- reenabled OpenGL menu entry
[supertux.git] / src / setup.cpp
1 /*
2   setup.c
3   
4   Super Tux - Setup
5   
6   by Bill Kendrick
7   bill@newbreedsoftware.com
8   http://www.newbreedsoftware.com/supertux/
9   
10   April 11, 2000 - March 15, 2004
11 */
12
13 #include <assert.h>
14 #include <iostream>
15 #include <stdio.h>
16 #include <stdlib.h>
17 #include <string.h>
18 #include <errno.h>
19 #include <unistd.h>
20 #include <SDL.h>
21 #include <SDL_image.h>
22 #ifndef NOOPENGL
23 #include <SDL_opengl.h>
24 #endif
25
26 #include <sys/stat.h>
27 #include <sys/types.h>
28 #include <dirent.h>
29 #ifndef WIN32
30 #include <libgen.h>
31 #endif
32 #include <ctype.h>
33
34 #include "defines.h"
35 #include "globals.h"
36 #include "setup.h"
37 #include "screen.h"
38 #include "texture.h"
39 #include "menu.h"
40 #include "gameloop.h"
41 #include "configfile.h"
42 #include "scene.h"
43
44 #ifdef WIN32
45 #define mkdir(dir, mode)    mkdir(dir)
46 // on win32 we typically don't want LFS paths
47 #undef DATA_PREFIX
48 #define DATA_PREFIX "./data/"
49 #endif
50
51 /* Local function prototypes: */
52
53 void seticon(void);
54 void usage(char * prog, int ret);
55
56 /* Does the given file exist and is it accessible? */
57 int faccessible(const char *filename)
58 {
59   struct stat filestat;
60   if (stat(filename, &filestat) == -1)
61     {
62       return false;
63     }
64   else
65     {
66       if(S_ISREG(filestat.st_mode))
67         return true;
68       else
69         return false;
70     }
71 }
72
73 /* Can we write to this location? */
74 int fwriteable(const char *filename)
75 {
76   FILE* fi;
77   fi = fopen(filename, "wa");
78   if (fi == NULL)
79     {
80       return false;
81     }
82   return true;
83 }
84
85 /* Makes sure a directory is created in either the SuperTux home directory or the SuperTux base directory.*/
86 int fcreatedir(const char* relative_dir)
87 {
88   char path[1024];
89   snprintf(path, 1024, "%s/%s/", st_dir, relative_dir);
90   if(mkdir(path,0755) != 0)
91     {
92       snprintf(path, 1024, "%s/%s/", datadir.c_str(), relative_dir);
93       if(mkdir(path,0755) != 0)
94         {
95           return false;
96         }
97       else
98         {
99           return true;
100         }
101     }
102   else
103     {
104       return true;
105     }
106 }
107
108 FILE * opendata(const char * rel_filename, const char * mode)
109 {
110   char * filename = NULL;
111   FILE * fi;
112
113   filename = (char *) malloc(sizeof(char) * (strlen(st_dir) +
114                                              strlen(rel_filename) + 1));
115
116   strcpy(filename, st_dir);
117   /* Open the high score file: */
118
119   strcat(filename, rel_filename);
120
121   /* Try opening the file: */
122   fi = fopen(filename, mode);
123
124   if (fi == NULL)
125     {
126       fprintf(stderr, "Warning: Unable to open the file \"%s\" ", filename);
127
128       if (strcmp(mode, "r") == 0)
129         fprintf(stderr, "for read!!!\n");
130       else if (strcmp(mode, "w") == 0)
131         fprintf(stderr, "for write!!!\n");
132     }
133   free( filename );
134
135   return(fi);
136 }
137
138 /* Get all names of sub-directories in a certain directory. */
139 /* Returns the number of sub-directories found. */
140 /* Note: The user has to free the allocated space. */
141 string_list_type dsubdirs(const char *rel_path,const  char* expected_file)
142 {
143   DIR *dirStructP;
144   struct dirent *direntp;
145   string_list_type sdirs;
146   char filename[1024];
147   char path[1024];
148
149   string_list_init(&sdirs);
150   sprintf(path,"%s/%s",st_dir,rel_path);
151   if((dirStructP = opendir(path)) != NULL)
152     {
153       while((direntp = readdir(dirStructP)) != NULL)
154         {
155           char absolute_filename[1024];
156           struct stat buf;
157
158           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
159
160           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
161             {
162               if(expected_file != NULL)
163                 {
164                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
165                   if(!faccessible(filename))
166                     continue;
167                 }
168
169               string_list_add_item(&sdirs,direntp->d_name);
170             }
171         }
172       closedir(dirStructP);
173     }
174
175   sprintf(path,"%s/%s",datadir.c_str(),rel_path);
176   if((dirStructP = opendir(path)) != NULL)
177     {
178       while((direntp = readdir(dirStructP)) != NULL)
179         {
180           char absolute_filename[1024];
181           struct stat buf;
182
183           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
184
185           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
186             {
187               if(expected_file != NULL)
188                 {
189                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
190                   if(!faccessible(filename))
191                     {
192                       continue;
193                     }
194                   else
195                     {
196                       sprintf(filename,"%s/%s/%s/%s",st_dir,rel_path,direntp->d_name,expected_file);
197                       if(faccessible(filename))
198                         continue;
199                     }
200                 }
201
202               string_list_add_item(&sdirs,direntp->d_name);
203             }
204         }
205       closedir(dirStructP);
206     }
207
208   return sdirs;
209 }
210
211 string_list_type dfiles(const char *rel_path, const  char* glob, const  char* exception_str)
212 {
213   DIR *dirStructP;
214   struct dirent *direntp;
215   string_list_type sdirs;
216   char path[1024];
217
218   string_list_init(&sdirs);
219   sprintf(path,"%s/%s",st_dir,rel_path);
220   if((dirStructP = opendir(path)) != NULL)
221     {
222       while((direntp = readdir(dirStructP)) != NULL)
223         {
224           char absolute_filename[1024];
225           struct stat buf;
226
227           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
228
229           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
230             {
231               if(exception_str != NULL)
232                 {
233                   if(strstr(direntp->d_name,exception_str) != NULL)
234                     continue;
235                 }
236               if(glob != NULL)
237                 if(strstr(direntp->d_name,glob) == NULL)
238                   continue;
239
240               string_list_add_item(&sdirs,direntp->d_name);
241             }
242         }
243       closedir(dirStructP);
244     }
245
246   sprintf(path,"%s/%s",datadir.c_str(),rel_path);
247   if((dirStructP = opendir(path)) != NULL)
248     {
249       while((direntp = readdir(dirStructP)) != NULL)
250         {
251           char absolute_filename[1024];
252           struct stat buf;
253
254           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
255
256           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
257             {
258               if(exception_str != NULL)
259                 {
260                   if(strstr(direntp->d_name,exception_str) != NULL)
261                     continue;
262                 }
263               if(glob != NULL)
264                 if(strstr(direntp->d_name,glob) == NULL)
265                   continue;
266
267               string_list_add_item(&sdirs,direntp->d_name);
268             }
269         }
270       closedir(dirStructP);
271     }
272
273   return sdirs;
274 }
275
276 void free_strings(char **strings, int num)
277 {
278   int i;
279   for(i=0; i < num; ++i)
280     free(strings[i]);
281 }
282
283 /* --- SETUP --- */
284 /* Set SuperTux configuration and save directories */
285 void st_directory_setup(void)
286 {
287   char *home;
288   char str[1024];
289   /* Get home directory (from $HOME variable)... if we can't determine it,
290      use the current directory ("."): */
291   if (getenv("HOME") != NULL)
292     home = getenv("HOME");
293   else
294     home = ".";
295
296   st_dir = (char *) malloc(sizeof(char) * (strlen(home) +
297                                            strlen("/.supertux") + 1));
298   strcpy(st_dir, home);
299   strcat(st_dir, "/.supertux");
300
301   /* Remove .supertux config-file from old SuperTux versions */
302   if(faccessible(st_dir))
303     {
304       remove
305         (st_dir);
306     }
307
308   st_save_dir = (char *) malloc(sizeof(char) * (strlen(st_dir) + strlen("/save") + 1));
309
310   strcpy(st_save_dir,st_dir);
311   strcat(st_save_dir,"/save");
312
313   /* Create them. In the case they exist they won't destroy anything. */
314   mkdir(st_dir, 0755);
315   mkdir(st_save_dir, 0755);
316
317   sprintf(str, "%s/levels", st_dir);
318   mkdir(str, 0755);
319
320   // User has not that a datadir, so we try some magic
321   if (datadir.empty())
322     {
323 #ifndef WIN32
324       // Detect datadir
325       char exe_file[PATH_MAX];
326       if (readlink("/proc/self/exe", exe_file, PATH_MAX) < 0)
327         {
328           puts("Couldn't read /proc/self/exe, using default path: " DATA_PREFIX);
329           datadir = DATA_PREFIX;
330         }
331       else
332         {
333           std::string exedir = std::string(dirname(exe_file)) + "/";
334           
335           datadir = exedir + "../data/"; // SuperTux run from source dir
336           if (access(datadir.c_str(), F_OK) != 0)
337             {
338               datadir = exedir + "../share/supertux/"; // SuperTux run from PATH
339               if (access(datadir.c_str(), F_OK) != 0) 
340                 { // If all fails, fall back to compiled path
341                   datadir = DATA_PREFIX; 
342                 }
343             }
344         }
345 #else
346   datadir = DATA_PREFIX;
347 #endif
348     }
349   printf("Datadir: %s\n", datadir.c_str());
350 }
351
352 /* Create and setup menus. */
353 void st_menu(void)
354 {
355   main_menu      = new Menu();
356   options_menu   = new Menu();
357   options_controls_menu   = new Menu();
358   load_game_menu = new Menu();
359   save_game_menu = new Menu();
360   game_menu      = new Menu();
361   highscore_menu = new Menu();
362   contrib_menu   = new Menu();
363   contrib_subset_menu   = new Menu();
364   worldmap_menu  = new Menu();
365
366   main_menu->set_pos(screen->w/2, 335);
367   main_menu->additem(MN_GOTO, "Start Game",0,load_game_menu);
368   main_menu->additem(MN_GOTO, "Contrib Levels",0,contrib_menu);
369   main_menu->additem(MN_GOTO, "Options",0,options_menu);
370   main_menu->additem(MN_ACTION,"Level editor",0,0);
371   main_menu->additem(MN_ACTION,"Credits",0,0);
372   main_menu->additem(MN_ACTION,"Quit",0,0);
373
374   options_menu->additem(MN_LABEL,"Options",0,0);
375   options_menu->additem(MN_HL,"",0,0);
376 #ifndef NOOPENGL
377   options_menu->additem(MN_TOGGLE,"OpenGL",use_gl,0);
378 #else
379   options_menu->additem(MN_DEACTIVE,"OpenGL (not supported)",use_gl,0);
380 #endif
381   options_menu->additem(MN_TOGGLE,"Fullscreen",use_fullscreen,0);
382   if(audio_device)
383     {
384       options_menu->additem(MN_TOGGLE,"Sound     ",use_sound,0);
385       options_menu->additem(MN_TOGGLE,"Music     ",use_music,0);
386     }
387   else
388     {
389       options_menu->additem(MN_DEACTIVE,"Sound     ",use_sound,0);
390       options_menu->additem(MN_DEACTIVE,"Music     ",use_music,0);
391     }
392   options_menu->additem(MN_TOGGLE,"Show FPS  ",show_fps,0);
393   options_menu->additem(MN_GOTO,"Controls  ",0,options_controls_menu);
394   options_menu->additem(MN_HL,"",0,0);
395   options_menu->additem(MN_BACK,"Back",0,0);
396   
397   options_controls_menu->additem(MN_LABEL,"Controls",0,0);
398   options_controls_menu->additem(MN_HL,"",0,0);
399   //FIXME:options_controls_menu->additem(MN_CONTROLFIELD,"Move Right", tux.keymap.right,0);
400   options_controls_menu->additem(MN_HL,"",0,0);
401   options_controls_menu->additem(MN_BACK,"Back",0,0);
402
403   load_game_menu->additem(MN_LABEL,"Start Game",0,0);
404   load_game_menu->additem(MN_HL,"",0,0);
405   load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0);
406   load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0);
407   load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0);
408   load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0);
409   load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0);
410   load_game_menu->additem(MN_HL,"",0,0);
411   load_game_menu->additem(MN_BACK,"Back",0,0);
412
413   save_game_menu->additem(MN_LABEL,"Save Game",0,0);
414   save_game_menu->additem(MN_HL,"",0,0);
415   save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0);
416   save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0);
417   save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0);
418   save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0);
419   save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0);
420   save_game_menu->additem(MN_HL,"",0,0);
421   save_game_menu->additem(MN_BACK,"Back",0,0);
422
423   game_menu->additem(MN_LABEL,"InGame Menu",0,0);
424   game_menu->additem(MN_HL,"",0,0);
425   game_menu->additem(MN_ACTION,"Return To Game",0,0);
426   game_menu->additem(MN_GOTO,"Save Game",0,save_game_menu);
427   game_menu->additem(MN_GOTO,"Load Game",0,load_game_menu);
428   game_menu->additem(MN_GOTO,"Options",0,options_menu);
429   game_menu->additem(MN_HL,"",0,0);
430   game_menu->additem(MN_ACTION,"Quit Game",0,0);
431
432   worldmap_menu->additem(MN_LABEL,"Worldmap Menu",0,0);
433   worldmap_menu->additem(MN_HL,"",0,0);
434   worldmap_menu->additem(MN_ACTION,"Return To Game",0,0);
435   worldmap_menu->additem(MN_GOTO,"Options",0,options_menu);
436   worldmap_menu->additem(MN_HL,"",0,0);
437   worldmap_menu->additem(MN_ACTION,"Quit Game",0,0);
438
439   highscore_menu->additem(MN_TEXTFIELD,"Enter your name:",0,0);
440 }
441
442 void update_load_save_game_menu(Menu* pmenu, int load)
443 {
444   for(int i = 2; i < 7; ++i)
445     {
446       // FIXME: Insert a real savegame struct/class here instead of
447       // doing string vodoo
448       std::string tmp = slotinfo(i-1);
449
450       if(load && tmp.length() == strlen("Slot X - Free"))
451         pmenu->item[i].kind = MN_ACTION;
452       else
453         pmenu->item[i].kind = MN_ACTION;
454       pmenu->item[i].change_text(tmp.c_str());
455     }
456 }
457
458 void process_save_game_menu()
459 {
460   int slot = save_game_menu->check();
461   if (slot != -1)
462     GameSession::current()->savegame(slot - 1);
463 }
464
465 bool process_load_game_menu()
466 {
467   int slot = load_game_menu->check();
468
469   if(slot != -1)
470     {
471       // FIXME: Insert a real savegame struct/class here instead of
472       // doing string vodoo
473       std::string tmp = slotinfo(slot-1);
474
475       if (tmp.length() == strlen("Slot X - Free"))
476         { // Slot is free, so start a new game
477           GameSession session("default", 1, ST_GL_PLAY);
478           session.run();
479
480           show_menu = true;
481           Menu::set_current(main_menu);
482         }
483       else
484         { 
485           puts("Warning: Loading games isn't supported at the moment");
486 #if 0
487           // Slot contains a level, so load it
488           if (game_started)
489             {
490               GameSession session("default",slot - 1,ST_GL_LOAD_GAME);
491               session.run();
492
493               show_menu = true;
494               Menu::set_current(main_menu);
495             }
496           else
497             {
498               //loadgame(slot - 1);
499             }
500 #endif
501         }
502       st_pause_ticks_stop();
503       return true;
504     }
505   else
506     {
507       return false;
508     }
509 }
510
511 /* Handle changes made to global settings in the options menu. */
512 void process_options_menu(void)
513 {
514   switch (options_menu->check())
515     {
516     case 2:
517 #ifndef NOOPENGL
518       if(use_gl != options_menu->item[2].toggled)
519         {
520           use_gl = !use_gl;
521           st_video_setup();
522         }
523 #endif
524       break;
525     case 3:
526       if(use_fullscreen != options_menu->item[3].toggled)
527         {
528           use_fullscreen = !use_fullscreen;
529           st_video_setup();
530         }
531       break;
532     case 4:
533       if(use_sound != options_menu->item[4].toggled)
534         use_sound = !use_sound;
535       break;
536     case 5:
537       if(use_music != options_menu->item[5].toggled)
538         {
539           if(use_music)
540             {
541               if(playing_music())
542                 {
543                   halt_music();
544                 }
545               use_music = false;
546             }
547           else
548             {
549               use_music = true;
550               if (!playing_music())
551                 {
552                   play_current_music();
553                 }
554             }
555         }
556       break;
557     case 6:
558       if(show_fps != options_menu->item[6].toggled)
559         show_fps = !show_fps;
560       break;
561     }
562 }
563
564 void st_general_setup(void)
565 {
566   /* Seed random number generator: */
567
568   srand(SDL_GetTicks());
569
570   /* Set icon image: */
571
572   seticon();
573
574   /* Unicode needed for input handling: */
575
576   SDL_EnableUNICODE(1);
577
578   /* Load global images: */
579
580   black_text  = new Text(datadir + "/images/status/letters-black.png", TEXT_TEXT, 16,18);
581   gold_text   = new Text(datadir + "/images/status/letters-gold.png", TEXT_TEXT, 16,18);
582   blue_text   = new Text(datadir + "/images/status/letters-blue.png", TEXT_TEXT, 16,18);
583   red_text    = new Text(datadir + "/images/status/letters-red.png", TEXT_TEXT, 16,18);
584   white_text  = new Text(datadir + "/images/status/letters-white.png", TEXT_TEXT, 16,18);
585   white_small_text = new Text(datadir + "/images/status/letters-white-small.png", TEXT_TEXT, 8,9);
586   white_big_text   = new Text(datadir + "/images/status/letters-white-big.png", TEXT_TEXT, 20,23);
587   yellow_nums = new Text(datadir + "/images/status/numbers.png", TEXT_NUM, 32,32);
588
589   /* Load GUI/menu images: */
590   checkbox = new Surface(datadir + "/images/status/checkbox.png", USE_ALPHA);
591   checkbox_checked = new Surface(datadir + "/images/status/checkbox-checked.png", USE_ALPHA);
592   back = new Surface(datadir + "/images/status/back.png", USE_ALPHA);
593   arrow_left = new Surface(datadir + "/images/icons/left.png", USE_ALPHA);
594   arrow_right = new Surface(datadir + "/images/icons/right.png", USE_ALPHA);
595
596   /* Load the mouse-cursor */
597   mouse_cursor = new MouseCursor( datadir + "/images/status/mousecursor.png",1);
598   
599 }
600
601 void st_general_free(void)
602 {
603
604   /* Free global images: */
605
606   delete black_text;
607   delete gold_text;
608   delete white_text;
609   delete blue_text;
610   delete red_text;
611   delete white_small_text;
612   delete white_big_text;
613
614   /* Free GUI/menu images: */
615   delete checkbox;
616   delete checkbox_checked;
617   delete back;
618   delete arrow_left;
619   delete arrow_right;
620
621   /* Free mouse-cursor */
622   delete mouse_cursor;
623   
624   /* Free menus */
625   delete main_menu;
626   delete game_menu;
627   delete options_menu;
628   delete highscore_menu;
629   delete save_game_menu;
630   delete load_game_menu;
631 }
632
633 void st_video_setup(void)
634 {
635   if(screen != NULL)
636     SDL_FreeSurface(screen);
637
638   /* Init SDL Video: */
639
640   if (SDL_Init(SDL_INIT_VIDEO) < 0)
641     {
642       fprintf(stderr,
643               "\nError: I could not initialize video!\n"
644               "The Simple DirectMedia error that occured was:\n"
645               "%s\n\n", SDL_GetError());
646       exit(1);
647     }
648
649   /* Open display: */
650   if(use_gl)
651     st_video_setup_gl();
652   else
653     st_video_setup_sdl();
654
655   Surface::reload_all();
656
657   /* Set window manager stuff: */
658   SDL_WM_SetCaption("SuperTux " VERSION, "SuperTux");
659 }
660
661 void st_video_setup_sdl(void)
662 {
663   SDL_FreeSurface(screen);
664
665   if (use_fullscreen)
666     {
667       screen = SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN ) ; /* | SDL_HWSURFACE); */
668       if (screen == NULL)
669         {
670           fprintf(stderr,
671                   "\nWarning: I could not set up fullscreen video for "
672                   "640x480 mode.\n"
673                   "The Simple DirectMedia error that occured was:\n"
674                   "%s\n\n", SDL_GetError());
675           use_fullscreen = false;
676         }
677     }
678   else
679     {
680       screen = SDL_SetVideoMode(640, 480, 0, SDL_HWSURFACE | SDL_DOUBLEBUF );
681
682       if (screen == NULL)
683         {
684           fprintf(stderr,
685                   "\nError: I could not set up video for 640x480 mode.\n"
686                   "The Simple DirectMedia error that occured was:\n"
687                   "%s\n\n", SDL_GetError());
688           exit(1);
689         }
690     }
691 }
692
693 void st_video_setup_gl(void)
694 {
695 #ifndef NOOPENGL
696
697   SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
698   SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
699   SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
700   SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
701   SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
702
703   if (use_fullscreen)
704     {
705       screen = SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN | SDL_OPENGL) ; /* | SDL_HWSURFACE); */
706       if (screen == NULL)
707         {
708           fprintf(stderr,
709                   "\nWarning: I could not set up fullscreen video for "
710                   "640x480 mode.\n"
711                   "The Simple DirectMedia error that occured was:\n"
712                   "%s\n\n", SDL_GetError());
713           use_fullscreen = false;
714         }
715     }
716   else
717     {
718       screen = SDL_SetVideoMode(640, 480, 0, SDL_OPENGL);
719
720       if (screen == NULL)
721         {
722           fprintf(stderr,
723                   "\nError: I could not set up video for 640x480 mode.\n"
724                   "The Simple DirectMedia error that occured was:\n"
725                   "%s\n\n", SDL_GetError());
726           exit(1);
727         }
728     }
729
730   /*
731    * Set up OpenGL for 2D rendering.
732    */
733   glDisable(GL_DEPTH_TEST);
734   glDisable(GL_CULL_FACE);
735
736   glViewport(0, 0, screen->w, screen->h);
737   glMatrixMode(GL_PROJECTION);
738   glLoadIdentity();
739   glOrtho(0, screen->w, screen->h, 0, -1.0, 1.0);
740
741   glMatrixMode(GL_MODELVIEW);
742   glLoadIdentity();
743   glTranslatef(0.0f, 0.0f, 0.0f);
744
745 #endif
746
747 }
748
749 void st_joystick_setup(void)
750 {
751
752   /* Init Joystick: */
753
754   use_joystick = true;
755
756   if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
757     {
758       fprintf(stderr, "Warning: I could not initialize joystick!\n"
759               "The Simple DirectMedia error that occured was:\n"
760               "%s\n\n", SDL_GetError());
761
762       use_joystick = false;
763     }
764   else
765     {
766       /* Open joystick: */
767       if (SDL_NumJoysticks() <= 0)
768         {
769           fprintf(stderr, "Warning: No joysticks are available.\n");
770
771           use_joystick = false;
772         }
773       else
774         {
775           js = SDL_JoystickOpen(joystick_num);
776
777           if (js == NULL)
778             {
779               fprintf(stderr, "Warning: Could not open joystick %d.\n"
780                       "The Simple DirectMedia error that occured was:\n"
781                       "%s\n\n", joystick_num, SDL_GetError());
782
783               use_joystick = false;
784             }
785           else
786             {
787               /* Check for proper joystick configuration: */
788
789               if (SDL_JoystickNumAxes(js) < 2)
790                 {
791                   fprintf(stderr,
792                           "Warning: Joystick does not have enough axes!\n");
793
794                   use_joystick = false;
795                 }
796               else
797                 {
798                   if (SDL_JoystickNumButtons(js) < 2)
799                     {
800                       fprintf(stderr,
801                               "Warning: "
802                               "Joystick does not have enough buttons!\n");
803
804                       use_joystick = false;
805                     }
806                 }
807             }
808         }
809     }
810 }
811
812 void st_audio_setup(void)
813 {
814
815   /* Init SDL Audio silently even if --disable-sound : */
816
817   if (audio_device)
818     {
819       if (SDL_Init(SDL_INIT_AUDIO) < 0)
820         {
821           /* only print out message if sound or music
822              was not disabled at command-line
823            */
824           if (use_sound || use_music)
825             {
826               fprintf(stderr,
827                       "\nWarning: I could not initialize audio!\n"
828                       "The Simple DirectMedia error that occured was:\n"
829                       "%s\n\n", SDL_GetError());
830             }
831           /* keep the programming logic the same :-)
832              because in this case, use_sound & use_music' values are ignored
833              when there's no available audio device
834           */
835           use_sound = false;
836           use_music = false;
837           audio_device = false;
838         }
839     }
840
841
842   /* Open sound silently regarless the value of "use_sound": */
843
844   if (audio_device)
845     {
846       if (open_audio(44100, AUDIO_S16, 2, 2048) < 0)
847         {
848           /* only print out message if sound or music
849              was not disabled at command-line
850            */
851           if (use_sound || use_music)
852             {
853               fprintf(stderr,
854                       "\nWarning: I could not set up audio for 44100 Hz "
855                       "16-bit stereo.\n"
856                       "The Simple DirectMedia error that occured was:\n"
857                       "%s\n\n", SDL_GetError());
858             }
859           use_sound = false;
860           use_music = false;
861           audio_device = false;
862         }
863     }
864
865 }
866
867
868 /* --- SHUTDOWN --- */
869
870 void st_shutdown(void)
871 {
872   close_audio();
873   SDL_Quit();
874   saveconfig();
875 }
876
877 /* --- ABORT! --- */
878
879 void st_abort(const std::string& reason, const std::string& details)
880 {
881   fprintf(stderr, "\nError: %s\n%s\n\n", reason.c_str(), details.c_str());
882   st_shutdown();
883   abort();
884 }
885
886
887 /* Set Icon (private) */
888
889 void seticon(void)
890 {
891   int masklen;
892   Uint8 * mask;
893   SDL_Surface * icon;
894
895
896   /* Load icon into a surface: */
897
898   icon = IMG_Load((datadir + "/images/icon.png").c_str());
899   if (icon == NULL)
900     {
901       fprintf(stderr,
902               "\nError: I could not load the icon image: %s%s\n"
903               "The Simple DirectMedia error that occured was:\n"
904               "%s\n\n", datadir.c_str(), "/images/icon.png", SDL_GetError());
905       exit(1);
906     }
907
908
909   /* Create mask: */
910
911   masklen = (((icon -> w) + 7) / 8) * (icon -> h);
912   mask = (Uint8*) malloc(masklen * sizeof(Uint8));
913   memset(mask, 0xFF, masklen);
914
915
916   /* Set icon: */
917
918   SDL_WM_SetIcon(icon, mask);
919
920
921   /* Free icon surface & mask: */
922
923   free(mask);
924   SDL_FreeSurface(icon);
925 }
926
927
928 /* Parse command-line arguments: */
929
930 void parseargs(int argc, char * argv[])
931 {
932   int i;
933
934   loadconfig();
935
936   /* Parse arguments: */
937
938   for (i = 1; i < argc; i++)
939     {
940       if (strcmp(argv[i], "--fullscreen") == 0 ||
941           strcmp(argv[i], "-f") == 0)
942         {
943           /* Use full screen: */
944
945           use_fullscreen = true;
946         }
947       else if (strcmp(argv[i], "--joystick") == 0 || strcmp(argv[i], "-j") == 0)
948         {
949           assert(i+1 < argc);
950           joystick_num = atoi(argv[++i]);
951         }
952       else if (strcmp(argv[i], "--worldmap") == 0)
953         {
954           launch_worldmap_mode = true;
955         }
956       else if (strcmp(argv[i], "--datadir") == 0 
957                || strcmp(argv[i], "-d") == 0 )
958         {
959           assert(i+1 < argc);
960           datadir = argv[++i];
961         }
962       else if (strcmp(argv[i], "--show-fps") == 0)
963         {
964           /* Use full screen: */
965
966           show_fps = true;
967         }
968       else if (strcmp(argv[i], "--opengl") == 0 ||
969                strcmp(argv[i], "-gl") == 0)
970         {
971 #ifndef NOOPENGL
972           /* Use OpengGL: */
973
974           use_gl = true;
975 #endif
976         }
977       else if (strcmp(argv[i], "--sdl") == 0)
978           {
979             use_gl = false;
980           }
981       else if (strcmp(argv[i], "--usage") == 0)
982         {
983           /* Show usage: */
984
985           usage(argv[0], 0);
986         }
987       else if (strcmp(argv[i], "--version") == 0)
988         {
989           /* Show version: */
990           printf("SuperTux " VERSION "\n");
991           exit(0);
992         }
993       else if (strcmp(argv[i], "--disable-sound") == 0)
994         {
995           /* Disable the compiled in sound feature */
996           printf("Sounds disabled \n");
997           use_sound = false;
998         }
999       else if (strcmp(argv[i], "--disable-music") == 0)
1000         {
1001           /* Disable the compiled in sound feature */
1002           printf("Music disabled \n");
1003           use_music = false;
1004         }
1005       else if (strcmp(argv[i], "--debug-mode") == 0)
1006         {
1007           /* Enable the debug-mode */
1008           debug_mode = true;
1009
1010         }
1011       else if (strcmp(argv[i], "--help") == 0)
1012         {     /* Show help: */
1013           puts("Super Tux " VERSION "\n"
1014                "  Please see the file \"README.txt\" for more details.\n");
1015           printf("Usage: %s [OPTIONS] FILENAME\n\n", argv[0]);
1016           puts("Display Options:\n"
1017                "  --fullscreen        Run in fullscreen mode.\n"
1018                "  --opengl            If opengl support was compiled in, this will enable\n"
1019                "                      the EXPERIMENTAL OpenGL mode.\n"
1020                "  --sdl               Use non-opengl renderer\n"
1021                "\n"
1022                "Sound Options:\n"
1023                "  --disable-sound     If sound support was compiled in,  this will\n"
1024                "                      disable sound for this session of the game.\n"
1025                "  --disable-music     Like above, but this will disable music.\n"
1026                "\n"
1027                "Misc Options:\n"
1028                "  -j, --joystick NUM  Use joystick NUM (default: 0)\n" 
1029                "  --worldmap          Start in worldmap-mode (EXPERIMENTAL)\n"          
1030                "  -d, --datadir DIR   Load Game data from DIR (default: automatic)\n"
1031                "  --debug-mode        Enables the debug-mode, which is useful for developers.\n"
1032                "  --help              Display a help message summarizing command-line\n"
1033                "                      options, license and game controls.\n"
1034                "  --usage             Display a brief message summarizing command-line options.\n"
1035                "  --version           Display the version of SuperTux you're running.\n\n"
1036                );
1037           exit(0);
1038         }
1039       else if (argv[i][0] != '-')
1040         {
1041           level_startup_file = argv[i];
1042         }
1043       else
1044         {
1045           /* Unknown - complain! */
1046
1047           usage(argv[0], 1);
1048         }
1049     }
1050 }
1051
1052
1053 /* Display usage: */
1054
1055 void usage(char * prog, int ret)
1056 {
1057   FILE * fi;
1058
1059
1060   /* Determine which stream to write to: */
1061
1062   if (ret == 0)
1063     fi = stdout;
1064   else
1065     fi = stderr;
1066
1067
1068   /* Display the usage message: */
1069
1070   fprintf(fi, "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--debug-mode] | [--usage | --help | --version] [--worldmap] FILENAME\n",
1071           prog);
1072
1073
1074   /* Quit! */
1075
1076   exit(ret);
1077 }
1078