
402 Menu* menu = Menu::current();
404 if(menu == main_menu.get()) {
405 switch (main_menu->check()) {
407 // Start Game, ie. goto the slots menu
408 if(main_world.get() == NULL) {
409 main_world.reset(new World());
410 main_world->load("levels/world1/info");
412 current_world = main_world.get();
416 case MNID_LEVELS_CONTRIB:
418 generate_contrib_menu();
419 Menu::push_current(contrib_menu.get());
424 generate_addons_menu();
425 Menu::push_current(addons_menu.get());
429 Menu::set_current(NULL);
430 g_main_loop->push_screen(new TextScroller("credits.txt"),
434 case MNID_QUITMAINMENU:
435 g_main_loop->quit(new FadeOut(0.25));
436 sound_manager->stop_music(0.25);
439 } else if(menu == contrib_menu.get()) {
440 check_levels_contrib_menu();
441 } else if(menu == addons_menu.get()) {
443 } else if (menu == contrib_world_menu.get()) {
444 check_contrib_world_menu();
448 // reopen menu if user closed it (so that the app doesn't close when user
449 // accidently hit ESC)
450 if(Menu::current() == 0 && g_main_loop->has_no_pending_fadeout()) {
451 generate_main_menu();
452 Menu::set_current(main_menu.get());
457 TitleScreen::start_game()
459 Menu::set_current(NULL);
460 std::string basename = current_world->get_basedir();
461 basename = basename.substr(0, basename.length()-1);
462 std::string worlddirname = FileSystem::basename(basename);
463 std::ostringstream stream;
464 stream << "profile" << g_config->profile << "/" << worlddirname << ".stsg";
465 std::string slotfile = stream.str();
468 current_world->set_savegame_filename(slotfile);
469 current_world->run();
470 } catch(std::exception& e) {
471 log_fatal << "Couldn't start world: " << e.what() << std::endl;