4 // Copyright (C) 2004 Ingo Ruhnke <grumbel@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef SUPERTUX_SPRITE_MANAGER_H
21 #define SUPERTUX_SPRITE_MANAGER_H
30 typedef std::map<std::string, SpriteData*> Sprites;
33 SpriteManager(const std::string& filename);
36 void load_resfile(const std::string& filename);
38 * (contrary to the old api you have to delete the sprite!)
40 Sprite* create(const std::string& name);