1 // SuperTux -- LevelIntro screen
2 // Copyright (C) 2008 Christoph Sommer <christoph.sommer@2008.expires.deltadevelopment.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "supertux/levelintro.hpp"
19 #include "control/joystickkeyboardcontroller.hpp"
20 #include "math/random_generator.hpp"
21 #include "sprite/sprite_manager.hpp"
22 #include "supertux/fadeout.hpp"
23 #include "supertux/globals.hpp"
24 #include "supertux/mainloop.hpp"
25 #include "supertux/resources.hpp"
26 #include "util/gettext.hpp"
28 LevelIntro::LevelIntro(const Level* level, const Statistics* best_level_statistics) :
30 best_level_statistics(best_level_statistics),
34 player_sprite_jump_timer()
36 player_sprite = sprite_manager->create("images/creatures/tux/tux.sprite");
37 player_sprite->set_action("small-walk-right");
38 player_sprite_jump_timer.start(systemRandom.randf(5,10));
41 LevelIntro::~LevelIntro()
51 LevelIntro::update(float elapsed_time)
54 // Check if it's time to exit the screen
55 if(g_main_controller->pressed(Controller::JUMP)
56 || g_main_controller->pressed(Controller::ACTION)
57 || g_main_controller->pressed(Controller::MENU_SELECT)
58 || g_main_controller->pressed(Controller::PAUSE_MENU)) {
59 g_main_loop->exit_screen(new FadeOut(0.1));
62 player_sprite_py += player_sprite_vy * elapsed_time;
63 player_sprite_vy += 1000 * elapsed_time;
64 if (player_sprite_py >= 0) {
68 if (player_sprite_jump_timer.check()) {
69 player_sprite_vy = -300;
70 player_sprite_jump_timer.start(systemRandom.randf(2,3));
76 LevelIntro::draw(DrawingContext& context)
78 const Statistics& stats = level->stats;
79 int py = static_cast<int>(SCREEN_HEIGHT / 2 - normal_font->get_height() / 2);
81 context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, SCREEN_HEIGHT), Color(0.0f, 0.0f, 0.0f, 1.0f), 0);
84 context.draw_center_text(normal_font, level->get_name(), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::header_color);
85 py += static_cast<int>(normal_font->get_height());
88 std::string author = level->get_author();
89 if ((author != "") && (author != "SuperTux Team")) {
90 std::string author_text = std::string(_("contributed by ")) + author;
91 context.draw_center_text(small_font, author_text, Vector(0, py), LAYER_FOREGROUND1, LevelIntro::author_color);
92 py += static_cast<int>(small_font->get_height());
98 player_sprite->draw(context, Vector((SCREEN_WIDTH - player_sprite->get_current_hitbox_width()) / 2, py + player_sprite_py), LAYER_FOREGROUND1);
99 py += static_cast<int>(player_sprite->get_current_hitbox_height());
105 context.draw_center_text(normal_font, std::string("- ") + _("Best Level Statistics") + std::string(" -"), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::stat_hdr_color);
106 py += static_cast<int>(normal_font->get_height());
110 std::stringstream ss;
111 ss << _("Coins") << ": " << Statistics::coins_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->coins : 0, stats.total_coins);
112 context.draw_center_text(normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::stat_color);
113 py += static_cast<int>(normal_font->get_height());
117 std::stringstream ss;
118 ss << _("Secrets") << ": " << Statistics::secrets_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->secrets : 0, stats.total_secrets);
119 context.draw_center_text(normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1,LevelIntro::stat_color);
120 py += static_cast<int>(normal_font->get_height());
124 std::stringstream ss;
125 ss << _("Time") << ": " << Statistics::time_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->time : 0);
126 context.draw_center_text(normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1,LevelIntro::stat_color);
127 py += static_cast<int>(normal_font->get_height());