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Forest WM tiles, more work in progress
[supertux.git]
/
src
/
spawn_point.hpp
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#ifndef __SPAWN_POINT_H__
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#define __SPAWN_POINT_H__
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#include <string>
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#include "math/vector.hpp"
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#include "lisp/lisp.hpp"
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class SpawnPoint
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{
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public:
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SpawnPoint();
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SpawnPoint(const SpawnPoint& other);
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SpawnPoint(const lisp::Lisp* lisp);
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std::string name;
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Vector pos;
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};
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#endif
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