Just moved the Right with the Left entry in Controls.
[supertux.git] / src / setup.cpp
1 //  $Id$
2 //
3 //  SuperTux -  A Jump'n Run
4 //  Copyright (C) 2000 Bill Kendrick <bill@newbreedsoftware.com>
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19
20 #include <assert.h>
21 #include <stdio.h>
22 #include <iostream>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <errno.h>
27 #include <unistd.h>
28 #include <SDL.h>
29 #include <SDL_image.h>
30 #ifndef NOOPENGL
31 #include <SDL_opengl.h>
32 #endif
33
34 #include <sys/stat.h>
35 #include <sys/types.h>
36 #include <dirent.h>
37 #ifndef WIN32
38 #include <libgen.h>
39 #endif
40 #include <ctype.h>
41
42 #include "defines.h"
43 #include "globals.h"
44 #include "setup.h"
45 #include "screen.h"
46 #include "texture.h"
47 #include "menu.h"
48 #include "gameloop.h"
49 #include "configfile.h"
50 #include "scene.h"
51 #include "worldmap.h"
52
53 #include "player.h"
54
55 #ifdef WIN32
56 #define mkdir(dir, mode)    mkdir(dir)
57 // on win32 we typically don't want LFS paths
58 #undef DATA_PREFIX
59 #define DATA_PREFIX "./data/"
60 #endif
61
62 /* Local function prototypes: */
63
64 void seticon(void);
65 void usage(char * prog, int ret);
66
67 /* Does the given file exist and is it accessible? */
68 int faccessible(const char *filename)
69 {
70   struct stat filestat;
71   if (stat(filename, &filestat) == -1)
72     {
73       return false;
74     }
75   else
76     {
77       if(S_ISREG(filestat.st_mode))
78         return true;
79       else
80         return false;
81     }
82 }
83
84 /* Can we write to this location? */
85 int fwriteable(const char *filename)
86 {
87   FILE* fi;
88   fi = fopen(filename, "wa");
89   if (fi == NULL)
90     {
91       return false;
92     }
93   return true;
94 }
95
96 /* Makes sure a directory is created in either the SuperTux home directory or the SuperTux base directory.*/
97 int fcreatedir(const char* relative_dir)
98 {
99   char path[1024];
100   snprintf(path, 1024, "%s/%s/", st_dir, relative_dir);
101   if(mkdir(path,0755) != 0)
102     {
103       snprintf(path, 1024, "%s/%s/", datadir.c_str(), relative_dir);
104       if(mkdir(path,0755) != 0)
105         {
106           return false;
107         }
108       else
109         {
110           return true;
111         }
112     }
113   else
114     {
115       return true;
116     }
117 }
118
119 FILE * opendata(const char * rel_filename, const char * mode)
120 {
121   char * filename = NULL;
122   FILE * fi;
123
124   filename = (char *) malloc(sizeof(char) * (strlen(st_dir) +
125                                              strlen(rel_filename) + 1));
126
127   strcpy(filename, st_dir);
128   /* Open the high score file: */
129
130   strcat(filename, rel_filename);
131
132   /* Try opening the file: */
133   fi = fopen(filename, mode);
134
135   if (fi == NULL)
136     {
137       fprintf(stderr, "Warning: Unable to open the file \"%s\" ", filename);
138
139       if (strcmp(mode, "r") == 0)
140         fprintf(stderr, "for read!!!\n");
141       else if (strcmp(mode, "w") == 0)
142         fprintf(stderr, "for write!!!\n");
143     }
144   free( filename );
145
146   return(fi);
147 }
148
149 /* Get all names of sub-directories in a certain directory. */
150 /* Returns the number of sub-directories found. */
151 /* Note: The user has to free the allocated space. */
152 string_list_type dsubdirs(const char *rel_path,const  char* expected_file)
153 {
154   DIR *dirStructP;
155   struct dirent *direntp;
156   string_list_type sdirs;
157   char filename[1024];
158   char path[1024];
159
160   string_list_init(&sdirs);
161   sprintf(path,"%s/%s",st_dir,rel_path);
162   if((dirStructP = opendir(path)) != NULL)
163     {
164       while((direntp = readdir(dirStructP)) != NULL)
165         {
166           char absolute_filename[1024];
167           struct stat buf;
168
169           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
170
171           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
172             {
173               if(expected_file != NULL)
174                 {
175                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
176                   if(!faccessible(filename))
177                     continue;
178                 }
179
180               string_list_add_item(&sdirs,direntp->d_name);
181             }
182         }
183       closedir(dirStructP);
184     }
185
186   sprintf(path,"%s/%s",datadir.c_str(),rel_path);
187   if((dirStructP = opendir(path)) != NULL)
188     {
189       while((direntp = readdir(dirStructP)) != NULL)
190         {
191           char absolute_filename[1024];
192           struct stat buf;
193
194           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
195
196           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
197             {
198               if(expected_file != NULL)
199                 {
200                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
201                   if(!faccessible(filename))
202                     {
203                       continue;
204                     }
205                   else
206                     {
207                       sprintf(filename,"%s/%s/%s/%s",st_dir,rel_path,direntp->d_name,expected_file);
208                       if(faccessible(filename))
209                         continue;
210                     }
211                 }
212
213               string_list_add_item(&sdirs,direntp->d_name);
214             }
215         }
216       closedir(dirStructP);
217     }
218
219   return sdirs;
220 }
221
222 string_list_type dfiles(const char *rel_path, const  char* glob, const  char* exception_str)
223 {
224   DIR *dirStructP;
225   struct dirent *direntp;
226   string_list_type sdirs;
227   char path[1024];
228
229   string_list_init(&sdirs);
230   sprintf(path,"%s/%s",st_dir,rel_path);
231   if((dirStructP = opendir(path)) != NULL)
232     {
233       while((direntp = readdir(dirStructP)) != NULL)
234         {
235           char absolute_filename[1024];
236           struct stat buf;
237
238           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
239
240           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
241             {
242               if(exception_str != NULL)
243                 {
244                   if(strstr(direntp->d_name,exception_str) != NULL)
245                     continue;
246                 }
247               if(glob != NULL)
248                 if(strstr(direntp->d_name,glob) == NULL)
249                   continue;
250
251               string_list_add_item(&sdirs,direntp->d_name);
252             }
253         }
254       closedir(dirStructP);
255     }
256
257   sprintf(path,"%s/%s",datadir.c_str(),rel_path);
258   if((dirStructP = opendir(path)) != NULL)
259     {
260       while((direntp = readdir(dirStructP)) != NULL)
261         {
262           char absolute_filename[1024];
263           struct stat buf;
264
265           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
266
267           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
268             {
269               if(exception_str != NULL)
270                 {
271                   if(strstr(direntp->d_name,exception_str) != NULL)
272                     continue;
273                 }
274               if(glob != NULL)
275                 if(strstr(direntp->d_name,glob) == NULL)
276                   continue;
277
278               string_list_add_item(&sdirs,direntp->d_name);
279             }
280         }
281       closedir(dirStructP);
282     }
283
284   return sdirs;
285 }
286
287 void free_strings(char **strings, int num)
288 {
289   int i;
290   for(i=0; i < num; ++i)
291     free(strings[i]);
292 }
293
294 /* --- SETUP --- */
295 /* Set SuperTux configuration and save directories */
296 void st_directory_setup(void)
297 {
298   char *home;
299   char str[1024];
300   /* Get home directory (from $HOME variable)... if we can't determine it,
301      use the current directory ("."): */
302   if (getenv("HOME") != NULL)
303     home = getenv("HOME");
304   else
305     home = ".";
306
307   st_dir = (char *) malloc(sizeof(char) * (strlen(home) +
308                                            strlen("/.supertux") + 1));
309   strcpy(st_dir, home);
310   strcat(st_dir, "/.supertux");
311
312   /* Remove .supertux config-file from old SuperTux versions */
313   if(faccessible(st_dir))
314     {
315       remove
316         (st_dir);
317     }
318
319   st_save_dir = (char *) malloc(sizeof(char) * (strlen(st_dir) + strlen("/save") + 1));
320
321   strcpy(st_save_dir,st_dir);
322   strcat(st_save_dir,"/save");
323
324   /* Create them. In the case they exist they won't destroy anything. */
325   mkdir(st_dir, 0755);
326   mkdir(st_save_dir, 0755);
327
328   sprintf(str, "%s/levels", st_dir);
329   mkdir(str, 0755);
330
331   // User has not that a datadir, so we try some magic
332   if (datadir.empty())
333     {
334 #ifndef WIN32
335       // Detect datadir
336       char exe_file[PATH_MAX];
337       if (readlink("/proc/self/exe", exe_file, PATH_MAX) < 0)
338         {
339           puts("Couldn't read /proc/self/exe, using default path: " DATA_PREFIX);
340           datadir = DATA_PREFIX;
341         }
342       else
343         {
344           std::string exedir = std::string(dirname(exe_file)) + "/";
345           
346           datadir = exedir + "../data/"; // SuperTux run from source dir
347           if (access(datadir.c_str(), F_OK) != 0)
348             {
349               datadir = exedir + "../share/supertux/"; // SuperTux run from PATH
350               if (access(datadir.c_str(), F_OK) != 0) 
351                 { // If all fails, fall back to compiled path
352                   datadir = DATA_PREFIX; 
353                 }
354             }
355         }
356 #else
357   datadir = DATA_PREFIX;
358 #endif
359     }
360   printf("Datadir: %s\n", datadir.c_str());
361 }
362
363 /* Create and setup menus. */
364 void st_menu(void)
365 {
366   main_menu      = new Menu();
367   options_menu   = new Menu();
368   options_controls_menu   = new Menu();
369   load_game_menu = new Menu();
370   save_game_menu = new Menu();
371   game_menu      = new Menu();
372   highscore_menu = new Menu();
373   contrib_menu   = new Menu();
374   contrib_subset_menu   = new Menu();
375   worldmap_menu  = new Menu();
376
377   main_menu->set_pos(screen->w/2, 335);
378   main_menu->additem(MN_GOTO, "Start Game",0,load_game_menu);
379   main_menu->additem(MN_GOTO, "Contrib Levels",0,contrib_menu);
380   main_menu->additem(MN_GOTO, "Options",0,options_menu);
381   main_menu->additem(MN_ACTION,"Level editor",0,0);
382   main_menu->additem(MN_ACTION,"Credits",0,0);
383   main_menu->additem(MN_ACTION,"Quit",0,0);
384
385   options_menu->additem(MN_LABEL,"Options",0,0);
386   options_menu->additem(MN_HL,"",0,0);
387 #ifndef NOOPENGL
388   options_menu->additem(MN_TOGGLE,"OpenGL",use_gl,0);
389 #else
390   options_menu->additem(MN_DEACTIVE,"OpenGL (not supported)",use_gl,0);
391 #endif
392   options_menu->additem(MN_TOGGLE,"Fullscreen",use_fullscreen,0);
393   if(audio_device)
394     {
395       options_menu->additem(MN_TOGGLE,"Sound     ",use_sound,0);
396       options_menu->additem(MN_TOGGLE,"Music     ",use_music,0);
397     }
398   else
399     {
400       options_menu->additem(MN_DEACTIVE,"Sound     ",use_sound,0);
401       options_menu->additem(MN_DEACTIVE,"Music     ",use_music,0);
402     }
403   options_menu->additem(MN_TOGGLE,"Show FPS  ",show_fps,0);
404   options_menu->additem(MN_GOTO,"Controls  ",0,options_controls_menu);
405   options_menu->additem(MN_HL,"",0,0);
406   options_menu->additem(MN_BACK,"Back",0,0);
407   
408   options_controls_menu->additem(MN_LABEL,"Controls",0,0);
409   options_controls_menu->additem(MN_HL,"",0,0);
410   options_controls_menu->additem(MN_CONTROLFIELD,"Left move", 0,0, &keymap.left);
411   options_controls_menu->additem(MN_CONTROLFIELD,"Right move", 0,0, &keymap.right);
412   options_controls_menu->additem(MN_CONTROLFIELD,"Jump", 0,0, &keymap.jump);
413   options_controls_menu->additem(MN_CONTROLFIELD,"Duck", 0,0, &keymap.duck);
414   options_controls_menu->additem(MN_CONTROLFIELD,"Power", 0,0, &keymap.fire);
415   options_controls_menu->additem(MN_HL,"",0,0);
416   options_controls_menu->additem(MN_BACK,"Back",0,0);
417
418   load_game_menu->additem(MN_LABEL,"Start Game",0,0);
419   load_game_menu->additem(MN_HL,"",0,0);
420   load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0);
421   load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0);
422   load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0);
423   load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0);
424   load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0);
425   load_game_menu->additem(MN_HL,"",0,0);
426   load_game_menu->additem(MN_BACK,"Back",0,0);
427
428   save_game_menu->additem(MN_LABEL,"Save Game",0,0);
429   save_game_menu->additem(MN_HL,"",0,0);
430   save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0);
431   save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0);
432   save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0);
433   save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0);
434   save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0);
435   save_game_menu->additem(MN_HL,"",0,0);
436   save_game_menu->additem(MN_BACK,"Back",0,0);
437
438   game_menu->additem(MN_LABEL,"Pause",0,0);
439   game_menu->additem(MN_HL,"",0,0);
440   game_menu->additem(MN_ACTION,"Continue",0,0);
441   game_menu->additem(MN_GOTO,"Options",0,options_menu);
442   game_menu->additem(MN_HL,"",0,0);
443   game_menu->additem(MN_ACTION,"Abort Level",0,0);
444
445   worldmap_menu->additem(MN_LABEL,"Pause",0,0);
446   worldmap_menu->additem(MN_HL,"",0,0);
447   worldmap_menu->additem(MN_ACTION,"Continue",0,0);
448   worldmap_menu->additem(MN_ACTION,"Save",0,0);
449   worldmap_menu->additem(MN_GOTO,"Options",0,options_menu);
450   worldmap_menu->additem(MN_HL,"",0,0);
451   worldmap_menu->additem(MN_ACTION,"Quit Game",0,0);
452
453   highscore_menu->additem(MN_TEXTFIELD,"Enter your name:",0,0);
454 }
455
456 void update_load_save_game_menu(Menu* pmenu)
457 {
458   for(int i = 2; i < 7; ++i)
459     {
460       // FIXME: Insert a real savegame struct/class here instead of
461       // doing string vodoo
462       std::string tmp = slotinfo(i - 1);
463       pmenu->item[i].kind = MN_ACTION;
464       pmenu->item[i].change_text(tmp.c_str());
465     }
466 }
467
468 bool process_load_game_menu()
469 {
470   int slot = load_game_menu->check();
471
472   if(slot != -1 && load_game_menu->get_item(slot).kind == MN_ACTION)
473     {
474       WorldMapNS::WorldMap worldmap;
475
476       char slotfile[1024];
477       snprintf(slotfile, 1024, "%s/slot%d.stsg", st_save_dir, slot-1);
478      
479       // Load the game or at least set the savegame_file variable
480       worldmap.loadgame(slotfile);
481
482       worldmap.display();
483       
484       Menu::set_current(main_menu);
485
486       st_pause_ticks_stop();
487       return true;
488     }
489   else
490     {
491       return false;
492     }
493 }
494
495 /* Handle changes made to global settings in the options menu. */
496 void process_options_menu(void)
497 {
498   switch (options_menu->check())
499     {
500     case 2:
501 #ifndef NOOPENGL
502       if(use_gl != options_menu->item[2].toggled)
503         {
504           use_gl = !use_gl;
505           st_video_setup();
506         }
507 #endif
508       break;
509     case 3:
510       if(use_fullscreen != options_menu->item[3].toggled)
511         {
512           use_fullscreen = !use_fullscreen;
513           st_video_setup();
514         }
515       break;
516     case 4:
517       if(use_sound != options_menu->item[4].toggled)
518         use_sound = !use_sound;
519       break;
520     case 5:
521       if(use_music != options_menu->item[5].toggled)
522         {
523           enable_music(options_menu->item[5].toggled);
524         }
525       break;
526     case 6:
527       if(show_fps != options_menu->item[6].toggled)
528         show_fps = !show_fps;
529       break;
530     }
531 }
532
533 void st_general_setup(void)
534 {
535   /* Seed random number generator: */
536
537   srand(SDL_GetTicks());
538
539   /* Set icon image: */
540
541   seticon();
542
543   /* Unicode needed for input handling: */
544
545   SDL_EnableUNICODE(1);
546
547   /* Load global images: */
548
549   black_text  = new Text(datadir + "/images/status/letters-black.png", TEXT_TEXT, 16,18);
550   gold_text   = new Text(datadir + "/images/status/letters-gold.png", TEXT_TEXT, 16,18);
551   blue_text   = new Text(datadir + "/images/status/letters-blue.png", TEXT_TEXT, 16,18);
552   red_text    = new Text(datadir + "/images/status/letters-red.png", TEXT_TEXT, 16,18);
553   white_text  = new Text(datadir + "/images/status/letters-white.png", TEXT_TEXT, 16,18);
554   white_small_text = new Text(datadir + "/images/status/letters-white-small.png", TEXT_TEXT, 8,9);
555   white_big_text   = new Text(datadir + "/images/status/letters-white-big.png", TEXT_TEXT, 20,23);
556   yellow_nums = new Text(datadir + "/images/status/numbers.png", TEXT_NUM, 32,32);
557
558   /* Load GUI/menu images: */
559   checkbox = new Surface(datadir + "/images/status/checkbox.png", USE_ALPHA);
560   checkbox_checked = new Surface(datadir + "/images/status/checkbox-checked.png", USE_ALPHA);
561   back = new Surface(datadir + "/images/status/back.png", USE_ALPHA);
562   arrow_left = new Surface(datadir + "/images/icons/left.png", USE_ALPHA);
563   arrow_right = new Surface(datadir + "/images/icons/right.png", USE_ALPHA);
564
565   /* Load the mouse-cursor */
566   mouse_cursor = new MouseCursor( datadir + "/images/status/mousecursor.png",1);
567   
568 }
569
570 void st_general_free(void)
571 {
572
573   /* Free global images: */
574
575   delete black_text;
576   delete gold_text;
577   delete white_text;
578   delete blue_text;
579   delete red_text;
580   delete white_small_text;
581   delete white_big_text;
582
583   /* Free GUI/menu images: */
584   delete checkbox;
585   delete checkbox_checked;
586   delete back;
587   delete arrow_left;
588   delete arrow_right;
589
590   /* Free mouse-cursor */
591   delete mouse_cursor;
592   
593   /* Free menus */
594   delete main_menu;
595   delete game_menu;
596   delete options_menu;
597   delete highscore_menu;
598   delete save_game_menu;
599   delete load_game_menu;
600 }
601
602 void st_video_setup(void)
603 {
604   if(screen != NULL)
605     SDL_FreeSurface(screen);
606
607   /* Init SDL Video: */
608
609   if (SDL_Init(SDL_INIT_VIDEO) < 0)
610     {
611       fprintf(stderr,
612               "\nError: I could not initialize video!\n"
613               "The Simple DirectMedia error that occured was:\n"
614               "%s\n\n", SDL_GetError());
615       exit(1);
616     }
617
618   /* Open display: */
619   if(use_gl)
620     st_video_setup_gl();
621   else
622     st_video_setup_sdl();
623
624   Surface::reload_all();
625
626   /* Set window manager stuff: */
627   SDL_WM_SetCaption("SuperTux " VERSION, "SuperTux");
628 }
629
630 void st_video_setup_sdl(void)
631 {
632   SDL_FreeSurface(screen);
633
634   if (use_fullscreen)
635     {
636       screen = SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN ) ; /* | SDL_HWSURFACE); */
637       if (screen == NULL)
638         {
639           fprintf(stderr,
640                   "\nWarning: I could not set up fullscreen video for "
641                   "640x480 mode.\n"
642                   "The Simple DirectMedia error that occured was:\n"
643                   "%s\n\n", SDL_GetError());
644           use_fullscreen = false;
645         }
646     }
647   else
648     {
649       screen = SDL_SetVideoMode(640, 480, 0, SDL_HWSURFACE | SDL_DOUBLEBUF );
650
651       if (screen == NULL)
652         {
653           fprintf(stderr,
654                   "\nError: I could not set up video for 640x480 mode.\n"
655                   "The Simple DirectMedia error that occured was:\n"
656                   "%s\n\n", SDL_GetError());
657           exit(1);
658         }
659     }
660 }
661
662 void st_video_setup_gl(void)
663 {
664 #ifndef NOOPENGL
665
666   SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
667   SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
668   SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
669   SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
670   SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
671
672   if (use_fullscreen)
673     {
674       screen = SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN | SDL_OPENGL) ; /* | SDL_HWSURFACE); */
675       if (screen == NULL)
676         {
677           fprintf(stderr,
678                   "\nWarning: I could not set up fullscreen video for "
679                   "640x480 mode.\n"
680                   "The Simple DirectMedia error that occured was:\n"
681                   "%s\n\n", SDL_GetError());
682           use_fullscreen = false;
683         }
684     }
685   else
686     {
687       screen = SDL_SetVideoMode(640, 480, 0, SDL_OPENGL);
688
689       if (screen == NULL)
690         {
691           fprintf(stderr,
692                   "\nError: I could not set up video for 640x480 mode.\n"
693                   "The Simple DirectMedia error that occured was:\n"
694                   "%s\n\n", SDL_GetError());
695           exit(1);
696         }
697     }
698
699   /*
700    * Set up OpenGL for 2D rendering.
701    */
702   glDisable(GL_DEPTH_TEST);
703   glDisable(GL_CULL_FACE);
704
705   glViewport(0, 0, screen->w, screen->h);
706   glMatrixMode(GL_PROJECTION);
707   glLoadIdentity();
708   glOrtho(0, screen->w, screen->h, 0, -1.0, 1.0);
709
710   glMatrixMode(GL_MODELVIEW);
711   glLoadIdentity();
712   glTranslatef(0.0f, 0.0f, 0.0f);
713
714 #endif
715
716 }
717
718 void st_joystick_setup(void)
719 {
720
721   /* Init Joystick: */
722
723   use_joystick = true;
724
725   if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
726     {
727       fprintf(stderr, "Warning: I could not initialize joystick!\n"
728               "The Simple DirectMedia error that occured was:\n"
729               "%s\n\n", SDL_GetError());
730
731       use_joystick = false;
732     }
733   else
734     {
735       /* Open joystick: */
736       if (SDL_NumJoysticks() <= 0)
737         {
738           fprintf(stderr, "Warning: No joysticks are available.\n");
739
740           use_joystick = false;
741         }
742       else
743         {
744           js = SDL_JoystickOpen(joystick_num);
745
746           if (js == NULL)
747             {
748               fprintf(stderr, "Warning: Could not open joystick %d.\n"
749                       "The Simple DirectMedia error that occured was:\n"
750                       "%s\n\n", joystick_num, SDL_GetError());
751
752               use_joystick = false;
753             }
754           else
755             {
756               if (SDL_JoystickNumAxes(js) < 2)
757                 {
758                   fprintf(stderr,
759                           "Warning: Joystick does not have enough axes!\n");
760
761                   use_joystick = false;
762                 }
763               else
764                 {
765                   if (SDL_JoystickNumButtons(js) < 2)
766                     {
767                       fprintf(stderr,
768                               "Warning: "
769                               "Joystick does not have enough buttons!\n");
770
771                       use_joystick = false;
772                     }
773                 }
774             }
775         }
776     }
777 }
778
779 void st_audio_setup(void)
780 {
781
782   /* Init SDL Audio silently even if --disable-sound : */
783
784   if (audio_device)
785     {
786       if (SDL_Init(SDL_INIT_AUDIO) < 0)
787         {
788           /* only print out message if sound or music
789              was not disabled at command-line
790            */
791           if (use_sound || use_music)
792             {
793               fprintf(stderr,
794                       "\nWarning: I could not initialize audio!\n"
795                       "The Simple DirectMedia error that occured was:\n"
796                       "%s\n\n", SDL_GetError());
797             }
798           /* keep the programming logic the same :-)
799              because in this case, use_sound & use_music' values are ignored
800              when there's no available audio device
801           */
802           use_sound = false;
803           use_music = false;
804           audio_device = false;
805         }
806     }
807
808
809   /* Open sound silently regarless the value of "use_sound": */
810
811   if (audio_device)
812     {
813       if (open_audio(44100, AUDIO_S16, 2, 2048) < 0)
814         {
815           /* only print out message if sound or music
816              was not disabled at command-line
817            */
818           if (use_sound || use_music)
819             {
820               fprintf(stderr,
821                       "\nWarning: I could not set up audio for 44100 Hz "
822                       "16-bit stereo.\n"
823                       "The Simple DirectMedia error that occured was:\n"
824                       "%s\n\n", SDL_GetError());
825             }
826           use_sound = false;
827           use_music = false;
828           audio_device = false;
829         }
830     }
831
832 }
833
834
835 /* --- SHUTDOWN --- */
836
837 void st_shutdown(void)
838 {
839   close_audio();
840   SDL_Quit();
841   saveconfig();
842 }
843
844 /* --- ABORT! --- */
845
846 void st_abort(const std::string& reason, const std::string& details)
847 {
848   fprintf(stderr, "\nError: %s\n%s\n\n", reason.c_str(), details.c_str());
849   st_shutdown();
850   abort();
851 }
852
853
854 /* Set Icon (private) */
855
856 void seticon(void)
857 {
858 //  int masklen;
859 //  Uint8 * mask;
860   SDL_Surface * icon;
861
862
863   /* Load icon into a surface: */
864
865   icon = IMG_Load((datadir + "/images/icon.xpm").c_str());
866   if (icon == NULL)
867     {
868       fprintf(stderr,
869               "\nError: I could not load the icon image: %s%s\n"
870               "The Simple DirectMedia error that occured was:\n"
871               "%s\n\n", datadir.c_str(), "/images/icon.xpm", SDL_GetError());
872       exit(1);
873     }
874
875
876   /* Create mask: */
877 /*
878   masklen = (((icon -> w) + 7) / 8) * (icon -> h);
879   mask = (Uint8*) malloc(masklen * sizeof(Uint8));
880   memset(mask, 0xFF, masklen);
881 */
882
883   /* Set icon: */
884
885   SDL_WM_SetIcon(icon, NULL);//mask);
886
887
888   /* Free icon surface & mask: */
889
890 //  free(mask);
891   SDL_FreeSurface(icon);
892 }
893
894
895 /* Parse command-line arguments: */
896
897 void parseargs(int argc, char * argv[])
898 {
899   int i;
900
901   loadconfig();
902
903   /* Parse arguments: */
904
905   for (i = 1; i < argc; i++)
906     {
907       if (strcmp(argv[i], "--fullscreen") == 0 ||
908           strcmp(argv[i], "-f") == 0)
909         {
910           /* Use full screen: */
911
912           use_fullscreen = true;
913         }
914       else if (strcmp(argv[i], "--joystick") == 0 || strcmp(argv[i], "-j") == 0)
915         {
916           assert(i+1 < argc);
917           joystick_num = atoi(argv[++i]);
918         }
919       else if (strcmp(argv[i], "--joymap") == 0)
920         {
921           assert(i+1 < argc);
922           if (sscanf(argv[++i],
923                      "%d:%d:%d:%d:%d", 
924                      &joystick_keymap.x_axis, 
925                      &joystick_keymap.y_axis, 
926                      &joystick_keymap.a_button, 
927                      &joystick_keymap.b_button, 
928                      &joystick_keymap.start_button) != 5)
929             {
930               puts("Warning: Invalid or incomplete joymap, should be: 'XAXIS:YAXIS:A:B:START'");
931             }
932           else
933             {
934               std::cout << "Using new joymap:\n"
935                         << "  X-Axis:       " << joystick_keymap.x_axis << "\n"
936                         << "  Y-Axis:       " << joystick_keymap.y_axis << "\n"
937                         << "  A-Button:     " << joystick_keymap.a_button << "\n"
938                         << "  B-Button:     " << joystick_keymap.b_button << "\n"
939                         << "  Start-Button: " << joystick_keymap.start_button << std::endl;
940             }
941         }
942       else if (strcmp(argv[i], "--worldmap") == 0)
943         {
944           launch_worldmap_mode = true;
945         }
946       else if (strcmp(argv[i], "--datadir") == 0 
947                || strcmp(argv[i], "-d") == 0 )
948         {
949           assert(i+1 < argc);
950           datadir = argv[++i];
951         }
952       else if (strcmp(argv[i], "--show-fps") == 0)
953         {
954           /* Use full screen: */
955
956           show_fps = true;
957         }
958       else if (strcmp(argv[i], "--opengl") == 0 ||
959                strcmp(argv[i], "-gl") == 0)
960         {
961 #ifndef NOOPENGL
962           /* Use OpengGL: */
963
964           use_gl = true;
965 #endif
966         }
967       else if (strcmp(argv[i], "--sdl") == 0)
968           {
969             use_gl = false;
970           }
971       else if (strcmp(argv[i], "--usage") == 0)
972         {
973           /* Show usage: */
974
975           usage(argv[0], 0);
976         }
977       else if (strcmp(argv[i], "--version") == 0)
978         {
979           /* Show version: */
980           printf("SuperTux " VERSION "\n");
981           exit(0);
982         }
983       else if (strcmp(argv[i], "--disable-sound") == 0)
984         {
985           /* Disable the compiled in sound feature */
986           printf("Sounds disabled \n");
987           use_sound = false;
988           audio_device = false;
989         }
990       else if (strcmp(argv[i], "--disable-music") == 0)
991         {
992           /* Disable the compiled in sound feature */
993           printf("Music disabled \n");
994           use_music = false;
995         }
996       else if (strcmp(argv[i], "--debug-mode") == 0)
997         {
998           /* Enable the debug-mode */
999           debug_mode = true;
1000
1001         }
1002       else if (strcmp(argv[i], "--help") == 0)
1003         {     /* Show help: */
1004           puts("Super Tux " VERSION "\n"
1005                "  Please see the file \"README.txt\" for more details.\n");
1006           printf("Usage: %s [OPTIONS] FILENAME\n\n", argv[0]);
1007           puts("Display Options:\n"
1008                "  --fullscreen        Run in fullscreen mode.\n"
1009                "  --opengl            If opengl support was compiled in, this will enable\n"
1010                "                      the EXPERIMENTAL OpenGL mode.\n"
1011                "  --sdl               Use non-opengl renderer\n"
1012                "\n"
1013                "Sound Options:\n"
1014                "  --disable-sound     If sound support was compiled in,  this will\n"
1015                "                      disable sound for this session of the game.\n"
1016                "  --disable-music     Like above, but this will disable music.\n"
1017                "\n"
1018                "Misc Options:\n"
1019                "  -j, --joystick NUM  Use joystick NUM (default: 0)\n" 
1020                "  --joymap XAXIS:YAXIS:A:B:START\n"
1021                "                      Define how joystick buttons and axis should be mapped\n"
1022                "  --worldmap          Start in worldmap-mode (EXPERIMENTAL)\n"          
1023                "  -d, --datadir DIR   Load Game data from DIR (default: automatic)\n"
1024                "  --debug-mode        Enables the debug-mode, which is useful for developers.\n"
1025                "  --help              Display a help message summarizing command-line\n"
1026                "                      options, license and game controls.\n"
1027                "  --usage             Display a brief message summarizing command-line options.\n"
1028                "  --version           Display the version of SuperTux you're running.\n\n"
1029                );
1030           exit(0);
1031         }
1032       else if (argv[i][0] != '-')
1033         {
1034           level_startup_file = argv[i];
1035         }
1036       else
1037         {
1038           /* Unknown - complain! */
1039
1040           usage(argv[0], 1);
1041         }
1042     }
1043 }
1044
1045
1046 /* Display usage: */
1047
1048 void usage(char * prog, int ret)
1049 {
1050   FILE * fi;
1051
1052
1053   /* Determine which stream to write to: */
1054
1055   if (ret == 0)
1056     fi = stdout;
1057   else
1058     fi = stderr;
1059
1060
1061   /* Display the usage message: */
1062
1063   fprintf(fi, "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--debug-mode] | [--usage | --help | --version] [--worldmap] FILENAME\n",
1064           prog);
1065
1066
1067   /* Quit! */
1068
1069   exit(ret);
1070 }
1071