8350bdf5567bcbeb40edf6385cb10e2f7fe392d3
[supertux.git] / src / setup.cpp
1 /*
2   setup.c
3   
4   Super Tux - Setup
5   
6   by Bill Kendrick
7   bill@newbreedsoftware.com
8   http://www.newbreedsoftware.com/supertux/
9   
10   April 11, 2000 - March 15, 2004
11 */
12
13 #include <assert.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16 #include <string.h>
17 #include <errno.h>
18 #include <unistd.h>
19 #include <SDL.h>
20 #include <SDL_image.h>
21 #ifndef NOOPENGL
22 #include <SDL_opengl.h>
23 #endif
24
25 #include <sys/stat.h>
26 #include <sys/types.h>
27 #include <dirent.h>
28 #ifndef WIN32
29 #include <libgen.h>
30 #endif
31 #include <ctype.h>
32
33 #include "defines.h"
34 #include "globals.h"
35 #include "setup.h"
36 #include "screen.h"
37 #include "texture.h"
38 #include "menu.h"
39 #include "gameloop.h"
40 #include "configfile.h"
41 #include "scene.h"
42
43 #ifdef WIN32
44 #define mkdir(dir, mode)    mkdir(dir)
45 // on win32 we typically don't want LFS paths
46 #undef DATA_PREFIX
47 #define DATA_PREFIX "./data/"
48 #endif
49
50 /* Local function prototypes: */
51
52 void seticon(void);
53 void usage(char * prog, int ret);
54
55 /* Does the given file exist and is it accessible? */
56 int faccessible(const char *filename)
57 {
58   struct stat filestat;
59   if (stat(filename, &filestat) == -1)
60     {
61       return false;
62     }
63   else
64     {
65       if(S_ISREG(filestat.st_mode))
66         return true;
67       else
68         return false;
69     }
70 }
71
72 /* Can we write to this location? */
73 int fwriteable(const char *filename)
74 {
75   FILE* fi;
76   fi = fopen(filename, "wa");
77   if (fi == NULL)
78     {
79       return false;
80     }
81   return true;
82 }
83
84 /* Makes sure a directory is created in either the SuperTux home directory or the SuperTux base directory.*/
85 int fcreatedir(const char* relative_dir)
86 {
87   char path[1024];
88   snprintf(path, 1024, "%s/%s/", st_dir, relative_dir);
89   if(mkdir(path,0755) != 0)
90     {
91       snprintf(path, 1024, "%s/%s/", datadir.c_str(), relative_dir);
92       if(mkdir(path,0755) != 0)
93         {
94           return false;
95         }
96       else
97         {
98           return true;
99         }
100     }
101   else
102     {
103       return true;
104     }
105 }
106
107 FILE * opendata(const char * rel_filename, const char * mode)
108 {
109   char * filename = NULL;
110   FILE * fi;
111
112   filename = (char *) malloc(sizeof(char) * (strlen(st_dir) +
113                                              strlen(rel_filename) + 1));
114
115   strcpy(filename, st_dir);
116   /* Open the high score file: */
117
118   strcat(filename, rel_filename);
119
120   /* Try opening the file: */
121   fi = fopen(filename, mode);
122
123   if (fi == NULL)
124     {
125       fprintf(stderr, "Warning: Unable to open the file \"%s\" ", filename);
126
127       if (strcmp(mode, "r") == 0)
128         fprintf(stderr, "for read!!!\n");
129       else if (strcmp(mode, "w") == 0)
130         fprintf(stderr, "for write!!!\n");
131     }
132   free( filename );
133
134   return(fi);
135 }
136
137 /* Get all names of sub-directories in a certain directory. */
138 /* Returns the number of sub-directories found. */
139 /* Note: The user has to free the allocated space. */
140 string_list_type dsubdirs(const char *rel_path,const  char* expected_file)
141 {
142   DIR *dirStructP;
143   struct dirent *direntp;
144   string_list_type sdirs;
145   char filename[1024];
146   char path[1024];
147
148   string_list_init(&sdirs);
149   sprintf(path,"%s/%s",st_dir,rel_path);
150   if((dirStructP = opendir(path)) != NULL)
151     {
152       while((direntp = readdir(dirStructP)) != NULL)
153         {
154           char absolute_filename[1024];
155           struct stat buf;
156
157           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
158
159           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
160             {
161               if(expected_file != NULL)
162                 {
163                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
164                   if(!faccessible(filename))
165                     continue;
166                 }
167
168               string_list_add_item(&sdirs,direntp->d_name);
169             }
170         }
171       closedir(dirStructP);
172     }
173
174   sprintf(path,"%s/%s",datadir.c_str(),rel_path);
175   if((dirStructP = opendir(path)) != NULL)
176     {
177       while((direntp = readdir(dirStructP)) != NULL)
178         {
179           char absolute_filename[1024];
180           struct stat buf;
181
182           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
183
184           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
185             {
186               if(expected_file != NULL)
187                 {
188                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
189                   if(!faccessible(filename))
190                     {
191                       continue;
192                     }
193                   else
194                     {
195                       sprintf(filename,"%s/%s/%s/%s",st_dir,rel_path,direntp->d_name,expected_file);
196                       if(faccessible(filename))
197                         continue;
198                     }
199                 }
200
201               string_list_add_item(&sdirs,direntp->d_name);
202             }
203         }
204       closedir(dirStructP);
205     }
206
207   return sdirs;
208 }
209
210 string_list_type dfiles(const char *rel_path, const  char* glob, const  char* exception_str)
211 {
212   DIR *dirStructP;
213   struct dirent *direntp;
214   string_list_type sdirs;
215   char path[1024];
216
217   string_list_init(&sdirs);
218   sprintf(path,"%s/%s",st_dir,rel_path);
219   if((dirStructP = opendir(path)) != NULL)
220     {
221       while((direntp = readdir(dirStructP)) != NULL)
222         {
223           char absolute_filename[1024];
224           struct stat buf;
225
226           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
227
228           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
229             {
230               if(exception_str != NULL)
231                 {
232                   if(strstr(direntp->d_name,exception_str) != NULL)
233                     continue;
234                 }
235               if(glob != NULL)
236                 if(strstr(direntp->d_name,glob) == NULL)
237                   continue;
238
239               string_list_add_item(&sdirs,direntp->d_name);
240             }
241         }
242       closedir(dirStructP);
243     }
244
245   sprintf(path,"%s/%s",datadir.c_str(),rel_path);
246   if((dirStructP = opendir(path)) != NULL)
247     {
248       while((direntp = readdir(dirStructP)) != NULL)
249         {
250           char absolute_filename[1024];
251           struct stat buf;
252
253           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
254
255           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
256             {
257               if(exception_str != NULL)
258                 {
259                   if(strstr(direntp->d_name,exception_str) != NULL)
260                     continue;
261                 }
262               if(glob != NULL)
263                 if(strstr(direntp->d_name,glob) == NULL)
264                   continue;
265
266               string_list_add_item(&sdirs,direntp->d_name);
267             }
268         }
269       closedir(dirStructP);
270     }
271
272   return sdirs;
273 }
274
275 void free_strings(char **strings, int num)
276 {
277   int i;
278   for(i=0; i < num; ++i)
279     free(strings[i]);
280 }
281
282 /* --- SETUP --- */
283 /* Set SuperTux configuration and save directories */
284 void st_directory_setup(void)
285 {
286   char *home;
287   char str[1024];
288   /* Get home directory (from $HOME variable)... if we can't determine it,
289      use the current directory ("."): */
290   if (getenv("HOME") != NULL)
291     home = getenv("HOME");
292   else
293     home = ".";
294
295   st_dir = (char *) malloc(sizeof(char) * (strlen(home) +
296                                            strlen("/.supertux") + 1));
297   strcpy(st_dir, home);
298   strcat(st_dir, "/.supertux");
299
300   /* Remove .supertux config-file from old SuperTux versions */
301   if(faccessible(st_dir))
302     {
303       remove
304         (st_dir);
305     }
306
307   st_save_dir = (char *) malloc(sizeof(char) * (strlen(st_dir) + strlen("/save") + 1));
308
309   strcpy(st_save_dir,st_dir);
310   strcat(st_save_dir,"/save");
311
312   /* Create them. In the case they exist they won't destroy anything. */
313   mkdir(st_dir, 0755);
314   mkdir(st_save_dir, 0755);
315
316   sprintf(str, "%s/levels", st_dir);
317   mkdir(str, 0755);
318
319   // User has not that a datadir, so we try some magic
320   if (datadir.empty())
321     {
322 #ifndef WIN32
323       // Detect datadir
324       char exe_file[PATH_MAX];
325       if (readlink("/proc/self/exe", exe_file, PATH_MAX) < 0)
326         {
327           puts("Couldn't read /proc/self/exe, using default path: " DATA_PREFIX);
328           datadir = DATA_PREFIX;
329         }
330       else
331         {
332           std::string exedir = std::string(dirname(exe_file)) + "/";
333           
334           datadir = exedir + "../data/"; // SuperTux run from source dir
335           if (access(datadir.c_str(), F_OK) != 0)
336             {
337               datadir = exedir + "../share/supertux/"; // SuperTux run from PATH
338               if (access(datadir.c_str(), F_OK) != 0) 
339                 { // If all fails, fall back to compiled path
340                   datadir = DATA_PREFIX; 
341                 }
342             }
343         }
344 #else
345   datadir = DATA_PREFIX;
346 #endif
347     }
348   printf("Datadir: %s\n", datadir.c_str());
349 }
350
351 /* Create and setup menus. */
352 void st_menu(void)
353 {
354   main_menu      = new Menu();
355   options_menu   = new Menu();
356   options_controls_menu   = new Menu();
357   load_game_menu = new Menu();
358   save_game_menu = new Menu();
359   game_menu      = new Menu();
360   highscore_menu = new Menu();
361
362   main_menu->set_pos(screen->w/2, 335);
363   main_menu->additem(MN_ACTION,"Start Game",0,0);
364   main_menu->additem(MN_GOTO,"Load Game",0,load_game_menu);
365   main_menu->additem(MN_GOTO,"Options",0,options_menu);
366   main_menu->additem(MN_ACTION,"Level editor",0,0);
367   main_menu->additem(MN_ACTION,"Credits",0,0);
368   main_menu->additem(MN_ACTION,"Quit",0,0);
369
370   options_menu->additem(MN_LABEL,"Options",0,0);
371   options_menu->additem(MN_HL,"",0,0);
372   options_menu->additem(MN_TOGGLE,"Fullscreen",use_fullscreen,0);
373   if(audio_device)
374     {
375       options_menu->additem(MN_TOGGLE,"Sound     ",use_sound,0);
376       options_menu->additem(MN_TOGGLE,"Music     ",use_music,0);
377     }
378   else
379     {
380       options_menu->additem(MN_DEACTIVE,"Sound     ",use_sound,0);
381       options_menu->additem(MN_DEACTIVE,"Music     ",use_music,0);
382     }
383   options_menu->additem(MN_TOGGLE,"Show FPS  ",show_fps,0);
384   options_menu->additem(MN_GOTO,"Controls  ",0,options_controls_menu);
385   options_menu->additem(MN_HL,"",0,0);
386   options_menu->additem(MN_BACK,"Back",0,0);
387   
388   options_controls_menu->additem(MN_LABEL,"Controls",0,0);
389   options_controls_menu->additem(MN_HL,"",0,0);
390   options_controls_menu->additem(MN_CONTROLFIELD,"Move Right",tux.keymap.right,0);
391   options_controls_menu->additem(MN_HL,"",0,0);
392   options_controls_menu->additem(MN_BACK,"Back",0,0);
393
394   load_game_menu->additem(MN_LABEL,"Load Game",0,0);
395   load_game_menu->additem(MN_HL,"",0,0);
396   load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0);
397   load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0);
398   load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0);
399   load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0);
400   load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0);
401   load_game_menu->additem(MN_HL,"",0,0);
402   load_game_menu->additem(MN_BACK,"Back",0,0);
403
404   save_game_menu->additem(MN_LABEL,"Save Game",0,0);
405   save_game_menu->additem(MN_HL,"",0,0);
406   save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0);
407   save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0);
408   save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0);
409   save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0);
410   save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0);
411   save_game_menu->additem(MN_HL,"",0,0);
412   save_game_menu->additem(MN_BACK,"Back",0,0);
413
414   game_menu->additem(MN_LABEL,"InGame Menu",0,0);
415   game_menu->additem(MN_HL,"",0,0);
416   game_menu->additem(MN_ACTION,"Return To Game",0,0);
417   game_menu->additem(MN_GOTO,"Save Game",0,save_game_menu);
418   game_menu->additem(MN_GOTO,"Load Game",0,load_game_menu);
419   game_menu->additem(MN_GOTO,"Options",0,options_menu);
420   game_menu->additem(MN_HL,"",0,0);
421   game_menu->additem(MN_ACTION,"Quit Game",0,0);
422
423   highscore_menu->additem(MN_TEXTFIELD,"Enter your name:",0,0);
424 }
425
426 void update_load_save_game_menu(Menu* pmenu, int load)
427 {
428   for(int i = 2; i < 7; ++i)
429     {
430       char *tmp;
431       slotinfo(&tmp,i-1);
432       if(load && strlen(tmp) == strlen("Slot X - Free") )
433         pmenu->item[i].kind = MN_DEACTIVE;
434       else
435         pmenu->item[i].kind = MN_ACTION;
436       menu_item_change_text(&pmenu->item[i],tmp);
437       free(tmp);
438     }
439 }
440
441 void process_save_load_game_menu(int save)
442 {
443   int slot;
444   switch (slot = (save ? save_game_menu->check() : load_game_menu->check()))
445     {
446     default:
447       if(slot != -1)
448         {
449           if(save)
450             {
451               savegame(slot - 1);
452             }
453           else
454             {
455               if (game_started)
456                 {
457                   gameloop("default",slot - 1,ST_GL_LOAD_GAME);
458                   show_menu = true;
459                   Menu::set_current(main_menu);
460                 }
461               else
462                 loadgame(slot - 1);
463             }
464           st_pause_ticks_stop();
465         }
466       break;
467     }
468 }
469
470 /* Handle changes made to global settings in the options menu. */
471 void process_options_menu(void)
472 {
473   switch (options_menu->check())
474     {
475     case 2:
476       if(use_fullscreen != options_menu->item[2].toggled)
477         {
478           use_fullscreen = !use_fullscreen;
479           st_video_setup();
480         }
481       break;
482     case 3:
483       if(use_sound != options_menu->item[3].toggled)
484         use_sound = !use_sound;
485       break;
486     case 4:
487       if(use_music != options_menu->item[4].toggled)
488         {
489           if(use_music)
490             {
491               if(playing_music())
492                 {
493                   halt_music();
494                 }
495               use_music = false;
496             }
497           else
498             {
499               use_music = true;
500               if (!playing_music())
501                 {
502                   play_current_music();
503                 }
504             }
505         }
506       break;
507     case 5:
508       if(show_fps != options_menu->item[5].toggled)
509         show_fps = !show_fps;
510       break;
511     }
512 }
513
514 void st_general_setup(void)
515 {
516   /* Seed random number generator: */
517
518   srand(SDL_GetTicks());
519
520   /* Set icon image: */
521
522   seticon();
523
524   /* Unicode needed for input handling: */
525
526   SDL_EnableUNICODE(1);
527
528   /* Load global images: */
529
530   text_load(&black_text, datadir + "/images/status/letters-black.png", TEXT_TEXT, 16,18);
531   text_load(&gold_text,datadir + "/images/status/letters-gold.png", TEXT_TEXT, 16,18);
532   text_load(&blue_text,datadir + "/images/status/letters-blue.png", TEXT_TEXT, 16,18);
533   text_load(&red_text,datadir + "/images/status/letters-red.png", TEXT_TEXT, 16,18);
534   text_load(&white_text,datadir + "/images/status/letters-white.png", TEXT_TEXT, 16,18);
535   text_load(&white_small_text,datadir + "/images/status/letters-white-small.png", TEXT_TEXT, 8,9);
536   text_load(&white_big_text,datadir + "/images/status/letters-white-big.png", TEXT_TEXT, 20,23);
537   text_load(&yellow_nums,datadir + "/images/status/numbers.png", TEXT_NUM, 32,32);
538
539   /* Load GUI/menu images: */
540   texture_load(&checkbox, datadir + "/images/status/checkbox.png", USE_ALPHA);
541   texture_load(&checkbox_checked, datadir + "/images/status/checkbox-checked.png", USE_ALPHA);
542   texture_load(&back, datadir + "/images/status/back.png", USE_ALPHA);
543   texture_load(&arrow_left, datadir + "/images/icons/left.png", USE_ALPHA);
544   texture_load(&arrow_right, datadir + "/images/icons/right.png", USE_ALPHA);
545
546   /* Load the mouse-cursor */
547   mouse_cursor = new MouseCursor( datadir + "/images/status/mousecursor.png",1);
548   
549 }
550
551 void st_general_free(void)
552 {
553
554   /* Free global images: */
555
556   text_free(&black_text);
557   text_free(&gold_text);
558   text_free(&white_text);
559   text_free(&blue_text);
560   text_free(&red_text);
561   text_free(&white_small_text);
562   text_free(&white_big_text);
563
564   /* Free GUI/menu images: */
565   texture_free(&checkbox);
566   texture_free(&checkbox_checked);
567   texture_free(&back);
568   texture_free(&arrow_left);
569   texture_free(&arrow_right);
570
571   /* Free mouse-cursor */
572   delete mouse_cursor;
573   
574   /* Free menus */
575   delete main_menu;
576   delete game_menu;
577   delete options_menu;
578   delete highscore_menu;
579   delete save_game_menu;
580   delete load_game_menu;
581 }
582
583 void st_video_setup(void)
584 {
585
586   if(screen != NULL)
587     SDL_FreeSurface(screen);
588
589   /* Init SDL Video: */
590
591   if (SDL_Init(SDL_INIT_VIDEO) < 0)
592     {
593       fprintf(stderr,
594               "\nError: I could not initialize video!\n"
595               "The Simple DirectMedia error that occured was:\n"
596               "%s\n\n", SDL_GetError());
597       exit(1);
598     }
599
600   /* Open display: */
601
602   if(use_gl)
603     st_video_setup_gl();
604   else
605     st_video_setup_sdl();
606
607   texture_setup();
608
609   /* Set window manager stuff: */
610
611   SDL_WM_SetCaption("Super Tux", "Super Tux");
612
613 }
614
615 void st_video_setup_sdl(void)
616 {
617   SDL_FreeSurface(screen);
618
619   if (use_fullscreen)
620     {
621       screen = SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN ) ; /* | SDL_HWSURFACE); */
622       if (screen == NULL)
623         {
624           fprintf(stderr,
625                   "\nWarning: I could not set up fullscreen video for "
626                   "640x480 mode.\n"
627                   "The Simple DirectMedia error that occured was:\n"
628                   "%s\n\n", SDL_GetError());
629           use_fullscreen = false;
630         }
631     }
632   else
633     {
634       screen = SDL_SetVideoMode(640, 480, 0, SDL_HWSURFACE | SDL_DOUBLEBUF );
635
636       if (screen == NULL)
637         {
638           fprintf(stderr,
639                   "\nError: I could not set up video for 640x480 mode.\n"
640                   "The Simple DirectMedia error that occured was:\n"
641                   "%s\n\n", SDL_GetError());
642           exit(1);
643         }
644     }
645 }
646
647 void st_video_setup_gl(void)
648 {
649 #ifndef NOOPENGL
650
651   SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
652   SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
653   SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
654   SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
655   SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
656
657   if (use_fullscreen)
658     {
659       screen = SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN | SDL_OPENGL) ; /* | SDL_HWSURFACE); */
660       if (screen == NULL)
661         {
662           fprintf(stderr,
663                   "\nWarning: I could not set up fullscreen video for "
664                   "640x480 mode.\n"
665                   "The Simple DirectMedia error that occured was:\n"
666                   "%s\n\n", SDL_GetError());
667           use_fullscreen = false;
668         }
669     }
670   else
671     {
672       screen = SDL_SetVideoMode(640, 480, 0, SDL_OPENGL);
673
674       if (screen == NULL)
675         {
676           fprintf(stderr,
677                   "\nError: I could not set up video for 640x480 mode.\n"
678                   "The Simple DirectMedia error that occured was:\n"
679                   "%s\n\n", SDL_GetError());
680           exit(1);
681         }
682     }
683
684   /*
685    * Set up OpenGL for 2D rendering.
686    */
687   glDisable(GL_DEPTH_TEST);
688   glDisable(GL_CULL_FACE);
689
690   glViewport(0, 0, screen->w, screen->h);
691   glMatrixMode(GL_PROJECTION);
692   glLoadIdentity();
693   glOrtho(0, screen->w, screen->h, 0, -1.0, 1.0);
694
695   glMatrixMode(GL_MODELVIEW);
696   glLoadIdentity();
697   glTranslatef(0.0f, 0.0f, 0.0f);
698
699 #endif
700
701 }
702
703 void st_joystick_setup(void)
704 {
705
706   /* Init Joystick: */
707
708   use_joystick = true;
709
710   if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
711     {
712       fprintf(stderr, "Warning: I could not initialize joystick!\n"
713               "The Simple DirectMedia error that occured was:\n"
714               "%s\n\n", SDL_GetError());
715
716       use_joystick = false;
717     }
718   else
719     {
720       /* Open joystick: */
721       if (SDL_NumJoysticks() <= 0)
722         {
723           fprintf(stderr, "Warning: No joysticks are available.\n");
724
725           use_joystick = false;
726         }
727       else
728         {
729           js = SDL_JoystickOpen(joystick_num);
730
731           if (js == NULL)
732             {
733               fprintf(stderr, "Warning: Could not open joystick %d.\n"
734                       "The Simple DirectMedia error that occured was:\n"
735                       "%s\n\n", joystick_num, SDL_GetError());
736
737               use_joystick = false;
738             }
739           else
740             {
741               /* Check for proper joystick configuration: */
742
743               if (SDL_JoystickNumAxes(js) < 2)
744                 {
745                   fprintf(stderr,
746                           "Warning: Joystick does not have enough axes!\n");
747
748                   use_joystick = false;
749                 }
750               else
751                 {
752                   if (SDL_JoystickNumButtons(js) < 2)
753                     {
754                       fprintf(stderr,
755                               "Warning: "
756                               "Joystick does not have enough buttons!\n");
757
758                       use_joystick = false;
759                     }
760                 }
761             }
762         }
763     }
764 }
765
766 void st_audio_setup(void)
767 {
768
769   /* Init SDL Audio silently even if --disable-sound : */
770
771   if (audio_device)
772     {
773       if (SDL_Init(SDL_INIT_AUDIO) < 0)
774         {
775           /* only print out message if sound or music
776              was not disabled at command-line
777            */
778           if (use_sound || use_music)
779             {
780               fprintf(stderr,
781                       "\nWarning: I could not initialize audio!\n"
782                       "The Simple DirectMedia error that occured was:\n"
783                       "%s\n\n", SDL_GetError());
784             }
785           /* keep the programming logic the same :-)
786              because in this case, use_sound & use_music' values are ignored
787              when there's no available audio device
788           */
789           use_sound = false;
790           use_music = false;
791           audio_device = false;
792         }
793     }
794
795
796   /* Open sound silently regarless the value of "use_sound": */
797
798   if (audio_device)
799     {
800       if (open_audio(44100, AUDIO_S16, 2, 2048) < 0)
801         {
802           /* only print out message if sound or music
803              was not disabled at command-line
804            */
805           if (use_sound || use_music)
806             {
807               fprintf(stderr,
808                       "\nWarning: I could not set up audio for 44100 Hz "
809                       "16-bit stereo.\n"
810                       "The Simple DirectMedia error that occured was:\n"
811                       "%s\n\n", SDL_GetError());
812             }
813           use_sound = false;
814           use_music = false;
815           audio_device = false;
816         }
817     }
818
819 }
820
821
822 /* --- SHUTDOWN --- */
823
824 void st_shutdown(void)
825 {
826   close_audio();
827   SDL_Quit();
828   saveconfig();
829 }
830
831 /* --- ABORT! --- */
832
833 void st_abort(const std::string& reason, const std::string& details)
834 {
835   fprintf(stderr, "\nError: %s\n%s\n\n", reason.c_str(), details.c_str());
836   st_shutdown();
837   abort();
838 }
839
840
841 /* Set Icon (private) */
842
843 void seticon(void)
844 {
845   int masklen;
846   Uint8 * mask;
847   SDL_Surface * icon;
848
849
850   /* Load icon into a surface: */
851
852   icon = IMG_Load((datadir + "/images/icon.png").c_str());
853   if (icon == NULL)
854     {
855       fprintf(stderr,
856               "\nError: I could not load the icon image: %s%s\n"
857               "The Simple DirectMedia error that occured was:\n"
858               "%s\n\n", datadir.c_str(), "/images/icon.png", SDL_GetError());
859       exit(1);
860     }
861
862
863   /* Create mask: */
864
865   masklen = (((icon -> w) + 7) / 8) * (icon -> h);
866   mask = (Uint8*) malloc(masklen * sizeof(Uint8));
867   memset(mask, 0xFF, masklen);
868
869
870   /* Set icon: */
871
872   SDL_WM_SetIcon(icon, mask);
873
874
875   /* Free icon surface & mask: */
876
877   free(mask);
878   SDL_FreeSurface(icon);
879 }
880
881
882 /* Parse command-line arguments: */
883
884 void parseargs(int argc, char * argv[])
885 {
886   int i;
887
888   loadconfig();
889
890   /* Parse arguments: */
891
892   for (i = 1; i < argc; i++)
893     {
894       if (strcmp(argv[i], "--fullscreen") == 0 ||
895           strcmp(argv[i], "-f") == 0)
896         {
897           /* Use full screen: */
898
899           use_fullscreen = true;
900         }
901       else if (strcmp(argv[i], "--joystick") == 0 || strcmp(argv[i], "-j") == 0)
902         {
903           assert(i+1 < argc);
904           joystick_num = atoi(argv[++i]);
905         }
906       else if (strcmp(argv[i], "--worldmap") == 0)
907         {
908           launch_worldmap_mode = true;
909         }
910       else if (strcmp(argv[i], "--datadir") == 0 
911                || strcmp(argv[i], "-d") == 0 )
912         {
913           assert(i+1 < argc);
914           datadir = argv[++i];
915         }
916       else if (strcmp(argv[i], "--show-fps") == 0)
917         {
918           /* Use full screen: */
919
920           show_fps = true;
921         }
922       else if (strcmp(argv[i], "--opengl") == 0 ||
923                strcmp(argv[i], "-gl") == 0)
924         {
925 #ifndef NOOPENGL
926           /* Use OpengGL: */
927
928           use_gl = true;
929 #endif
930         }
931       else if (strcmp(argv[i], "--sdl") == 0)
932           {
933             use_gl = false;
934           }
935       else if (strcmp(argv[i], "--usage") == 0)
936         {
937           /* Show usage: */
938
939           usage(argv[0], 0);
940         }
941       else if (strcmp(argv[i], "--version") == 0)
942         {
943           /* Show version: */
944
945           printf("Super Tux - version " VERSION "\n");
946           exit(0);
947         }
948       else if (strcmp(argv[i], "--disable-sound") == 0)
949         {
950           /* Disable the compiled in sound feature */
951           printf("Sounds disabled \n");
952           use_sound = false;
953         }
954       else if (strcmp(argv[i], "--disable-music") == 0)
955         {
956           /* Disable the compiled in sound feature */
957           printf("Music disabled \n");
958           use_music = false;
959         }
960       else if (strcmp(argv[i], "--debug-mode") == 0)
961         {
962           /* Enable the debug-mode */
963           debug_mode = true;
964
965         }
966       else if (strcmp(argv[i], "--help") == 0)
967         {     /* Show help: */
968           puts("Super Tux " VERSION "\n"
969                "  Please see the file \"README.txt\" for more details.\n");
970           printf("Usage: %s [OPTIONS] FILENAME\n\n", argv[0]);
971           puts("Display Options:\n"
972                "  --fullscreen        Run in fullscreen mode.\n"
973                "  --opengl            If opengl support was compiled in, this will enable\n"
974                "                      the EXPERIMENTAL OpenGL mode.\n"
975                "  --sdl               Use non-opengl renderer\n"
976                "\n"
977                "Sound Options:\n"
978                "  --disable-sound     If sound support was compiled in,  this will\n"
979                "                      disable sound for this session of the game.\n"
980                "  --disable-music     Like above, but this will disable music.\n"
981                "\n"
982                "Misc Options:\n"
983                "  -j, --joystick NUM  Use joystick NUM (default: 0)\n" 
984                "  --worldmap          Start in worldmap-mode (EXPERIMENTAL)\n"          
985                "  -d, --datadir DIR   Load Game data from DIR (default: automatic)\n"
986                "  --debug-mode        Enables the debug-mode, which is useful for developers.\n"
987                "  --help              Display a help message summarizing command-line\n"
988                "                      options, license and game controls.\n"
989                "  --usage             Display a brief message summarizing command-line options.\n"
990                "  --version           Display the version of SuperTux you're running.\n\n"
991                );
992           exit(0);
993         }
994       else if (argv[i][0] != '-')
995         {
996           level_startup_file = argv[i];
997         }
998       else
999         {
1000           /* Unknown - complain! */
1001
1002           usage(argv[0], 1);
1003         }
1004     }
1005 }
1006
1007
1008 /* Display usage: */
1009
1010 void usage(char * prog, int ret)
1011 {
1012   FILE * fi;
1013
1014
1015   /* Determine which stream to write to: */
1016
1017   if (ret == 0)
1018     fi = stdout;
1019   else
1020     fi = stderr;
1021
1022
1023   /* Display the usage message: */
1024
1025   fprintf(fi, "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--debug-mode] | [--usage | --help | --version] [--worldmap] FILENAME\n",
1026           prog);
1027
1028
1029   /* Quit! */
1030
1031   exit(ret);
1032 }
1033