2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "supertux/level.hpp"
19 #include "badguy/goldbomb.hpp"
20 #include "lisp/list_iterator.hpp"
21 #include "lisp/parser.hpp"
22 #include "object/bonus_block.hpp"
23 #include "object/coin.hpp"
24 #include "supertux/sector.hpp"
25 #include "supertux/tile_manager.hpp"
26 #include "supertux/tile_set.hpp"
27 #include "trigger/secretarea_trigger.hpp"
51 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
58 Level::load(const std::string& filepath)
63 const lisp::Lisp* root = parser.parse(filepath);
65 const lisp::Lisp* level = root->get_lisp("supertux-level");
67 throw std::runtime_error("file is not a supertux-level file.");
70 level->get("version", version);
72 log_info << "[" << filepath << "] level uses old format: version 1" << std::endl;
73 tileset = tile_manager->get_tileset("images/tiles.strf");
74 load_old_format(*level);
78 const lisp::Lisp* tilesets_lisp = level->get_lisp("tilesets");
79 if(tilesets_lisp != NULL) {
80 tileset = tile_manager->parse_tileset_definition(*tilesets_lisp).release();
83 std::string tileset_name;
84 if(level->get("tileset", tileset_name)) {
86 log_warning << "[" << filepath << "] multiple tilesets specified in level" << std::endl;
88 tileset = tile_manager->get_tileset(tileset_name);
91 /* load default tileset */
93 tileset = tile_manager->get_tileset("images/tiles.strf");
95 current_tileset = tileset;
100 lisp::ListIterator iter(level);
102 const std::string& token = iter.item();
103 if(token == "version") {
104 iter.value()->get(version);
106 log_warning << "[" << filepath << "] level format newer than application" << std::endl;
108 } else if(token == "tileset" || token == "tilesets") {
110 } else if(token == "name") {
111 iter.value()->get(name);
112 } else if(token == "author") {
113 iter.value()->get(author);
114 } else if(token == "contact") {
115 iter.value()->get(contact);
116 } else if(token == "license") {
117 iter.value()->get(license);
118 } else if(token == "on-menukey-script") {
119 iter.value()->get(on_menukey_script);
120 } else if(token == "sector") {
121 Sector* sector = new Sector(this);
122 sector->parse(*(iter.lisp()));
124 } else if(token == "target-time") {
125 iter.value()->get(target_time);
127 log_warning << "[" << filepath << "] Unknown token '" << token << "' in level file" << std::endl;
132 log_warning << "[" << filepath << "] The level author \"" << author << "\" did not specify a license for this level \"" << name << "\". You might not be allowed to share it." << std::endl;
134 } catch(std::exception& e) {
135 std::stringstream msg;
136 msg << "Problem when reading level '" << filepath << "': " << e.what();
137 throw std::runtime_error(msg.str());
140 current_tileset = NULL;
144 Level::load_old_format(const Reader& reader)
146 reader.get("name", name);
147 reader.get("author", author);
149 Sector* sector = new Sector(this);
150 sector->parse_old_format(reader);
155 Level::add_sector(Sector* sector)
157 Sector* test = get_sector(sector->get_name());
159 throw std::runtime_error("Trying to add 2 sectors with same name");
161 sectors.push_back(sector);
165 Level::get_sector(const std::string& name)
167 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
169 if(sector->get_name() == name)
177 Level::get_sector_count()
179 return sectors.size();
183 Level::get_sector(size_t num)
185 return sectors.at(num);
189 Level::get_total_coins()
192 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
194 for(Sector::GameObjects::iterator o = sector->gameobjects.begin();
195 o != sector->gameobjects.end(); ++o) {
196 Coin* coin = dynamic_cast<Coin*> (*o);
202 BonusBlock *block = dynamic_cast<BonusBlock*> (*o);
205 if (block->contents == BonusBlock::CONTENT_COIN)
207 total_coins += block->hit_counter;
209 } else if (block->contents == BonusBlock::CONTENT_RAIN) {
212 } else if (block->contents == BonusBlock::CONTENT_EXPLODE) {
217 GoldBomb *goldbomb = dynamic_cast<GoldBomb*> (*o);
226 Level::get_total_badguys()
228 int total_badguys = 0;
229 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
230 total_badguys += (*i)->get_total_badguys();
231 return total_badguys;
235 Level::get_total_secrets()
237 int total_secrets = 0;
238 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
239 total_secrets += (*i)->get_total_count<SecretAreaTrigger>();
240 return total_secrets;