We have our own mouse-cursor now! (graphics by Settra Gaia)
[supertux.git] / src / setup.cpp
1 /*
2   setup.c
3   
4   Super Tux - Setup
5   
6   by Bill Kendrick
7   bill@newbreedsoftware.com
8   http://www.newbreedsoftware.com/supertux/
9   
10   April 11, 2000 - March 15, 2004
11 */
12
13 #include <assert.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16 #include <string.h>
17 #include <errno.h>
18 #include <unistd.h>
19 #include <SDL.h>
20 #include <SDL_image.h>
21 #ifndef NOOPENGL
22 #include <SDL_opengl.h>
23 #endif
24
25 #include <sys/stat.h>
26 #include <sys/types.h>
27 #include <dirent.h>
28 #ifndef WIN32
29 #include <libgen.h>
30 #endif
31 #include <ctype.h>
32
33 #include "defines.h"
34 #include "globals.h"
35 #include "setup.h"
36 #include "screen.h"
37 #include "texture.h"
38 #include "menu.h"
39 #include "gameloop.h"
40 #include "configfile.h"
41 #include "scene.h"
42
43 #ifdef WIN32
44 #define mkdir(dir, mode)    mkdir(dir)
45 // on win32 we typically don't want LFS paths
46 #undef DATA_PREFIX
47 #define DATA_PREFIX "./data/"
48 #endif
49
50 /* Local function prototypes: */
51
52 void seticon(void);
53 void usage(char * prog, int ret);
54
55 /* Does the given file exist and is it accessible? */
56 int faccessible(const char *filename)
57 {
58   struct stat filestat;
59   if (stat(filename, &filestat) == -1)
60     {
61       return false;
62     }
63   else
64     {
65       if(S_ISREG(filestat.st_mode))
66         return true;
67       else
68         return false;
69     }
70 }
71
72 /* Can we write to this location? */
73 int fwriteable(const char *filename)
74 {
75   FILE* fi;
76   fi = fopen(filename, "wa");
77   if (fi == NULL)
78     {
79       return false;
80     }
81   return true;
82 }
83
84 /* Makes sure a directory is created in either the SuperTux home directory or the SuperTux base directory.*/
85 int fcreatedir(const char* relative_dir)
86 {
87   char path[1024];
88   snprintf(path, 1024, "%s/%s/", st_dir, relative_dir);
89   if(mkdir(path,0755) != 0)
90     {
91       snprintf(path, 1024, "%s/%s/", datadir.c_str(), relative_dir);
92       if(mkdir(path,0755) != 0)
93         {
94           return false;
95         }
96       else
97         {
98           return true;
99         }
100     }
101   else
102     {
103       return true;
104     }
105 }
106
107 FILE * opendata(const char * rel_filename, const char * mode)
108 {
109   char * filename = NULL;
110   FILE * fi;
111
112   filename = (char *) malloc(sizeof(char) * (strlen(st_dir) +
113                                              strlen(rel_filename) + 1));
114
115   strcpy(filename, st_dir);
116   /* Open the high score file: */
117
118   strcat(filename, rel_filename);
119
120   /* Try opening the file: */
121   fi = fopen(filename, mode);
122
123   if (fi == NULL)
124     {
125       fprintf(stderr, "Warning: Unable to open the file \"%s\" ", filename);
126
127       if (strcmp(mode, "r") == 0)
128         fprintf(stderr, "for read!!!\n");
129       else if (strcmp(mode, "w") == 0)
130         fprintf(stderr, "for write!!!\n");
131     }
132   free( filename );
133
134   return(fi);
135 }
136
137 /* Get all names of sub-directories in a certain directory. */
138 /* Returns the number of sub-directories found. */
139 /* Note: The user has to free the allocated space. */
140 string_list_type dsubdirs(const char *rel_path,const  char* expected_file)
141 {
142   DIR *dirStructP;
143   struct dirent *direntp;
144   string_list_type sdirs;
145   char filename[1024];
146   char path[1024];
147
148   string_list_init(&sdirs);
149   sprintf(path,"%s/%s",st_dir,rel_path);
150   if((dirStructP = opendir(path)) != NULL)
151     {
152       while((direntp = readdir(dirStructP)) != NULL)
153         {
154           char absolute_filename[1024];
155           struct stat buf;
156
157           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
158
159           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
160             {
161               if(expected_file != NULL)
162                 {
163                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
164                   if(!faccessible(filename))
165                     continue;
166                 }
167
168               string_list_add_item(&sdirs,direntp->d_name);
169             }
170         }
171       closedir(dirStructP);
172     }
173
174   sprintf(path,"%s/%s",datadir.c_str(),rel_path);
175   if((dirStructP = opendir(path)) != NULL)
176     {
177       while((direntp = readdir(dirStructP)) != NULL)
178         {
179           char absolute_filename[1024];
180           struct stat buf;
181
182           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
183
184           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
185             {
186               if(expected_file != NULL)
187                 {
188                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
189                   if(!faccessible(filename))
190                     {
191                       continue;
192                     }
193                   else
194                     {
195                       sprintf(filename,"%s/%s/%s/%s",st_dir,rel_path,direntp->d_name,expected_file);
196                       if(faccessible(filename))
197                         continue;
198                     }
199                 }
200
201               string_list_add_item(&sdirs,direntp->d_name);
202             }
203         }
204       closedir(dirStructP);
205     }
206
207   return sdirs;
208 }
209
210 string_list_type dfiles(const char *rel_path, const  char* glob, const  char* exception_str)
211 {
212   DIR *dirStructP;
213   struct dirent *direntp;
214   string_list_type sdirs;
215   char path[1024];
216
217   string_list_init(&sdirs);
218   sprintf(path,"%s/%s",st_dir,rel_path);
219   if((dirStructP = opendir(path)) != NULL)
220     {
221       while((direntp = readdir(dirStructP)) != NULL)
222         {
223           char absolute_filename[1024];
224           struct stat buf;
225
226           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
227
228           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
229             {
230               if(exception_str != NULL)
231                 {
232                   if(strstr(direntp->d_name,exception_str) != NULL)
233                     continue;
234                 }
235               if(glob != NULL)
236                 if(strstr(direntp->d_name,glob) == NULL)
237                   continue;
238
239               string_list_add_item(&sdirs,direntp->d_name);
240             }
241         }
242       closedir(dirStructP);
243     }
244
245   sprintf(path,"%s/%s",datadir.c_str(),rel_path);
246   if((dirStructP = opendir(path)) != NULL)
247     {
248       while((direntp = readdir(dirStructP)) != NULL)
249         {
250           char absolute_filename[1024];
251           struct stat buf;
252
253           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
254
255           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
256             {
257               if(exception_str != NULL)
258                 {
259                   if(strstr(direntp->d_name,exception_str) != NULL)
260                     continue;
261                 }
262               if(glob != NULL)
263                 if(strstr(direntp->d_name,glob) == NULL)
264                   continue;
265
266               string_list_add_item(&sdirs,direntp->d_name);
267             }
268         }
269       closedir(dirStructP);
270     }
271
272   return sdirs;
273 }
274
275 void free_strings(char **strings, int num)
276 {
277   int i;
278   for(i=0; i < num; ++i)
279     free(strings[i]);
280 }
281
282 /* --- SETUP --- */
283 /* Set SuperTux configuration and save directories */
284 void st_directory_setup(void)
285 {
286   char *home;
287   char str[1024];
288   /* Get home directory (from $HOME variable)... if we can't determine it,
289      use the current directory ("."): */
290   if (getenv("HOME") != NULL)
291     home = getenv("HOME");
292   else
293     home = ".";
294
295   st_dir = (char *) malloc(sizeof(char) * (strlen(home) +
296                                            strlen("/.supertux") + 1));
297   strcpy(st_dir, home);
298   strcat(st_dir, "/.supertux");
299
300   /* Remove .supertux config-file from old SuperTux versions */
301   if(faccessible(st_dir))
302     {
303       remove
304         (st_dir);
305     }
306
307   st_save_dir = (char *) malloc(sizeof(char) * (strlen(st_dir) + strlen("/save") + 1));
308
309   strcpy(st_save_dir,st_dir);
310   strcat(st_save_dir,"/save");
311
312   /* Create them. In the case they exist they won't destroy anything. */
313   mkdir(st_dir, 0755);
314   mkdir(st_save_dir, 0755);
315
316   sprintf(str, "%s/levels", st_dir);
317   mkdir(str, 0755);
318
319   // User has not that a datadir, so we try some magic
320   if (datadir.empty())
321     {
322 #ifndef WIN32
323       // Detect datadir
324       char exe_file[PATH_MAX];
325       if (readlink("/proc/self/exe", exe_file, PATH_MAX) < 0)
326         {
327           puts("Couldn't read /proc/self/exe, using default path: " DATA_PREFIX);
328           datadir = DATA_PREFIX;
329         }
330       else
331         {
332           std::string exedir = std::string(dirname(exe_file)) + "/";
333           
334           datadir = exedir + "../data/"; // SuperTux run from source dir
335           if (access(datadir.c_str(), F_OK) != 0)
336             {
337               datadir = exedir + "../share/supertux/"; // SuperTux run from PATH
338               if (access(datadir.c_str(), F_OK) != 0) 
339                 { // If all fails, fall back to compiled path
340                   datadir = DATA_PREFIX; 
341                 }
342             }
343         }
344 #else
345   datadir = DATA_PREFIX;
346 #endif
347     }
348   printf("Datadir: %s\n", datadir.c_str());
349 }
350
351 /* Create and setup menus. */
352 void st_menu(void)
353 {
354   main_menu      = new Menu();
355   options_menu   = new Menu();
356   options_controls_menu   = new Menu();
357   load_game_menu = new Menu();
358   save_game_menu = new Menu();
359   game_menu      = new Menu();
360   highscore_menu = new Menu();
361
362   main_menu->additem(MN_LABEL,"Main Menu",0,0);
363   main_menu->additem(MN_HL,"",0,0);
364   main_menu->additem(MN_ACTION,"Start Game",0,0);
365   main_menu->additem(MN_GOTO,"Load Game",0,load_game_menu);
366   main_menu->additem(MN_GOTO,"Options",0,options_menu);
367   main_menu->additem(MN_ACTION,"Level editor",0,0);
368   main_menu->additem(MN_ACTION,"Credits",0,0);
369   main_menu->additem(MN_HL,"",0,0);
370   main_menu->additem(MN_ACTION,"Quit",0,0);
371
372   options_menu->additem(MN_LABEL,"Options",0,0);
373   options_menu->additem(MN_HL,"",0,0);
374   options_menu->additem(MN_TOGGLE,"Fullscreen",use_fullscreen,0);
375   if(audio_device)
376     {
377       options_menu->additem(MN_TOGGLE,"Sound     ",use_sound,0);
378       options_menu->additem(MN_TOGGLE,"Music     ",use_music,0);
379     }
380   else
381     {
382       options_menu->additem(MN_DEACTIVE,"Sound     ",use_sound,0);
383       options_menu->additem(MN_DEACTIVE,"Music     ",use_music,0);
384     }
385   options_menu->additem(MN_TOGGLE,"Show FPS  ",show_fps,0);
386   options_menu->additem(MN_GOTO,"Controls  ",0,options_controls_menu);
387   options_menu->additem(MN_HL,"",0,0);
388   options_menu->additem(MN_BACK,"Back",0,0);
389   
390   options_controls_menu->additem(MN_LABEL,"Controls",0,0);
391   options_controls_menu->additem(MN_HL,"",0,0);
392   options_controls_menu->additem(MN_CONTROLFIELD,"Move Right",tux.keymap.right,0);
393   options_controls_menu->additem(MN_HL,"",0,0);
394   options_controls_menu->additem(MN_BACK,"Back",0,0);
395
396   load_game_menu->additem(MN_LABEL,"Load Game",0,0);
397   load_game_menu->additem(MN_HL,"",0,0);
398   load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0);
399   load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0);
400   load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0);
401   load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0);
402   load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0);
403   load_game_menu->additem(MN_HL,"",0,0);
404   load_game_menu->additem(MN_BACK,"Back",0,0);
405
406   save_game_menu->additem(MN_LABEL,"Save Game",0,0);
407   save_game_menu->additem(MN_HL,"",0,0);
408   save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0);
409   save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0);
410   save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0);
411   save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0);
412   save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0);
413   save_game_menu->additem(MN_HL,"",0,0);
414   save_game_menu->additem(MN_BACK,"Back",0,0);
415
416   game_menu->additem(MN_LABEL,"InGame Menu",0,0);
417   game_menu->additem(MN_HL,"",0,0);
418   game_menu->additem(MN_ACTION,"Return To Game",0,0);
419   game_menu->additem(MN_GOTO,"Save Game",0,save_game_menu);
420   game_menu->additem(MN_GOTO,"Load Game",0,load_game_menu);
421   game_menu->additem(MN_GOTO,"Options",0,options_menu);
422   game_menu->additem(MN_HL,"",0,0);
423   game_menu->additem(MN_ACTION,"Quit Game",0,0);
424
425   highscore_menu->additem(MN_TEXTFIELD,"Enter your name:",0,0);
426 }
427
428 void update_load_save_game_menu(Menu* pmenu, int load)
429 {
430   for(int i = 2; i < 7; ++i)
431     {
432       char *tmp;
433       slotinfo(&tmp,i-1);
434       if(load && strlen(tmp) == strlen("Slot X - Free") )
435         pmenu->item[i].kind = MN_DEACTIVE;
436       else
437         pmenu->item[i].kind = MN_ACTION;
438       menu_item_change_text(&pmenu->item[i],tmp);
439       free(tmp);
440     }
441 }
442
443 void process_save_load_game_menu(int save)
444 {
445   int slot;
446   switch (slot = (save ? save_game_menu->check() : load_game_menu->check()))
447     {
448     default:
449       if(slot != -1)
450         {
451           if(save)
452             {
453               savegame(slot - 1);
454             }
455           else
456             {
457               if (game_started)
458                 {
459                   gameloop("default",slot - 1,ST_GL_LOAD_GAME);
460                   show_menu = true;
461                   Menu::set_current(main_menu);
462                 }
463               else
464                 loadgame(slot - 1);
465             }
466           st_pause_ticks_stop();
467         }
468       break;
469     }
470 }
471
472 /* Handle changes made to global settings in the options menu. */
473 void process_options_menu(void)
474 {
475   switch (options_menu->check())
476     {
477     case 2:
478       if(use_fullscreen != options_menu->item[2].toggled)
479         {
480           use_fullscreen = !use_fullscreen;
481           st_video_setup();
482         }
483       break;
484     case 3:
485       if(use_sound != options_menu->item[3].toggled)
486         use_sound = !use_sound;
487       break;
488     case 4:
489       if(use_music != options_menu->item[4].toggled)
490         {
491           if(use_music)
492             {
493               if(playing_music())
494                 {
495                   halt_music();
496                 }
497               use_music = false;
498             }
499           else
500             {
501               use_music = true;
502               if (!playing_music())
503                 {
504                   play_current_music();
505                 }
506             }
507         }
508       break;
509     case 5:
510       if(show_fps != options_menu->item[5].toggled)
511         show_fps = !show_fps;
512       break;
513     }
514 }
515
516 void st_general_setup(void)
517 {
518   /* Seed random number generator: */
519
520   srand(SDL_GetTicks());
521
522   /* Set icon image: */
523
524   seticon();
525
526   /* Unicode needed for input handling: */
527
528   SDL_EnableUNICODE(1);
529
530   /* Load global images: */
531
532   text_load(&black_text, datadir + "/images/status/letters-black.png", TEXT_TEXT, 16,18);
533   text_load(&gold_text,datadir + "/images/status/letters-gold.png", TEXT_TEXT, 16,18);
534   text_load(&blue_text,datadir + "/images/status/letters-blue.png", TEXT_TEXT, 16,18);
535   text_load(&red_text,datadir + "/images/status/letters-red.png", TEXT_TEXT, 16,18);
536   text_load(&white_text,datadir + "/images/status/letters-white.png", TEXT_TEXT, 16,18);
537   text_load(&white_small_text,datadir + "/images/status/letters-white-small.png", TEXT_TEXT, 8,9);
538   text_load(&white_big_text,datadir + "/images/status/letters-white-big.png", TEXT_TEXT, 20,23);
539   text_load(&yellow_nums,datadir + "/images/status/numbers.png", TEXT_NUM, 32,32);
540
541   /* Load GUI/menu images: */
542   texture_load(&checkbox, datadir + "/images/status/checkbox.png", USE_ALPHA);
543   texture_load(&checkbox_checked, datadir + "/images/status/checkbox-checked.png", USE_ALPHA);
544   texture_load(&back, datadir + "/images/status/back.png", USE_ALPHA);
545   texture_load(&arrow_left, datadir + "/images/icons/left.png", USE_ALPHA);
546   texture_load(&arrow_right, datadir + "/images/icons/right.png", USE_ALPHA);
547
548   /* Load the mouse-cursor */
549   mouse_cursor = new MouseCursor( datadir + "/images/status/mousecursor.png",1);
550   
551 }
552
553 void st_general_free(void)
554 {
555
556   /* Free global images: */
557
558   text_free(&black_text);
559   text_free(&gold_text);
560   text_free(&white_text);
561   text_free(&blue_text);
562   text_free(&red_text);
563   text_free(&white_small_text);
564   text_free(&white_big_text);
565
566   /* Free GUI/menu images: */
567   texture_free(&checkbox);
568   texture_free(&checkbox_checked);
569   texture_free(&back);
570   texture_free(&arrow_left);
571   texture_free(&arrow_right);
572
573   /* Free mouse-cursor */
574   delete mouse_cursor;
575   
576   /* Free menus */
577   delete main_menu;
578   delete game_menu;
579   delete options_menu;
580   delete highscore_menu;
581   delete save_game_menu;
582   delete load_game_menu;
583 }
584
585 void st_video_setup(void)
586 {
587
588   if(screen != NULL)
589     SDL_FreeSurface(screen);
590
591   /* Init SDL Video: */
592
593   if (SDL_Init(SDL_INIT_VIDEO) < 0)
594     {
595       fprintf(stderr,
596               "\nError: I could not initialize video!\n"
597               "The Simple DirectMedia error that occured was:\n"
598               "%s\n\n", SDL_GetError());
599       exit(1);
600     }
601
602   /* Open display: */
603
604   if(use_gl)
605     st_video_setup_gl();
606   else
607     st_video_setup_sdl();
608
609   texture_setup();
610
611   /* Set window manager stuff: */
612
613   SDL_WM_SetCaption("Super Tux", "Super Tux");
614
615 }
616
617 void st_video_setup_sdl(void)
618 {
619   SDL_FreeSurface(screen);
620
621   if (use_fullscreen)
622     {
623       screen = SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN ) ; /* | SDL_HWSURFACE); */
624       if (screen == NULL)
625         {
626           fprintf(stderr,
627                   "\nWarning: I could not set up fullscreen video for "
628                   "640x480 mode.\n"
629                   "The Simple DirectMedia error that occured was:\n"
630                   "%s\n\n", SDL_GetError());
631           use_fullscreen = false;
632         }
633     }
634   else
635     {
636       screen = SDL_SetVideoMode(640, 480, 0, SDL_HWSURFACE | SDL_DOUBLEBUF );
637
638       if (screen == NULL)
639         {
640           fprintf(stderr,
641                   "\nError: I could not set up video for 640x480 mode.\n"
642                   "The Simple DirectMedia error that occured was:\n"
643                   "%s\n\n", SDL_GetError());
644           exit(1);
645         }
646     }
647 }
648
649 void st_video_setup_gl(void)
650 {
651 #ifndef NOOPENGL
652
653   SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
654   SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
655   SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
656   SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
657   SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
658
659   if (use_fullscreen)
660     {
661       screen = SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN | SDL_OPENGL) ; /* | SDL_HWSURFACE); */
662       if (screen == NULL)
663         {
664           fprintf(stderr,
665                   "\nWarning: I could not set up fullscreen video for "
666                   "640x480 mode.\n"
667                   "The Simple DirectMedia error that occured was:\n"
668                   "%s\n\n", SDL_GetError());
669           use_fullscreen = false;
670         }
671     }
672   else
673     {
674       screen = SDL_SetVideoMode(640, 480, 0, SDL_OPENGL);
675
676       if (screen == NULL)
677         {
678           fprintf(stderr,
679                   "\nError: I could not set up video for 640x480 mode.\n"
680                   "The Simple DirectMedia error that occured was:\n"
681                   "%s\n\n", SDL_GetError());
682           exit(1);
683         }
684     }
685
686   /*
687    * Set up OpenGL for 2D rendering.
688    */
689   glDisable(GL_DEPTH_TEST);
690   glDisable(GL_CULL_FACE);
691
692   glViewport(0, 0, screen->w, screen->h);
693   glMatrixMode(GL_PROJECTION);
694   glLoadIdentity();
695   glOrtho(0, screen->w, screen->h, 0, -1.0, 1.0);
696
697   glMatrixMode(GL_MODELVIEW);
698   glLoadIdentity();
699   glTranslatef(0.0f, 0.0f, 0.0f);
700
701 #endif
702
703 }
704
705 void st_joystick_setup(void)
706 {
707
708   /* Init Joystick: */
709
710   use_joystick = true;
711
712   if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
713     {
714       fprintf(stderr, "Warning: I could not initialize joystick!\n"
715               "The Simple DirectMedia error that occured was:\n"
716               "%s\n\n", SDL_GetError());
717
718       use_joystick = false;
719     }
720   else
721     {
722       /* Open joystick: */
723       if (SDL_NumJoysticks() <= 0)
724         {
725           fprintf(stderr, "Warning: No joysticks are available.\n");
726
727           use_joystick = false;
728         }
729       else
730         {
731           js = SDL_JoystickOpen(joystick_num);
732
733           if (js == NULL)
734             {
735               fprintf(stderr, "Warning: Could not open joystick %d.\n"
736                       "The Simple DirectMedia error that occured was:\n"
737                       "%s\n\n", joystick_num, SDL_GetError());
738
739               use_joystick = false;
740             }
741           else
742             {
743               /* Check for proper joystick configuration: */
744
745               if (SDL_JoystickNumAxes(js) < 2)
746                 {
747                   fprintf(stderr,
748                           "Warning: Joystick does not have enough axes!\n");
749
750                   use_joystick = false;
751                 }
752               else
753                 {
754                   if (SDL_JoystickNumButtons(js) < 2)
755                     {
756                       fprintf(stderr,
757                               "Warning: "
758                               "Joystick does not have enough buttons!\n");
759
760                       use_joystick = false;
761                     }
762                 }
763             }
764         }
765     }
766 }
767
768 void st_audio_setup(void)
769 {
770
771   /* Init SDL Audio silently even if --disable-sound : */
772
773   if (audio_device)
774     {
775       if (SDL_Init(SDL_INIT_AUDIO) < 0)
776         {
777           /* only print out message if sound or music
778              was not disabled at command-line
779            */
780           if (use_sound || use_music)
781             {
782               fprintf(stderr,
783                       "\nWarning: I could not initialize audio!\n"
784                       "The Simple DirectMedia error that occured was:\n"
785                       "%s\n\n", SDL_GetError());
786             }
787           /* keep the programming logic the same :-)
788              because in this case, use_sound & use_music' values are ignored
789              when there's no available audio device
790           */
791           use_sound = false;
792           use_music = false;
793           audio_device = false;
794         }
795     }
796
797
798   /* Open sound silently regarless the value of "use_sound": */
799
800   if (audio_device)
801     {
802       if (open_audio(44100, AUDIO_S16, 2, 2048) < 0)
803         {
804           /* only print out message if sound or music
805              was not disabled at command-line
806            */
807           if (use_sound || use_music)
808             {
809               fprintf(stderr,
810                       "\nWarning: I could not set up audio for 44100 Hz "
811                       "16-bit stereo.\n"
812                       "The Simple DirectMedia error that occured was:\n"
813                       "%s\n\n", SDL_GetError());
814             }
815           use_sound = false;
816           use_music = false;
817           audio_device = false;
818         }
819     }
820
821 }
822
823
824 /* --- SHUTDOWN --- */
825
826 void st_shutdown(void)
827 {
828   close_audio();
829   SDL_Quit();
830   saveconfig();
831 }
832
833 /* --- ABORT! --- */
834
835 void st_abort(const std::string& reason, const std::string& details)
836 {
837   fprintf(stderr, "\nError: %s\n%s\n\n", reason.c_str(), details.c_str());
838   st_shutdown();
839   abort();
840 }
841
842
843 /* Set Icon (private) */
844
845 void seticon(void)
846 {
847   int masklen;
848   Uint8 * mask;
849   SDL_Surface * icon;
850
851
852   /* Load icon into a surface: */
853
854   icon = IMG_Load((datadir + "/images/icon.png").c_str());
855   if (icon == NULL)
856     {
857       fprintf(stderr,
858               "\nError: I could not load the icon image: %s%s\n"
859               "The Simple DirectMedia error that occured was:\n"
860               "%s\n\n", datadir.c_str(), "/images/icon.png", SDL_GetError());
861       exit(1);
862     }
863
864
865   /* Create mask: */
866
867   masklen = (((icon -> w) + 7) / 8) * (icon -> h);
868   mask = (Uint8*) malloc(masklen * sizeof(Uint8));
869   memset(mask, 0xFF, masklen);
870
871
872   /* Set icon: */
873
874   SDL_WM_SetIcon(icon, mask);
875
876
877   /* Free icon surface & mask: */
878
879   free(mask);
880   SDL_FreeSurface(icon);
881 }
882
883
884 /* Parse command-line arguments: */
885
886 void parseargs(int argc, char * argv[])
887 {
888   int i;
889
890   loadconfig();
891
892   /* Parse arguments: */
893
894   for (i = 1; i < argc; i++)
895     {
896       if (strcmp(argv[i], "--fullscreen") == 0 ||
897           strcmp(argv[i], "-f") == 0)
898         {
899           /* Use full screen: */
900
901           use_fullscreen = true;
902         }
903       else if (strcmp(argv[i], "--joystick") == 0 || strcmp(argv[i], "-j") == 0)
904         {
905           assert(i+1 < argc);
906           joystick_num = atoi(argv[++i]);
907         }
908       else if (strcmp(argv[i], "--worldmap") == 0)
909         {
910           launch_worldmap_mode = true;
911         }
912       else if (strcmp(argv[i], "--datadir") == 0 
913                || strcmp(argv[i], "-d") == 0 )
914         {
915           assert(i+1 < argc);
916           datadir = argv[++i];
917         }
918       else if (strcmp(argv[i], "--show-fps") == 0)
919         {
920           /* Use full screen: */
921
922           show_fps = true;
923         }
924       else if (strcmp(argv[i], "--opengl") == 0 ||
925                strcmp(argv[i], "-gl") == 0)
926         {
927 #ifndef NOOPENGL
928           /* Use OpengGL: */
929
930           use_gl = true;
931 #endif
932
933         }
934       else if (strcmp(argv[i], "--usage") == 0)
935         {
936           /* Show usage: */
937
938           usage(argv[0], 0);
939         }
940       else if (strcmp(argv[i], "--version") == 0)
941         {
942           /* Show version: */
943
944           printf("Super Tux - version " VERSION "\n");
945           exit(0);
946         }
947       else if (strcmp(argv[i], "--disable-sound") == 0)
948         {
949           /* Disable the compiled in sound feature */
950           printf("Sounds disabled \n");
951           use_sound = false;
952         }
953       else if (strcmp(argv[i], "--disable-music") == 0)
954         {
955           /* Disable the compiled in sound feature */
956           printf("Music disabled \n");
957           use_music = false;
958         }
959       else if (strcmp(argv[i], "--debug-mode") == 0)
960         {
961           /* Enable the debug-mode */
962           debug_mode = true;
963
964         }
965       else if (strcmp(argv[i], "--help") == 0)
966         {     /* Show help: */
967           puts("Super Tux " VERSION "\n"
968                "  Please see the file \"README.txt\" for more details.\n");
969           printf("Usage: %s [OPTIONS] FILENAME\n\n", argv[0]);
970           puts("Display Options:\n"
971                "  --fullscreen        Run in fullscreen mode.\n"
972                "  --opengl            If opengl support was compiled in, this will enable\n"
973                "                      the EXPERIMENTAL OpenGL mode.\n"
974                "\n"
975                "Sound Options:\n"
976                "  --disable-sound     If sound support was compiled in,  this will\n"
977                "                      disable sound for this session of the game.\n"
978                "  --disable-music     Like above, but this will disable music.\n"
979                "\n"
980                "Misc Options:\n"
981                "  -j, --joystick NUM  Use joystick NUM (default: 0)\n" 
982                "  --worldmap          Start in worldmap-mode (EXPERIMENTAL)\n"          
983                "  -d, --datadir DIR   Load Game data from DIR (default: automatic)\n"
984                "  --debug-mode        Enables the debug-mode, which is useful for developers.\n"
985                "  --help              Display a help message summarizing command-line\n"
986                "                      options, license and game controls.\n"
987                "  --usage             Display a brief message summarizing command-line options.\n"
988                "  --version           Display the version of SuperTux you're running.\n\n"
989                );
990           exit(0);
991         }
992       else if (argv[i][0] != '-')
993         {
994           level_startup_file = argv[i];
995         }
996       else
997         {
998           /* Unknown - complain! */
999
1000           usage(argv[0], 1);
1001         }
1002     }
1003 }
1004
1005
1006 /* Display usage: */
1007
1008 void usage(char * prog, int ret)
1009 {
1010   FILE * fi;
1011
1012
1013   /* Determine which stream to write to: */
1014
1015   if (ret == 0)
1016     fi = stdout;
1017   else
1018     fi = stderr;
1019
1020
1021   /* Display the usage message: */
1022
1023   fprintf(fi, "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--debug-mode] | [--usage | --help | --version] [--worldmap] FILENAME\n",
1024           prog);
1025
1026
1027   /* Quit! */
1028
1029   exit(ret);
1030 }
1031