4 // Copyright (C) 2004 Ingo Ruhnke <grumbel@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 #include "sprite_manager.hpp"
26 #include "sprite_data.hpp"
28 #include "lisp/lisp.hpp"
29 #include "lisp/parser.hpp"
30 #include "lisp/list_iterator.hpp"
31 #include "file_system.hpp"
33 SpriteManager::SpriteManager(const std::string& filename)
36 Uint32 ticks = SDL_GetTicks();
38 load_resfile(filename);
40 printf("Loaded sprites in %f seconds\n", (SDL_GetTicks() - ticks) / 1000.0f);
44 SpriteManager::~SpriteManager()
46 for(Sprites::iterator i = sprites.begin(); i != sprites.end(); ++i) {
52 SpriteManager::load_resfile(const std::string& filename)
56 std::auto_ptr<lisp::Lisp> root (parser.parse(filename));
58 const lisp::Lisp* resources = root->get_lisp("supertux-resources");
60 throw std::runtime_error("file is not a supertux-resources files");
62 lisp::ListIterator iter(resources);
64 if(iter.item() == "sprite") {
65 SpriteData* spritedata = new SpriteData(iter.lisp(), "images/");
67 Sprites::iterator i = sprites.find(spritedata->get_name());
68 if (i == sprites.end()) {
69 sprites[spritedata->get_name()] = spritedata;
72 i->second = spritedata;
73 std::cout << "Warning: dulpicate entry: '" << spritedata->get_name()
74 << "' in spritefile." << std::endl;
77 std::cout << "SpriteManager: Unknown tag '" << iter.item()
78 << "' in spritefile.\n";
81 } catch(std::exception& e) {
82 std::stringstream msg;
83 msg << "Couldn't load file '" << filename << "': " << e.what() << "\n";
84 throw std::runtime_error(msg.str());
89 SpriteManager::create(const std::string& name)
91 Sprites::iterator i = sprites.find(name);
93 if(i == sprites.end()) {
94 // try loading the spritefile
97 std::stringstream msg;
98 msg << "Sprite '" << name << "' not found.";
99 throw std::runtime_error(msg.str());
105 return new Sprite(*data);
109 SpriteManager::load(const std::string& filename)
112 std::auto_ptr<lisp::Lisp> root (parser.parse(filename));
114 const lisp::Lisp* sprite = root->get_lisp("supertux-sprite");
116 std::ostringstream msg;
117 msg << "'" << filename << "' is not a supertux-sprite file";
118 throw std::runtime_error(msg.str());
121 std::auto_ptr<SpriteData> data (
122 new SpriteData(sprite, FileSystem::dirname(filename)) );
123 sprites[filename] = data.release();
125 return sprites[filename];