2 // Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef HEADER_SUPERTUX_SUPERTUX_GLOBALS_HPP
18 #define HEADER_SUPERTUX_SUPERTUX_GLOBALS_HPP
20 typedef struct SDL_Surface SDL_Surface;
21 namespace tinygettext { class DictionaryManager; }
32 /** The width of the display (this is a logical value, not the
33 physical value, since aspect_ration and projection_area might
34 shrink or scale things) */
35 extern int SCREEN_WIDTH;
37 /** The width of the display (this is a logical value, not the
38 physical value, since aspect_ration and projection_area might
39 shrink or scale things) */
40 extern int SCREEN_HEIGHT;
43 extern InputManager* g_input_manager;
45 extern ScreenManager* g_screen_manager;
47 extern TextureManager* texture_manager;
49 extern SoundManager* sound_manager;
51 extern Config* g_config;
53 extern tinygettext::DictionaryManager* dictionary_manager;
55 extern float game_time;
56 extern float real_time;
58 extern TileManager *tile_manager;
60 /** this is only set while loading a map */
61 extern TileSet *current_tileset;
63 extern SpriteManager* sprite_manager;
65 extern float g_game_speed;