3 // SuperTux - A Jump'n Run
4 // Copyright (C) 2000 Bill Kendrick <bill@newbreedsoftware.com>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
29 #include <SDL_image.h>
31 #include <SDL_opengl.h>
35 #include <sys/types.h>
45 #include "screen/screen.h"
46 #include "screen/texture.h"
49 #include "configfile.h"
52 #include "resources.h"
54 #include "sound_manager.h"
60 #define mkdir(dir, mode) mkdir(dir)
61 // on win32 we typically don't want LFS paths
63 #define DATA_PREFIX "./data/"
66 /* Screen proprities: */
67 /* Don't use this to test for the actual screen sizes. Use screen->w/h instead! */
71 /* Local function prototypes: */
74 void usage(char * prog, int ret);
76 /* Does the given file exist and is it accessible? */
77 int faccessible(const char *filename)
80 if (stat(filename, &filestat) == -1)
86 if(S_ISREG(filestat.st_mode))
93 /* Can we write to this location? */
94 int fwriteable(const char *filename)
97 fi = fopen(filename, "wa");
105 /* Makes sure a directory is created in either the SuperTux home directory or the SuperTux base directory.*/
106 int fcreatedir(const char* relative_dir)
109 snprintf(path, 1024, "%s/%s/", st_dir, relative_dir);
110 if(mkdir(path,0755) != 0)
112 snprintf(path, 1024, "%s/%s/", datadir.c_str(), relative_dir);
113 if(mkdir(path,0755) != 0)
128 FILE * opendata(const char * rel_filename, const char * mode)
130 char * filename = NULL;
133 filename = (char *) malloc(sizeof(char) * (strlen(st_dir) +
134 strlen(rel_filename) + 1));
136 strcpy(filename, st_dir);
137 /* Open the high score file: */
139 strcat(filename, rel_filename);
141 /* Try opening the file: */
142 fi = fopen(filename, mode);
146 fprintf(stderr, "Warning: Unable to open the file \"%s\" ", filename);
148 if (strcmp(mode, "r") == 0)
149 fprintf(stderr, "for read!!!\n");
150 else if (strcmp(mode, "w") == 0)
151 fprintf(stderr, "for write!!!\n");
158 /* Get all names of sub-directories in a certain directory. */
159 /* Returns the number of sub-directories found. */
160 /* Note: The user has to free the allocated space. */
161 string_list_type dsubdirs(const char *rel_path,const char* expected_file)
164 struct dirent *direntp;
165 string_list_type sdirs;
169 string_list_init(&sdirs);
170 sprintf(path,"%s/%s",st_dir,rel_path);
171 if((dirStructP = opendir(path)) != NULL)
173 while((direntp = readdir(dirStructP)) != NULL)
175 char absolute_filename[1024];
178 sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
180 if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
182 if(expected_file != NULL)
184 sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
185 if(!faccessible(filename))
189 string_list_add_item(&sdirs,direntp->d_name);
192 closedir(dirStructP);
195 sprintf(path,"%s/%s",datadir.c_str(),rel_path);
196 if((dirStructP = opendir(path)) != NULL)
198 while((direntp = readdir(dirStructP)) != NULL)
200 char absolute_filename[1024];
203 sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
205 if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
207 if(expected_file != NULL)
209 sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
210 if(!faccessible(filename))
216 sprintf(filename,"%s/%s/%s/%s",st_dir,rel_path,direntp->d_name,expected_file);
217 if(faccessible(filename))
222 string_list_add_item(&sdirs,direntp->d_name);
225 closedir(dirStructP);
231 string_list_type dfiles(const char *rel_path, const char* glob, const char* exception_str)
234 struct dirent *direntp;
235 string_list_type sdirs;
238 string_list_init(&sdirs);
239 sprintf(path,"%s/%s",st_dir,rel_path);
240 if((dirStructP = opendir(path)) != NULL)
242 while((direntp = readdir(dirStructP)) != NULL)
244 char absolute_filename[1024];
247 sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
249 if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
251 if(exception_str != NULL)
253 if(strstr(direntp->d_name,exception_str) != NULL)
257 if(strstr(direntp->d_name,glob) == NULL)
260 string_list_add_item(&sdirs,direntp->d_name);
263 closedir(dirStructP);
266 sprintf(path,"%s/%s",datadir.c_str(),rel_path);
267 if((dirStructP = opendir(path)) != NULL)
269 while((direntp = readdir(dirStructP)) != NULL)
271 char absolute_filename[1024];
274 sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
276 if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
278 if(exception_str != NULL)
280 if(strstr(direntp->d_name,exception_str) != NULL)
284 if(strstr(direntp->d_name,glob) == NULL)
287 string_list_add_item(&sdirs,direntp->d_name);
290 closedir(dirStructP);
296 void free_strings(char **strings, int num)
299 for(i=0; i < num; ++i)
304 /* Set SuperTux configuration and save directories */
305 void st_directory_setup(void)
309 /* Get home directory (from $HOME variable)... if we can't determine it,
310 use the current directory ("."): */
311 if (getenv("HOME") != NULL)
312 home = getenv("HOME");
316 st_dir = (char *) malloc(sizeof(char) * (strlen(home) +
317 strlen("/.supertux") + 1));
318 strcpy(st_dir, home);
319 strcat(st_dir, "/.supertux");
321 /* Remove .supertux config-file from old SuperTux versions */
322 if(faccessible(st_dir))
328 st_save_dir = (char *) malloc(sizeof(char) * (strlen(st_dir) + strlen("/save") + 1));
330 strcpy(st_save_dir,st_dir);
331 strcat(st_save_dir,"/save");
333 /* Create them. In the case they exist they won't destroy anything. */
335 mkdir(st_save_dir, 0755);
337 sprintf(str, "%s/levels", st_dir);
340 // User has not that a datadir, so we try some magic
345 char exe_file[PATH_MAX];
346 if (readlink("/proc/self/exe", exe_file, PATH_MAX) < 0)
348 puts("Couldn't read /proc/self/exe, using default path: " DATA_PREFIX);
349 datadir = DATA_PREFIX;
353 std::string exedir = std::string(dirname(exe_file)) + "/";
355 datadir = exedir + "../data"; // SuperTux run from source dir
356 if (access(datadir.c_str(), F_OK) != 0)
358 datadir = exedir + "../share/supertux"; // SuperTux run from PATH
359 if (access(datadir.c_str(), F_OK) != 0)
360 { // If all fails, fall back to compiled path
361 datadir = DATA_PREFIX;
366 datadir = DATA_PREFIX;
369 printf("Datadir: %s\n", datadir.c_str());
372 /* Create and setup menus. */
375 main_menu = new Menu();
376 options_menu = new Menu();
377 options_keys_menu = new Menu();
378 options_joystick_menu = new Menu();
379 load_game_menu = new Menu();
380 save_game_menu = new Menu();
381 game_menu = new Menu();
382 highscore_menu = new Menu();
383 contrib_menu = new Menu();
384 contrib_subset_menu = new Menu();
385 worldmap_menu = new Menu();
387 main_menu->set_pos(screen->w/2, 335);
388 main_menu->additem(MN_GOTO, _("Start Game"),0,load_game_menu, MNID_STARTGAME);
389 main_menu->additem(MN_GOTO, _("Contrib Levels"),0,contrib_menu, MNID_CONTRIB);
390 main_menu->additem(MN_GOTO, _("Options"),0,options_menu, MNID_OPTIONMENU);
391 main_menu->additem(MN_ACTION, _("Level Editor"),0,0, MNID_LEVELEDITOR);
392 main_menu->additem(MN_ACTION, _("Credits"),0,0, MNID_CREDITS);
393 main_menu->additem(MN_ACTION, _("Quit"),0,0, MNID_QUITMAINMENU);
395 options_menu->additem(MN_LABEL,"Options",0,0);
396 options_menu->additem(MN_HL,"",0,0);
398 options_menu->additem(MN_TOGGLE,"OpenGL",use_gl,0, MNID_OPENGL);
400 options_menu->additem(MN_DEACTIVE,"OpenGL (not supported)",use_gl, 0, MNID_OPENGL);
402 options_menu->additem(MN_TOGGLE,"Fullscreen",use_fullscreen,0, MNID_FULLSCREEN);
405 options_menu->additem(MN_TOGGLE,"Sound ", use_sound,0, MNID_SOUND);
406 options_menu->additem(MN_TOGGLE,"Music ", use_music,0, MNID_MUSIC);
410 options_menu->additem(MN_DEACTIVE,"Sound ", false,0, MNID_SOUND);
411 options_menu->additem(MN_DEACTIVE,"Music ", false,0, MNID_MUSIC);
413 options_menu->additem(MN_TOGGLE,"Show FPS ",show_fps,0, MNID_SHOWFPS);
414 options_menu->additem(MN_GOTO,"Keyboard Setup",0,options_keys_menu);
417 options_menu->additem(MN_GOTO,"Joystick Setup",0,options_joystick_menu);
419 options_menu->additem(MN_HL,"",0,0);
420 options_menu->additem(MN_BACK,"Back",0,0);
422 options_keys_menu->additem(MN_LABEL,"Key Setup",0,0);
423 options_keys_menu->additem(MN_HL,"",0,0);
424 options_keys_menu->additem(MN_CONTROLFIELD_KB,"Left move", 0,0, 0,&keymap.left);
425 options_keys_menu->additem(MN_CONTROLFIELD_KB,"Right move", 0,0, 0,&keymap.right);
426 options_keys_menu->additem(MN_CONTROLFIELD_KB,"Jump", 0,0, 0,&keymap.jump);
427 options_keys_menu->additem(MN_CONTROLFIELD_KB,"Duck", 0,0, 0,&keymap.duck);
428 options_keys_menu->additem(MN_CONTROLFIELD_KB,"Activate", 0, 0, 0,
430 options_keys_menu->additem(MN_CONTROLFIELD_KB,"Power/Run", 0,0, 0,&keymap.fire);
431 options_keys_menu->additem(MN_HL,"",0,0);
432 options_keys_menu->additem(MN_BACK,"Back",0,0);
436 options_joystick_menu->additem(MN_LABEL,"Joystick Setup",0,0);
437 options_joystick_menu->additem(MN_HL,"",0,0);
438 //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"X axis", 0,0, 0,&joystick_keymap.x_axis);
439 //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"Y axis", 0,0, 0,&joystick_keymap.y_axis);
440 options_joystick_menu->additem(MN_CONTROLFIELD_JS,"A button", 0,0, 0,&joystick_keymap.a_button);
441 options_joystick_menu->additem(MN_CONTROLFIELD_JS,"B button", 0,0, 0,&joystick_keymap.b_button);
442 //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"Start", 0,0, 0,&joystick_keymap.start_button);
443 //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"DeadZone", 0,0, 0,&joystick_keymap.dead_zone);
444 options_joystick_menu->additem(MN_HL,"",0,0);
445 options_joystick_menu->additem(MN_BACK,"Back",0,0);
448 load_game_menu->additem(MN_LABEL,"Start Game",0,0);
449 load_game_menu->additem(MN_HL,"",0,0);
450 load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
451 load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
452 load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
453 load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
454 load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
455 load_game_menu->additem(MN_HL,"",0,0);
456 load_game_menu->additem(MN_BACK,"Back",0,0);
458 save_game_menu->additem(MN_LABEL,"Save Game",0,0);
459 save_game_menu->additem(MN_HL,"",0,0);
460 save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
461 save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
462 save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
463 save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
464 save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
465 save_game_menu->additem(MN_HL,"",0,0);
466 save_game_menu->additem(MN_BACK,"Back",0,0);
468 game_menu->additem(MN_LABEL,"Pause",0,0);
469 game_menu->additem(MN_HL,"",0,0);
470 game_menu->additem(MN_ACTION,"Continue",0,0,MNID_CONTINUE);
471 game_menu->additem(MN_GOTO,"Options",0,options_menu);
472 game_menu->additem(MN_HL,"",0,0);
473 game_menu->additem(MN_ACTION,"Abort Level",0,0,MNID_ABORTLEVEL);
475 worldmap_menu->additem(MN_LABEL,"Pause",0,0);
476 worldmap_menu->additem(MN_HL,"",0,0);
477 worldmap_menu->additem(MN_ACTION,"Continue",0,0,MNID_RETURNWORLDMAP);
478 worldmap_menu->additem(MN_GOTO,"Options",0,options_menu);
479 worldmap_menu->additem(MN_HL,"",0,0);
480 worldmap_menu->additem(MN_ACTION,"Quit Game",0,0,MNID_QUITWORLDMAP);
482 highscore_menu->additem(MN_TEXTFIELD,"Enter your name:",0,0);
485 void update_load_save_game_menu(Menu* pmenu)
487 for(int i = 2; i < 7; ++i)
489 // FIXME: Insert a real savegame struct/class here instead of
490 // doing string vodoo
491 std::string tmp = slotinfo(i - 1);
492 pmenu->item[i].kind = MN_ACTION;
493 pmenu->item[i].change_text(tmp.c_str());
497 bool process_load_game_menu()
499 int slot = load_game_menu->check();
501 if(slot != -1 && load_game_menu->get_item_by_id(slot).kind == MN_ACTION)
504 snprintf(slotfile, 1024, "%s/slot%d.stsg", st_save_dir, slot);
506 if (access(slotfile, F_OK) != 0)
511 // shrink_fade(Point((screen->w/2),(screen->h/2)), 1000);
513 WorldMapNS::WorldMap worldmap;
515 // Load the game or at least set the savegame_file variable
516 worldmap.loadgame(slotfile);
520 Menu::set_current(main_menu);
522 st_pause_ticks_stop();
531 /* Handle changes made to global settings in the options menu. */
532 void process_options_menu(void)
534 switch (options_menu->check())
538 if(use_gl != options_menu->isToggled(MNID_OPENGL))
544 options_menu->get_item_by_id(MNID_OPENGL).toggled = false;
547 case MNID_FULLSCREEN:
548 if(use_fullscreen != options_menu->isToggled(MNID_FULLSCREEN))
550 use_fullscreen = !use_fullscreen;
555 if(use_sound != options_menu->isToggled(MNID_SOUND))
556 use_sound = !use_sound;
559 if(use_music != options_menu->isToggled(MNID_MUSIC))
561 use_music = !use_music;
562 sound_manager->enable_music(use_music);
566 if(show_fps != options_menu->isToggled(MNID_SHOWFPS))
567 show_fps = !show_fps;
572 void st_general_setup(void)
574 /* Seed random number generator: */
576 srand(SDL_GetTicks());
578 /* Set icon image: */
582 /* Unicode needed for input handling: */
584 SDL_EnableUNICODE(1);
586 /* Load global images: */
587 gold_text = new Font(datadir + "/images/fonts/gold.png", Font::TEXT, 16,18);
588 blue_text = new Font(datadir + "/images/fonts/blue.png", Font::TEXT, 16,18,3);
589 white_text = new Font(datadir + "/images/fonts/white.png",
591 white_small_text = new Font(datadir + "/images/fonts/white-small.png",
593 white_big_text = new Font(datadir + "/images/fonts/white-big.png",
594 Font::TEXT, 20,22, 3);
595 yellow_nums = new Font(datadir + "/images/fonts/numbers.png",
598 /* Load GUI/menu images: */
599 checkbox = new Surface(datadir + "/images/status/checkbox.png", USE_ALPHA);
600 checkbox_checked = new Surface(datadir + "/images/status/checkbox-checked.png", USE_ALPHA);
601 back = new Surface(datadir + "/images/status/back.png", USE_ALPHA);
602 arrow_left = new Surface(datadir + "/images/icons/left.png", USE_ALPHA);
603 arrow_right = new Surface(datadir + "/images/icons/right.png", USE_ALPHA);
605 /* Load the mouse-cursor */
606 mouse_cursor = new MouseCursor( datadir + "/images/status/mousecursor.png",1);
607 MouseCursor::set_current(mouse_cursor);
611 void st_general_free(void)
614 /* Free global images: */
618 delete white_small_text;
619 delete white_big_text;
622 /* Free GUI/menu images: */
624 delete checkbox_checked;
629 /* Free mouse-cursor */
636 delete highscore_menu;
637 delete save_game_menu;
638 delete load_game_menu;
641 void st_video_setup(void)
643 /* Init SDL Video: */
644 if (SDL_Init(SDL_INIT_VIDEO) < 0)
647 "\nError: I could not initialize video!\n"
648 "The Simple DirectMedia error that occured was:\n"
649 "%s\n\n", SDL_GetError());
657 st_video_setup_sdl();
659 Surface::reload_all();
661 /* Set window manager stuff: */
662 SDL_WM_SetCaption("SuperTux " VERSION, "SuperTux");
665 void st_video_setup_sdl(void)
669 screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_FULLSCREEN ) ; /* | SDL_HWSURFACE); */
673 "\nWarning: I could not set up fullscreen video for "
675 "The Simple DirectMedia error that occured was:\n"
676 "%s\n\n", SDL_GetError());
677 use_fullscreen = false;
682 screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_HWSURFACE | SDL_DOUBLEBUF );
687 "\nError: I could not set up video for 640x480 mode.\n"
688 "The Simple DirectMedia error that occured was:\n"
689 "%s\n\n", SDL_GetError());
695 void st_video_setup_gl(void)
699 SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
700 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
701 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
702 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
703 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
707 screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_FULLSCREEN | SDL_OPENGL) ; /* | SDL_HWSURFACE); */
711 "\nWarning: I could not set up fullscreen video for "
713 "The Simple DirectMedia error that occured was:\n"
714 "%s\n\n", SDL_GetError());
715 use_fullscreen = false;
720 screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_OPENGL);
725 "\nError: I could not set up video for 640x480 mode.\n"
726 "The Simple DirectMedia error that occured was:\n"
727 "%s\n\n", SDL_GetError());
733 * Set up OpenGL for 2D rendering.
735 glDisable(GL_DEPTH_TEST);
736 glDisable(GL_CULL_FACE);
738 glViewport(0, 0, screen->w, screen->h);
739 glMatrixMode(GL_PROJECTION);
741 glOrtho(0, screen->w, screen->h, 0, -1.0, 1.0);
743 glMatrixMode(GL_MODELVIEW);
745 glTranslatef(0.0f, 0.0f, 0.0f);
751 void st_joystick_setup(void)
758 if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
760 fprintf(stderr, "Warning: I could not initialize joystick!\n"
761 "The Simple DirectMedia error that occured was:\n"
762 "%s\n\n", SDL_GetError());
764 use_joystick = false;
769 if (SDL_NumJoysticks() <= 0)
771 fprintf(stderr, "Warning: No joysticks are available.\n");
773 use_joystick = false;
777 js = SDL_JoystickOpen(joystick_num);
781 fprintf(stderr, "Warning: Could not open joystick %d.\n"
782 "The Simple DirectMedia error that occured was:\n"
783 "%s\n\n", joystick_num, SDL_GetError());
785 use_joystick = false;
789 if (SDL_JoystickNumAxes(js) < 2)
792 "Warning: Joystick does not have enough axes!\n");
794 use_joystick = false;
798 if (SDL_JoystickNumButtons(js) < 2)
802 "Joystick does not have enough buttons!\n");
804 use_joystick = false;
812 void st_audio_setup(void)
815 /* Init SDL Audio silently even if --disable-sound : */
819 if (SDL_Init(SDL_INIT_AUDIO) < 0)
821 /* only print out message if sound or music
822 was not disabled at command-line
824 if (use_sound || use_music)
827 "\nWarning: I could not initialize audio!\n"
828 "The Simple DirectMedia error that occured was:\n"
829 "%s\n\n", SDL_GetError());
831 /* keep the programming logic the same :-)
832 because in this case, use_sound & use_music' values are ignored
833 when there's no available audio device
837 audio_device = false;
842 /* Open sound silently regarless the value of "use_sound": */
846 if (open_audio(44100, AUDIO_S16, 2, 2048) < 0)
848 /* only print out message if sound or music
849 was not disabled at command-line
851 if (use_sound || use_music)
854 "\nWarning: I could not set up audio for 44100 Hz "
856 "The Simple DirectMedia error that occured was:\n"
857 "%s\n\n", SDL_GetError());
861 audio_device = false;
868 /* --- SHUTDOWN --- */
870 void st_shutdown(void)
879 void st_abort(const std::string& reason, const std::string& details)
881 fprintf(stderr, "\nError: %s\n%s\n\n", reason.c_str(), details.c_str());
886 /* Set Icon (private) */
895 /* Load icon into a surface: */
897 icon = IMG_Load((datadir + "/images/supertux.xpm").c_str());
901 "\nError: I could not load the icon image: %s%s\n"
902 "The Simple DirectMedia error that occured was:\n"
903 "%s\n\n", datadir.c_str(), "/images/supertux.xpm", SDL_GetError());
910 masklen = (((icon -> w) + 7) / 8) * (icon -> h);
911 mask = (Uint8*) malloc(masklen * sizeof(Uint8));
912 memset(mask, 0xFF, masklen);
917 SDL_WM_SetIcon(icon, NULL);//mask);
920 /* Free icon surface & mask: */
923 SDL_FreeSurface(icon);
927 /* Parse command-line arguments: */
929 void parseargs(int argc, char * argv[])
935 /* Parse arguments: */
937 for (i = 1; i < argc; i++)
939 if (strcmp(argv[i], "--fullscreen") == 0 ||
940 strcmp(argv[i], "-f") == 0)
942 /* Use full screen: */
944 use_fullscreen = true;
946 else if (strcmp(argv[i], "--joystick") == 0 || strcmp(argv[i], "-j") == 0)
949 joystick_num = atoi(argv[++i]);
951 else if (strcmp(argv[i], "--joymap") == 0)
954 if (sscanf(argv[++i],
956 &joystick_keymap.x_axis,
957 &joystick_keymap.y_axis,
958 &joystick_keymap.a_button,
959 &joystick_keymap.b_button,
960 &joystick_keymap.start_button) != 5)
962 puts("Warning: Invalid or incomplete joymap, should be: 'XAXIS:YAXIS:A:B:START'");
966 std::cout << "Using new joymap:\n"
967 << " X-Axis: " << joystick_keymap.x_axis << "\n"
968 << " Y-Axis: " << joystick_keymap.y_axis << "\n"
969 << " A-Button: " << joystick_keymap.a_button << "\n"
970 << " B-Button: " << joystick_keymap.b_button << "\n"
971 << " Start-Button: " << joystick_keymap.start_button << std::endl;
974 else if (strcmp(argv[i], "--leveleditor") == 0)
976 launch_leveleditor_mode = true;
978 else if (strcmp(argv[i], "--datadir") == 0
979 || strcmp(argv[i], "-d") == 0 )
984 else if (strcmp(argv[i], "--show-fps") == 0)
986 /* Use full screen: */
990 else if (strcmp(argv[i], "--opengl") == 0 ||
991 strcmp(argv[i], "-gl") == 0)
999 else if (strcmp(argv[i], "--sdl") == 0)
1003 else if (strcmp(argv[i], "--usage") == 0)
1009 else if (strcmp(argv[i], "--version") == 0)
1012 printf("SuperTux " VERSION "\n");
1015 else if (strcmp(argv[i], "--disable-sound") == 0)
1017 /* Disable the compiled in sound feature */
1018 printf("Sounds disabled \n");
1020 audio_device = false;
1022 else if (strcmp(argv[i], "--disable-music") == 0)
1024 /* Disable the compiled in sound feature */
1025 printf("Music disabled \n");
1028 else if (strcmp(argv[i], "--debug-mode") == 0)
1030 /* Enable the debug-mode */
1034 else if (strcmp(argv[i], "--help") == 0)
1036 puts("Super Tux " VERSION "\n"
1037 " Please see the file \"README.txt\" for more details.\n");
1038 printf("Usage: %s [OPTIONS] FILENAME\n\n", argv[0]);
1039 puts("Display Options:\n"
1040 " --fullscreen Run in fullscreen mode.\n"
1041 " --opengl If opengl support was compiled in, this will enable\n"
1042 " the EXPERIMENTAL OpenGL mode.\n"
1043 " --sdl Use non-opengl renderer\n"
1046 " --disable-sound If sound support was compiled in, this will\n"
1047 " disable sound for this session of the game.\n"
1048 " --disable-music Like above, but this will disable music.\n"
1051 " -j, --joystick NUM Use joystick NUM (default: 0)\n"
1052 " --joymap XAXIS:YAXIS:A:B:START\n"
1053 " Define how joystick buttons and axis should be mapped\n"
1054 " --leveleditor Opens the leveleditor in a file. (Only works when a file is provided.)\n"
1055 " -d, --datadir DIR Load Game data from DIR (default: automatic)\n"
1056 " --debug-mode Enables the debug-mode, which is useful for developers.\n"
1057 " --help Display a help message summarizing command-line\n"
1058 " options, license and game controls.\n"
1059 " --usage Display a brief message summarizing command-line options.\n"
1060 " --version Display the version of SuperTux you're running.\n\n"
1064 else if (argv[i][0] != '-')
1066 level_startup_file = argv[i];
1070 /* Unknown - complain! */
1078 /* Display usage: */
1080 void usage(char * prog, int ret)
1085 /* Determine which stream to write to: */
1093 /* Display the usage message: */
1095 fprintf(fi, "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--debug-mode] | [--usage | --help | --version] [--leveleditor] FILENAME\n",