3 // SuperTux - A Jump'n Run
4 // Copyright (C) 2000 Bill Kendrick <bill@newbreedsoftware.com>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
29 #include <SDL_image.h>
31 #include <SDL_opengl.h>
35 #include <sys/types.h>
49 #include "configfile.h"
52 #include "resources.h"
54 #include "music_manager.h"
59 #define mkdir(dir, mode) mkdir(dir)
60 // on win32 we typically don't want LFS paths
62 #define DATA_PREFIX "./data/"
65 /* Local function prototypes: */
68 void usage(char * prog, int ret);
70 /* Does the given file exist and is it accessible? */
71 int faccessible(const char *filename)
74 if (stat(filename, &filestat) == -1)
80 if(S_ISREG(filestat.st_mode))
87 /* Can we write to this location? */
88 int fwriteable(const char *filename)
91 fi = fopen(filename, "wa");
99 /* Makes sure a directory is created in either the SuperTux home directory or the SuperTux base directory.*/
100 int fcreatedir(const char* relative_dir)
103 snprintf(path, 1024, "%s/%s/", st_dir, relative_dir);
104 if(mkdir(path,0755) != 0)
106 snprintf(path, 1024, "%s/%s/", datadir.c_str(), relative_dir);
107 if(mkdir(path,0755) != 0)
122 FILE * opendata(const char * rel_filename, const char * mode)
124 char * filename = NULL;
127 filename = (char *) malloc(sizeof(char) * (strlen(st_dir) +
128 strlen(rel_filename) + 1));
130 strcpy(filename, st_dir);
131 /* Open the high score file: */
133 strcat(filename, rel_filename);
135 /* Try opening the file: */
136 fi = fopen(filename, mode);
140 fprintf(stderr, "Warning: Unable to open the file \"%s\" ", filename);
142 if (strcmp(mode, "r") == 0)
143 fprintf(stderr, "for read!!!\n");
144 else if (strcmp(mode, "w") == 0)
145 fprintf(stderr, "for write!!!\n");
152 /* Get all names of sub-directories in a certain directory. */
153 /* Returns the number of sub-directories found. */
154 /* Note: The user has to free the allocated space. */
155 string_list_type dsubdirs(const char *rel_path,const char* expected_file)
158 struct dirent *direntp;
159 string_list_type sdirs;
163 string_list_init(&sdirs);
164 sprintf(path,"%s/%s",st_dir,rel_path);
165 if((dirStructP = opendir(path)) != NULL)
167 while((direntp = readdir(dirStructP)) != NULL)
169 char absolute_filename[1024];
172 sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
174 if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
176 if(expected_file != NULL)
178 sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
179 if(!faccessible(filename))
183 string_list_add_item(&sdirs,direntp->d_name);
186 closedir(dirStructP);
189 sprintf(path,"%s/%s",datadir.c_str(),rel_path);
190 if((dirStructP = opendir(path)) != NULL)
192 while((direntp = readdir(dirStructP)) != NULL)
194 char absolute_filename[1024];
197 sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
199 if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
201 if(expected_file != NULL)
203 sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
204 if(!faccessible(filename))
210 sprintf(filename,"%s/%s/%s/%s",st_dir,rel_path,direntp->d_name,expected_file);
211 if(faccessible(filename))
216 string_list_add_item(&sdirs,direntp->d_name);
219 closedir(dirStructP);
225 string_list_type dfiles(const char *rel_path, const char* glob, const char* exception_str)
228 struct dirent *direntp;
229 string_list_type sdirs;
232 string_list_init(&sdirs);
233 sprintf(path,"%s/%s",st_dir,rel_path);
234 if((dirStructP = opendir(path)) != NULL)
236 while((direntp = readdir(dirStructP)) != NULL)
238 char absolute_filename[1024];
241 sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
243 if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
245 if(exception_str != NULL)
247 if(strstr(direntp->d_name,exception_str) != NULL)
251 if(strstr(direntp->d_name,glob) == NULL)
254 string_list_add_item(&sdirs,direntp->d_name);
257 closedir(dirStructP);
260 sprintf(path,"%s/%s",datadir.c_str(),rel_path);
261 if((dirStructP = opendir(path)) != NULL)
263 while((direntp = readdir(dirStructP)) != NULL)
265 char absolute_filename[1024];
268 sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
270 if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
272 if(exception_str != NULL)
274 if(strstr(direntp->d_name,exception_str) != NULL)
278 if(strstr(direntp->d_name,glob) == NULL)
281 string_list_add_item(&sdirs,direntp->d_name);
284 closedir(dirStructP);
290 void free_strings(char **strings, int num)
293 for(i=0; i < num; ++i)
298 /* Set SuperTux configuration and save directories */
299 void st_directory_setup(void)
303 /* Get home directory (from $HOME variable)... if we can't determine it,
304 use the current directory ("."): */
305 if (getenv("HOME") != NULL)
306 home = getenv("HOME");
310 st_dir = (char *) malloc(sizeof(char) * (strlen(home) +
311 strlen("/.supertux") + 1));
312 strcpy(st_dir, home);
313 strcat(st_dir, "/.supertux");
315 /* Remove .supertux config-file from old SuperTux versions */
316 if(faccessible(st_dir))
322 st_save_dir = (char *) malloc(sizeof(char) * (strlen(st_dir) + strlen("/save") + 1));
324 strcpy(st_save_dir,st_dir);
325 strcat(st_save_dir,"/save");
327 /* Create them. In the case they exist they won't destroy anything. */
329 mkdir(st_save_dir, 0755);
331 sprintf(str, "%s/levels", st_dir);
334 // User has not that a datadir, so we try some magic
339 char exe_file[PATH_MAX];
340 if (readlink("/proc/self/exe", exe_file, PATH_MAX) < 0)
342 puts("Couldn't read /proc/self/exe, using default path: " DATA_PREFIX);
343 datadir = DATA_PREFIX;
347 std::string exedir = std::string(dirname(exe_file)) + "/";
349 datadir = exedir + "../data"; // SuperTux run from source dir
350 if (access(datadir.c_str(), F_OK) != 0)
352 datadir = exedir + "../share/supertux"; // SuperTux run from PATH
353 if (access(datadir.c_str(), F_OK) != 0)
354 { // If all fails, fall back to compiled path
355 datadir = DATA_PREFIX;
360 datadir = DATA_PREFIX;
363 printf("Datadir: %s\n", datadir.c_str());
366 /* Create and setup menus. */
369 main_menu = new Menu();
370 options_menu = new Menu();
371 options_keys_menu = new Menu();
372 options_joystick_menu = new Menu();
373 load_game_menu = new Menu();
374 save_game_menu = new Menu();
375 game_menu = new Menu();
376 highscore_menu = new Menu();
377 contrib_menu = new Menu();
378 contrib_subset_menu = new Menu();
379 worldmap_menu = new Menu();
381 main_menu->set_pos(screen->w/2, 335);
382 main_menu->additem(MN_GOTO, "Start Game",0,load_game_menu, MNID_STARTGAME);
383 main_menu->additem(MN_GOTO, "Contrib Levels",0,contrib_menu, MNID_CONTRIB);
384 main_menu->additem(MN_GOTO, "Options",0,options_menu, MNID_OPTIONMENU);
385 main_menu->additem(MN_ACTION,"Level Editor",0,0, MNID_LEVELEDITOR);
386 main_menu->additem(MN_ACTION,"Credits",0,0, MNID_CREDITS);
387 main_menu->additem(MN_ACTION,"Quit",0,0, MNID_QUITMAINMENU);
389 options_menu->additem(MN_LABEL,"Options",0,0);
390 options_menu->additem(MN_HL,"",0,0);
392 options_menu->additem(MN_TOGGLE,"OpenGL",use_gl,0, MNID_OPENGL);
394 options_menu->additem(MN_DEACTIVE,"OpenGL (not supported)",use_gl, 0, MNID_OPENGL);
396 options_menu->additem(MN_TOGGLE,"Fullscreen",use_fullscreen,0, MNID_FULLSCREEN);
399 options_menu->additem(MN_TOGGLE,"Sound ", use_sound,0, MNID_SOUND);
400 options_menu->additem(MN_TOGGLE,"Music ", use_music,0, MNID_MUSIC);
404 options_menu->additem(MN_DEACTIVE,"Sound ", false,0, MNID_SOUND);
405 options_menu->additem(MN_DEACTIVE,"Music ", false,0, MNID_MUSIC);
407 options_menu->additem(MN_TOGGLE,"Show FPS ",show_fps,0, MNID_SHOWFPS);
408 options_menu->additem(MN_GOTO,"Keyboard Setup",0,options_keys_menu);
411 // options_menu->additem(MN_GOTO,"Joystick Setup",0,options_joystick_menu);
413 options_menu->additem(MN_HL,"",0,0);
414 options_menu->additem(MN_BACK,"Back",0,0);
416 options_keys_menu->additem(MN_LABEL,"Key Setup",0,0);
417 options_keys_menu->additem(MN_HL,"",0,0);
418 options_keys_menu->additem(MN_CONTROLFIELD,"Left move", 0,0, 0,&keymap.left);
419 options_keys_menu->additem(MN_CONTROLFIELD,"Right move", 0,0, 0,&keymap.right);
420 options_keys_menu->additem(MN_CONTROLFIELD,"Jump", 0,0, 0,&keymap.jump);
421 options_keys_menu->additem(MN_CONTROLFIELD,"Duck", 0,0, 0,&keymap.duck);
422 options_keys_menu->additem(MN_CONTROLFIELD,"Power/Run", 0,0, 0,&keymap.fire);
423 options_keys_menu->additem(MN_HL,"",0,0);
424 options_keys_menu->additem(MN_BACK,"Back",0,0);
428 options_joystick_menu->additem(MN_LABEL,"Joystick Setup",0,0);
429 options_joystick_menu->additem(MN_HL,"",0,0);
430 options_joystick_menu->additem(MN_CONTROLFIELD,"X axis", 0,0, 0,&joystick_keymap.x_axis);
431 options_joystick_menu->additem(MN_CONTROLFIELD,"Y axis", 0,0, 0,&joystick_keymap.y_axis);
432 options_joystick_menu->additem(MN_CONTROLFIELD,"A button", 0,0, 0,&joystick_keymap.a_button);
433 options_joystick_menu->additem(MN_CONTROLFIELD,"B button", 0,0, 0,&joystick_keymap.b_button);
434 options_joystick_menu->additem(MN_CONTROLFIELD,"Start", 0,0, 0,&joystick_keymap.start_button);
435 options_joystick_menu->additem(MN_CONTROLFIELD,"DeadZone", 0,0, 0,&joystick_keymap.dead_zone);
436 options_joystick_menu->additem(MN_HL,"",0,0);
437 options_joystick_menu->additem(MN_BACK,"Back",0,0);
440 load_game_menu->additem(MN_LABEL,"Start Game",0,0);
441 load_game_menu->additem(MN_HL,"",0,0);
442 load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
443 load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
444 load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
445 load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
446 load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
447 load_game_menu->additem(MN_HL,"",0,0);
448 load_game_menu->additem(MN_BACK,"Back",0,0);
450 save_game_menu->additem(MN_LABEL,"Save Game",0,0);
451 save_game_menu->additem(MN_HL,"",0,0);
452 save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
453 save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
454 save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
455 save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
456 save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
457 save_game_menu->additem(MN_HL,"",0,0);
458 save_game_menu->additem(MN_BACK,"Back",0,0);
460 game_menu->additem(MN_LABEL,"Pause",0,0);
461 game_menu->additem(MN_HL,"",0,0);
462 game_menu->additem(MN_ACTION,"Continue",0,0,MNID_CONTINUE);
463 game_menu->additem(MN_GOTO,"Options",0,options_menu);
464 game_menu->additem(MN_HL,"",0,0);
465 game_menu->additem(MN_ACTION,"Abort Level",0,0,MNID_ABORTLEVEL);
467 worldmap_menu->additem(MN_LABEL,"Pause",0,0);
468 worldmap_menu->additem(MN_HL,"",0,0);
469 worldmap_menu->additem(MN_ACTION,"Continue",0,0,MNID_RETURNWORLDMAP);
470 worldmap_menu->additem(MN_ACTION,"Save",0,0,MNID_SAVEGAME);
471 worldmap_menu->additem(MN_GOTO,"Options",0,options_menu);
472 worldmap_menu->additem(MN_HL,"",0,0);
473 worldmap_menu->additem(MN_ACTION,"Quit Game",0,0,MNID_QUITWORLDMAP);
475 highscore_menu->additem(MN_TEXTFIELD,"Enter your name:",0,0);
478 void update_load_save_game_menu(Menu* pmenu)
480 for(int i = 2; i < 7; ++i)
482 // FIXME: Insert a real savegame struct/class here instead of
483 // doing string vodoo
484 std::string tmp = slotinfo(i - 1);
485 pmenu->item[i].kind = MN_ACTION;
486 pmenu->item[i].change_text(tmp.c_str());
490 bool process_load_game_menu()
492 int slot = load_game_menu->check();
494 if(slot != -1 && load_game_menu->get_item_by_id(slot).kind == MN_ACTION)
497 snprintf(slotfile, 1024, "%s/slot%d.stsg", st_save_dir, slot);
499 if (access(slotfile, F_OK) != 0)
505 WorldMapNS::WorldMap worldmap;
507 // Load the game or at least set the savegame_file variable
508 worldmap.loadgame(slotfile);
512 Menu::set_current(main_menu);
514 st_pause_ticks_stop();
523 /* Handle changes made to global settings in the options menu. */
524 void process_options_menu(void)
526 switch (options_menu->check())
530 if(use_gl != options_menu->isToggled(MNID_OPENGL))
536 options_menu->get_item_by_id(MNID_OPENGL).toggled = false;
539 case MNID_FULLSCREEN:
540 if(use_fullscreen != options_menu->isToggled(MNID_FULLSCREEN))
542 use_fullscreen = !use_fullscreen;
547 if(use_sound != options_menu->isToggled(MNID_SOUND))
548 use_sound = !use_sound;
551 if(use_music != options_menu->isToggled(MNID_MUSIC))
553 use_music = !use_music;
554 music_manager->enable_music(use_music);
558 if(show_fps != options_menu->isToggled(MNID_SHOWFPS))
559 show_fps = !show_fps;
564 void st_general_setup(void)
566 /* Seed random number generator: */
568 srand(SDL_GetTicks());
570 /* Set icon image: */
574 /* Unicode needed for input handling: */
576 SDL_EnableUNICODE(1);
578 /* Load global images: */
580 black_text = new Text(datadir + "/images/status/letters-black.png", TEXT_TEXT, 16,18);
581 gold_text = new Text(datadir + "/images/status/letters-gold.png", TEXT_TEXT, 16,18);
582 blue_text = new Text(datadir + "/images/status/letters-blue.png", TEXT_TEXT, 16,18);
583 red_text = new Text(datadir + "/images/status/letters-red.png", TEXT_TEXT, 16,18);
584 white_text = new Text(datadir + "/images/status/letters-white.png", TEXT_TEXT, 16,18);
585 white_small_text = new Text(datadir + "/images/status/letters-white-small.png", TEXT_TEXT, 8,9);
586 white_big_text = new Text(datadir + "/images/status/letters-white-big.png", TEXT_TEXT, 20,23);
587 yellow_nums = new Text(datadir + "/images/status/numbers.png", TEXT_NUM, 32,32);
589 /* Load GUI/menu images: */
590 checkbox = new Surface(datadir + "/images/status/checkbox.png", USE_ALPHA);
591 checkbox_checked = new Surface(datadir + "/images/status/checkbox-checked.png", USE_ALPHA);
592 back = new Surface(datadir + "/images/status/back.png", USE_ALPHA);
593 arrow_left = new Surface(datadir + "/images/icons/left.png", USE_ALPHA);
594 arrow_right = new Surface(datadir + "/images/icons/right.png", USE_ALPHA);
596 /* Load the mouse-cursor */
597 mouse_cursor = new MouseCursor( datadir + "/images/status/mousecursor.png",1);
601 void st_general_free(void)
604 /* Free global images: */
610 delete white_small_text;
611 delete white_big_text;
614 /* Free GUI/menu images: */
616 delete checkbox_checked;
621 /* Free mouse-cursor */
628 delete highscore_menu;
629 delete save_game_menu;
630 delete load_game_menu;
633 void st_video_setup(void)
636 SDL_FreeSurface(screen);
638 /* Init SDL Video: */
640 if (SDL_Init(SDL_INIT_VIDEO) < 0)
643 "\nError: I could not initialize video!\n"
644 "The Simple DirectMedia error that occured was:\n"
645 "%s\n\n", SDL_GetError());
653 st_video_setup_sdl();
655 Surface::reload_all();
657 /* Set window manager stuff: */
658 SDL_WM_SetCaption("SuperTux " VERSION, "SuperTux");
661 void st_video_setup_sdl(void)
663 SDL_FreeSurface(screen);
667 screen = SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN ) ; /* | SDL_HWSURFACE); */
671 "\nWarning: I could not set up fullscreen video for "
673 "The Simple DirectMedia error that occured was:\n"
674 "%s\n\n", SDL_GetError());
675 use_fullscreen = false;
680 screen = SDL_SetVideoMode(640, 480, 0, SDL_HWSURFACE | SDL_DOUBLEBUF );
685 "\nError: I could not set up video for 640x480 mode.\n"
686 "The Simple DirectMedia error that occured was:\n"
687 "%s\n\n", SDL_GetError());
693 void st_video_setup_gl(void)
697 SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
698 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
699 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
700 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
701 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
705 screen = SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN | SDL_OPENGL) ; /* | SDL_HWSURFACE); */
709 "\nWarning: I could not set up fullscreen video for "
711 "The Simple DirectMedia error that occured was:\n"
712 "%s\n\n", SDL_GetError());
713 use_fullscreen = false;
718 screen = SDL_SetVideoMode(640, 480, 0, SDL_OPENGL);
723 "\nError: I could not set up video for 640x480 mode.\n"
724 "The Simple DirectMedia error that occured was:\n"
725 "%s\n\n", SDL_GetError());
731 * Set up OpenGL for 2D rendering.
733 glDisable(GL_DEPTH_TEST);
734 glDisable(GL_CULL_FACE);
736 glViewport(0, 0, screen->w, screen->h);
737 glMatrixMode(GL_PROJECTION);
739 glOrtho(0, screen->w, screen->h, 0, -1.0, 1.0);
741 glMatrixMode(GL_MODELVIEW);
743 glTranslatef(0.0f, 0.0f, 0.0f);
749 void st_joystick_setup(void)
756 if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
758 fprintf(stderr, "Warning: I could not initialize joystick!\n"
759 "The Simple DirectMedia error that occured was:\n"
760 "%s\n\n", SDL_GetError());
762 use_joystick = false;
767 if (SDL_NumJoysticks() <= 0)
769 fprintf(stderr, "Warning: No joysticks are available.\n");
771 use_joystick = false;
775 js = SDL_JoystickOpen(joystick_num);
779 fprintf(stderr, "Warning: Could not open joystick %d.\n"
780 "The Simple DirectMedia error that occured was:\n"
781 "%s\n\n", joystick_num, SDL_GetError());
783 use_joystick = false;
787 if (SDL_JoystickNumAxes(js) < 2)
790 "Warning: Joystick does not have enough axes!\n");
792 use_joystick = false;
796 if (SDL_JoystickNumButtons(js) < 2)
800 "Joystick does not have enough buttons!\n");
802 use_joystick = false;
810 void st_audio_setup(void)
813 /* Init SDL Audio silently even if --disable-sound : */
817 if (SDL_Init(SDL_INIT_AUDIO) < 0)
819 /* only print out message if sound or music
820 was not disabled at command-line
822 if (use_sound || use_music)
825 "\nWarning: I could not initialize audio!\n"
826 "The Simple DirectMedia error that occured was:\n"
827 "%s\n\n", SDL_GetError());
829 /* keep the programming logic the same :-)
830 because in this case, use_sound & use_music' values are ignored
831 when there's no available audio device
835 audio_device = false;
840 /* Open sound silently regarless the value of "use_sound": */
844 if (open_audio(44100, AUDIO_S16, 2, 2048) < 0)
846 /* only print out message if sound or music
847 was not disabled at command-line
849 if (use_sound || use_music)
852 "\nWarning: I could not set up audio for 44100 Hz "
854 "The Simple DirectMedia error that occured was:\n"
855 "%s\n\n", SDL_GetError());
859 audio_device = false;
866 /* --- SHUTDOWN --- */
868 void st_shutdown(void)
877 void st_abort(const std::string& reason, const std::string& details)
879 fprintf(stderr, "\nError: %s\n%s\n\n", reason.c_str(), details.c_str());
884 /* Set Icon (private) */
893 /* Load icon into a surface: */
895 icon = IMG_Load((datadir + "/images/icon.xpm").c_str());
899 "\nError: I could not load the icon image: %s%s\n"
900 "The Simple DirectMedia error that occured was:\n"
901 "%s\n\n", datadir.c_str(), "/images/icon.xpm", SDL_GetError());
908 masklen = (((icon -> w) + 7) / 8) * (icon -> h);
909 mask = (Uint8*) malloc(masklen * sizeof(Uint8));
910 memset(mask, 0xFF, masklen);
915 SDL_WM_SetIcon(icon, NULL);//mask);
918 /* Free icon surface & mask: */
921 SDL_FreeSurface(icon);
925 /* Parse command-line arguments: */
927 void parseargs(int argc, char * argv[])
933 /* Parse arguments: */
935 for (i = 1; i < argc; i++)
937 if (strcmp(argv[i], "--fullscreen") == 0 ||
938 strcmp(argv[i], "-f") == 0)
940 /* Use full screen: */
942 use_fullscreen = true;
944 else if (strcmp(argv[i], "--joystick") == 0 || strcmp(argv[i], "-j") == 0)
947 joystick_num = atoi(argv[++i]);
949 else if (strcmp(argv[i], "--joymap") == 0)
952 if (sscanf(argv[++i],
954 &joystick_keymap.x_axis,
955 &joystick_keymap.y_axis,
956 &joystick_keymap.a_button,
957 &joystick_keymap.b_button,
958 &joystick_keymap.start_button) != 5)
960 puts("Warning: Invalid or incomplete joymap, should be: 'XAXIS:YAXIS:A:B:START'");
964 std::cout << "Using new joymap:\n"
965 << " X-Axis: " << joystick_keymap.x_axis << "\n"
966 << " Y-Axis: " << joystick_keymap.y_axis << "\n"
967 << " A-Button: " << joystick_keymap.a_button << "\n"
968 << " B-Button: " << joystick_keymap.b_button << "\n"
969 << " Start-Button: " << joystick_keymap.start_button << std::endl;
972 else if (strcmp(argv[i], "--worldmap") == 0)
974 launch_worldmap_mode = true;
976 else if (strcmp(argv[i], "--datadir") == 0
977 || strcmp(argv[i], "-d") == 0 )
982 else if (strcmp(argv[i], "--show-fps") == 0)
984 /* Use full screen: */
988 else if (strcmp(argv[i], "--opengl") == 0 ||
989 strcmp(argv[i], "-gl") == 0)
997 else if (strcmp(argv[i], "--sdl") == 0)
1001 else if (strcmp(argv[i], "--usage") == 0)
1007 else if (strcmp(argv[i], "--version") == 0)
1010 printf("SuperTux " VERSION "\n");
1013 else if (strcmp(argv[i], "--disable-sound") == 0)
1015 /* Disable the compiled in sound feature */
1016 printf("Sounds disabled \n");
1018 audio_device = false;
1020 else if (strcmp(argv[i], "--disable-music") == 0)
1022 /* Disable the compiled in sound feature */
1023 printf("Music disabled \n");
1026 else if (strcmp(argv[i], "--debug-mode") == 0)
1028 /* Enable the debug-mode */
1032 else if (strcmp(argv[i], "--help") == 0)
1034 puts("Super Tux " VERSION "\n"
1035 " Please see the file \"README.txt\" for more details.\n");
1036 printf("Usage: %s [OPTIONS] FILENAME\n\n", argv[0]);
1037 puts("Display Options:\n"
1038 " --fullscreen Run in fullscreen mode.\n"
1039 " --opengl If opengl support was compiled in, this will enable\n"
1040 " the EXPERIMENTAL OpenGL mode.\n"
1041 " --sdl Use non-opengl renderer\n"
1044 " --disable-sound If sound support was compiled in, this will\n"
1045 " disable sound for this session of the game.\n"
1046 " --disable-music Like above, but this will disable music.\n"
1049 " -j, --joystick NUM Use joystick NUM (default: 0)\n"
1050 " --joymap XAXIS:YAXIS:A:B:START\n"
1051 " Define how joystick buttons and axis should be mapped\n"
1052 " --worldmap Start in worldmap-mode (EXPERIMENTAL)\n"
1053 " -d, --datadir DIR Load Game data from DIR (default: automatic)\n"
1054 " --debug-mode Enables the debug-mode, which is useful for developers.\n"
1055 " --help Display a help message summarizing command-line\n"
1056 " options, license and game controls.\n"
1057 " --usage Display a brief message summarizing command-line options.\n"
1058 " --version Display the version of SuperTux you're running.\n\n"
1062 else if (argv[i][0] != '-')
1064 level_startup_file = argv[i];
1068 /* Unknown - complain! */
1076 /* Display usage: */
1078 void usage(char * prog, int ret)
1083 /* Determine which stream to write to: */
1091 /* Display the usage message: */
1093 fprintf(fi, "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--debug-mode] | [--usage | --help | --version] [--worldmap] FILENAME\n",