2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef HEADER_SUPERTUX_SUPERTUX_LEVEL_HPP
18 #define HEADER_SUPERTUX_SUPERTUX_LEVEL_HPP
20 #include "supertux/statistics.hpp"
21 #include "util/reader_fwd.hpp"
27 * Represents a collection of Sectors running in a single GameSession.
29 * Each Sector in turn contains GameObjects, e.g. Badguys and Players.
34 typedef std::vector<Sector*> Sectors;
41 std::string on_menukey_script;
53 void load(const std::string& filename);
55 const std::string& get_name() const
58 const std::string& get_author() const
61 void add_sector(Sector* sector);
63 Sector* get_sector(const std::string& name);
65 size_t get_sector_count();
66 Sector* get_sector(size_t num);
68 const TileSet *get_tileset() const
71 int get_total_coins();
72 int get_total_badguys();
73 int get_total_secrets();
76 void load_old_format(const Reader& reader);
80 Level& operator=(const Level&);
83 #endif /*SUPERTUX_LEVEL_H*/