4a58f76c61132955610cd9748dd4e48784bd4874
[supertux.git] / src / setup.cpp
1 //  $Id$
2 //
3 //  SuperTux -  A Jump'n Run
4 //  Copyright (C) 2000 Bill Kendrick <bill@newbreedsoftware.com>
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19
20 #include <cassert>
21 #include <cstdio>
22 #include <iostream>
23 #include <cstdio>
24 #include <cstdlib>
25 #include <cstring>
26 #include <cerrno>
27 #include <unistd.h>
28
29 #include "SDL.h"
30 #include "SDL_image.h"
31 #ifndef NOOPENGL
32 #include "SDL_opengl.h"
33 #endif
34
35 #include <sys/stat.h>
36 #include <sys/types.h>
37 #include <dirent.h>
38 #ifndef WIN32
39 #include <libgen.h>
40 #endif
41
42 #include <cctype>
43
44 #include "defines.h"
45 #include "globals.h"
46 #include "setup.h"
47 #include "screen/screen.h"
48 #include "screen/surface.h"
49 #include "menu.h"
50 #include "gameloop.h"
51 #include "configfile.h"
52 #include "scene.h"
53 #include "worldmap.h"
54 #include "resources.h"
55 #include "intro.h"
56 #include "sound_manager.h"
57 #include "gettext.h"
58
59 #include "player.h"
60
61 #ifdef WIN32
62 #define mkdir(dir, mode)    mkdir(dir)
63 // on win32 we typically don't want LFS paths
64 #undef DATA_PREFIX
65 #define DATA_PREFIX "./data/"
66 #endif
67
68 /* Screen proprities: */
69 /* Don't use this to test for the actual screen sizes. Use screen->w/h instead! */
70 #define SCREEN_W 800
71 #define SCREEN_H 600
72
73 /* Local function prototypes: */
74
75 void seticon(void);
76 void usage(char * prog, int ret);
77
78 /* Does the given file exist and is it accessible? */
79 int faccessible(const char *filename)
80 {
81   struct stat filestat;
82   if (stat(filename, &filestat) == -1)
83     {
84       return false;
85     }
86   else
87     {
88       if(S_ISREG(filestat.st_mode))
89         return true;
90       else
91         return false;
92     }
93 }
94
95 /* Can we write to this location? */
96 int fwriteable(const char *filename)
97 {
98   FILE* fi;
99   fi = fopen(filename, "wa");
100   if (fi == NULL)
101     {
102       return false;
103     }
104   return true;
105 }
106
107 /* Makes sure a directory is created in either the SuperTux home directory or the SuperTux base directory.*/
108 int fcreatedir(const char* relative_dir)
109 {
110   char path[1024];
111   snprintf(path, 1024, "%s/%s/", st_dir, relative_dir);
112   if(mkdir(path,0755) != 0)
113     {
114       snprintf(path, 1024, "%s/%s/", datadir.c_str(), relative_dir);
115       if(mkdir(path,0755) != 0)
116         {
117           return false;
118         }
119       else
120         {
121           return true;
122         }
123     }
124   else
125     {
126       return true;
127     }
128 }
129
130 FILE * opendata(const char * rel_filename, const char * mode)
131 {
132   char * filename = NULL;
133   FILE * fi;
134
135   filename = (char *) malloc(sizeof(char) * (strlen(st_dir) +
136                                              strlen(rel_filename) + 1));
137
138   strcpy(filename, st_dir);
139   /* Open the high score file: */
140
141   strcat(filename, rel_filename);
142
143   /* Try opening the file: */
144   fi = fopen(filename, mode);
145
146   if (fi == NULL)
147     {
148       fprintf(stderr, "Warning: Unable to open the file \"%s\" ", filename);
149
150       if (strcmp(mode, "r") == 0)
151         fprintf(stderr, "for read!!!\n");
152       else if (strcmp(mode, "w") == 0)
153         fprintf(stderr, "for write!!!\n");
154     }
155   free( filename );
156
157   return(fi);
158 }
159
160 /* Get all names of sub-directories in a certain directory. */
161 /* Returns the number of sub-directories found. */
162 /* Note: The user has to free the allocated space. */
163 string_list_type dsubdirs(const char *rel_path,const  char* expected_file)
164 {
165   DIR *dirStructP;
166   struct dirent *direntp;
167   string_list_type sdirs;
168   char filename[1024];
169   char path[1024];
170
171   string_list_init(&sdirs);
172   sprintf(path,"%s/%s",st_dir,rel_path);
173   if((dirStructP = opendir(path)) != NULL)
174     {
175       while((direntp = readdir(dirStructP)) != NULL)
176         {
177           char absolute_filename[1024];
178           struct stat buf;
179
180           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
181
182           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
183             {
184               if(expected_file != NULL)
185                 {
186                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
187                   if(!faccessible(filename))
188                     continue;
189                 }
190
191               string_list_add_item(&sdirs,direntp->d_name);
192             }
193         }
194       closedir(dirStructP);
195     }
196
197   sprintf(path,"%s/%s",datadir.c_str(),rel_path);
198   if((dirStructP = opendir(path)) != NULL)
199     {
200       while((direntp = readdir(dirStructP)) != NULL)
201         {
202           char absolute_filename[1024];
203           struct stat buf;
204
205           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
206
207           if (stat(absolute_filename, &buf) == 0 && S_ISDIR(buf.st_mode))
208             {
209               if(expected_file != NULL)
210                 {
211                   sprintf(filename,"%s/%s/%s",path,direntp->d_name,expected_file);
212                   if(!faccessible(filename))
213                     {
214                       continue;
215                     }
216                   else
217                     {
218                       sprintf(filename,"%s/%s/%s/%s",st_dir,rel_path,direntp->d_name,expected_file);
219                       if(faccessible(filename))
220                         continue;
221                     }
222                 }
223
224               string_list_add_item(&sdirs,direntp->d_name);
225             }
226         }
227       closedir(dirStructP);
228     }
229
230   return sdirs;
231 }
232
233 string_list_type dfiles(const char *rel_path, const  char* glob, const  char* exception_str)
234 {
235   DIR *dirStructP;
236   struct dirent *direntp;
237   string_list_type sdirs;
238   char path[1024];
239
240   string_list_init(&sdirs);
241   sprintf(path,"%s/%s",st_dir,rel_path);
242   if((dirStructP = opendir(path)) != NULL)
243     {
244       while((direntp = readdir(dirStructP)) != NULL)
245         {
246           char absolute_filename[1024];
247           struct stat buf;
248
249           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
250
251           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
252             {
253               if(exception_str != NULL)
254                 {
255                   if(strstr(direntp->d_name,exception_str) != NULL)
256                     continue;
257                 }
258               if(glob != NULL)
259                 if(strstr(direntp->d_name,glob) == NULL)
260                   continue;
261
262               string_list_add_item(&sdirs,direntp->d_name);
263             }
264         }
265       closedir(dirStructP);
266     }
267
268   sprintf(path,"%s/%s",datadir.c_str(),rel_path);
269   if((dirStructP = opendir(path)) != NULL)
270     {
271       while((direntp = readdir(dirStructP)) != NULL)
272         {
273           char absolute_filename[1024];
274           struct stat buf;
275
276           sprintf(absolute_filename, "%s/%s", path, direntp->d_name);
277
278           if (stat(absolute_filename, &buf) == 0 && S_ISREG(buf.st_mode))
279             {
280               if(exception_str != NULL)
281                 {
282                   if(strstr(direntp->d_name,exception_str) != NULL)
283                     continue;
284                 }
285               if(glob != NULL)
286                 if(strstr(direntp->d_name,glob) == NULL)
287                   continue;
288
289               string_list_add_item(&sdirs,direntp->d_name);
290             }
291         }
292       closedir(dirStructP);
293     }
294
295   return sdirs;
296 }
297
298 void free_strings(char **strings, int num)
299 {
300   int i;
301   for(i=0; i < num; ++i)
302     free(strings[i]);
303 }
304
305 /* --- SETUP --- */
306 /* Set SuperTux configuration and save directories */
307 void st_directory_setup(void)
308 {
309   char *home;
310   char str[1024];
311   /* Get home directory (from $HOME variable)... if we can't determine it,
312      use the current directory ("."): */
313   if (getenv("HOME") != NULL)
314     home = getenv("HOME");
315   else
316     home = ".";
317
318   st_dir = (char *) malloc(sizeof(char) * (strlen(home) +
319                                            strlen("/.supertux") + 1));
320   strcpy(st_dir, home);
321   strcat(st_dir, "/.supertux");
322
323   /* Remove .supertux config-file from old SuperTux versions */
324   if(faccessible(st_dir))
325     {
326       remove
327         (st_dir);
328     }
329
330   st_save_dir = (char *) malloc(sizeof(char) * (strlen(st_dir) + strlen("/save") + 1));
331
332   strcpy(st_save_dir,st_dir);
333   strcat(st_save_dir,"/save");
334
335   /* Create them. In the case they exist they won't destroy anything. */
336   mkdir(st_dir, 0755);
337   mkdir(st_save_dir, 0755);
338
339   sprintf(str, "%s/levels", st_dir);
340   mkdir(str, 0755);
341
342   // User has not that a datadir, so we try some magic
343   if (datadir.empty())
344     {
345 #ifndef WIN32
346       // Detect datadir
347       char exe_file[PATH_MAX];
348       if (readlink("/proc/self/exe", exe_file, PATH_MAX) < 0)
349         {
350           puts("Couldn't read /proc/self/exe, using default path: " DATA_PREFIX);
351           datadir = DATA_PREFIX;
352         }
353       else
354         {
355           std::string exedir = std::string(dirname(exe_file)) + "/";
356           
357           datadir = exedir + "../data"; // SuperTux run from source dir
358           if (access(datadir.c_str(), F_OK) != 0)
359             {
360               datadir = exedir + "../share/supertux"; // SuperTux run from PATH
361               if (access(datadir.c_str(), F_OK) != 0) 
362                 { // If all fails, fall back to compiled path
363                   datadir = DATA_PREFIX; 
364                 }
365             }
366         }
367 #else
368   datadir = DATA_PREFIX;
369 #endif
370     }
371   printf("Datadir: %s\n", datadir.c_str());
372 }
373
374 /* Create and setup menus. */
375 void st_menu(void)
376 {
377   main_menu      = new Menu();
378   options_menu   = new Menu();
379   options_keys_menu     = new Menu();
380   options_joystick_menu = new Menu();
381   load_game_menu = new Menu();
382   save_game_menu = new Menu();
383   game_menu      = new Menu();
384   highscore_menu = new Menu();
385   contrib_menu   = new Menu();
386   contrib_subset_menu   = new Menu();
387   worldmap_menu  = new Menu();
388
389   main_menu->set_pos(screen->w/2, 335);
390   main_menu->additem(MN_GOTO, _("Start Game"),0,load_game_menu, MNID_STARTGAME);
391   main_menu->additem(MN_GOTO, _("Contrib Levels"),0,contrib_menu, MNID_CONTRIB);
392   main_menu->additem(MN_GOTO, _("Options"),0,options_menu, MNID_OPTIONMENU);
393   main_menu->additem(MN_ACTION, _("Level Editor"),0,0, MNID_LEVELEDITOR);
394   main_menu->additem(MN_ACTION, _("Credits"),0,0, MNID_CREDITS);
395   main_menu->additem(MN_ACTION, _("Quit"),0,0, MNID_QUITMAINMENU);
396
397   options_menu->additem(MN_LABEL,_("Options"),0,0);
398   options_menu->additem(MN_HL,"",0,0);
399 #ifndef NOOPENGL
400   options_menu->additem(MN_TOGGLE,_("OpenGL    "),use_gl,0, MNID_OPENGL);
401 #else
402   options_menu->additem(MN_DEACTIVE,_("OpenGL (not supported)"),use_gl, 0, MNID_OPENGL);
403 #endif
404   options_menu->additem(MN_TOGGLE,_("Fullscreen"),use_fullscreen,0, MNID_FULLSCREEN);
405   if(audio_device)
406     {
407       options_menu->additem(MN_TOGGLE,_("Sound     "), use_sound,0, MNID_SOUND);
408       options_menu->additem(MN_TOGGLE,_("Music     "), use_music,0, MNID_MUSIC);
409     }
410   else
411     {
412       options_menu->additem(MN_DEACTIVE,_("Sound     "), false,0, MNID_SOUND);
413       options_menu->additem(MN_DEACTIVE,_("Music     "), false,0, MNID_MUSIC);
414     }
415   options_menu->additem(MN_TOGGLE,_("Show FPS  "),show_fps,0, MNID_SHOWFPS);
416   options_menu->additem(MN_GOTO,_("Setup Keys"),0,options_keys_menu);
417
418   if(use_joystick)
419     options_menu->additem(MN_GOTO,_("Setup Joystick"),0,options_joystick_menu);
420
421   options_menu->additem(MN_HL,"",0,0);
422   options_menu->additem(MN_BACK,_("Back"),0,0);
423   
424   options_keys_menu->additem(MN_LABEL,_("Keyboard Setup"),0,0);
425   options_keys_menu->additem(MN_HL,"",0,0);
426   options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Left move"), 0,0, 0,&keymap.left);
427   options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Right move"), 0,0, 0,&keymap.right);
428   options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Jump"), 0,0, 0,&keymap.jump);
429   options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Duck"), 0,0, 0,&keymap.duck);
430   options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Activate"), 0, 0, 0,
431           &keymap.activate);
432   options_keys_menu->additem(MN_CONTROLFIELD_KB,_("Power/Run"), 0,0, 0,&keymap.fire);
433   options_keys_menu->additem(MN_HL,"",0,0);
434   options_keys_menu->additem(MN_BACK,_("Back"),0,0);
435
436   if(use_joystick)
437     {
438     options_joystick_menu->additem(MN_LABEL,_("Joystick Setup"),0,0);
439     options_joystick_menu->additem(MN_HL,"",0,0);
440     //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"X axis", 0,0, 0,&joystick_keymap.x_axis);
441     //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"Y axis", 0,0, 0,&joystick_keymap.y_axis);
442     options_joystick_menu->additem(MN_CONTROLFIELD_JS,_("A button"), 0,0, 0,&joystick_keymap.a_button);
443     options_joystick_menu->additem(MN_CONTROLFIELD_JS,_("B button"), 0,0, 0,&joystick_keymap.b_button);
444     //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"Start", 0,0, 0,&joystick_keymap.start_button);
445     //options_joystick_menu->additem(MN_CONTROLFIELD_JS,"DeadZone", 0,0, 0,&joystick_keymap.dead_zone);
446     options_joystick_menu->additem(MN_HL,"",0,0);
447     options_joystick_menu->additem(MN_BACK,_("Back"),0,0);
448     }
449   
450   load_game_menu->additem(MN_LABEL,_("Start Game"),0,0);
451   load_game_menu->additem(MN_HL,"",0,0);
452   load_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
453   load_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
454   load_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
455   load_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
456   load_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
457   load_game_menu->additem(MN_HL,"",0,0);
458   load_game_menu->additem(MN_BACK,_("Back"),0,0);
459
460   save_game_menu->additem(MN_LABEL,_("Save Game"),0,0);
461   save_game_menu->additem(MN_HL,"",0,0);
462   save_game_menu->additem(MN_DEACTIVE,"Slot 1",0,0, 1);
463   save_game_menu->additem(MN_DEACTIVE,"Slot 2",0,0, 2);
464   save_game_menu->additem(MN_DEACTIVE,"Slot 3",0,0, 3);
465   save_game_menu->additem(MN_DEACTIVE,"Slot 4",0,0, 4);
466   save_game_menu->additem(MN_DEACTIVE,"Slot 5",0,0, 5);
467   save_game_menu->additem(MN_HL,"",0,0);
468   save_game_menu->additem(MN_BACK,"Back",0,0);
469
470   game_menu->additem(MN_LABEL,_("Pause"),0,0);
471   game_menu->additem(MN_HL,"",0,0);
472   game_menu->additem(MN_ACTION,_("Continue"),0,0,MNID_CONTINUE);
473   game_menu->additem(MN_GOTO,_("Options"),0,options_menu);
474   game_menu->additem(MN_HL,"",0,0);
475   game_menu->additem(MN_ACTION,_("Abort Level"),0,0,MNID_ABORTLEVEL);
476
477   worldmap_menu->additem(MN_LABEL,_("Pause"),0,0);
478   worldmap_menu->additem(MN_HL,"",0,0);
479   worldmap_menu->additem(MN_ACTION,_("Continue"),0,0,MNID_RETURNWORLDMAP);
480   worldmap_menu->additem(MN_GOTO,_("Options"),0,options_menu);
481   worldmap_menu->additem(MN_HL,"",0,0);
482   worldmap_menu->additem(MN_ACTION,_("Quit Game"),0,0,MNID_QUITWORLDMAP);
483
484   highscore_menu->additem(MN_TEXTFIELD,_("Enter your name:"),0,0);
485 }
486
487 void update_load_save_game_menu(Menu* pmenu)
488 {
489   for(int i = 2; i < 7; ++i)
490     {
491       // FIXME: Insert a real savegame struct/class here instead of
492       // doing string vodoo
493       std::string tmp = slotinfo(i - 1);
494       pmenu->item[i].kind = MN_ACTION;
495       pmenu->item[i].change_text(tmp.c_str());
496     }
497 }
498
499 bool process_load_game_menu()
500 {
501   int slot = load_game_menu->check();
502
503   if(slot != -1 && load_game_menu->get_item_by_id(slot).kind == MN_ACTION)
504     {
505       char slotfile[1024];
506       snprintf(slotfile, 1024, "%s/slot%d.stsg", st_save_dir, slot);
507
508       if (access(slotfile, F_OK) != 0)
509         {
510           draw_intro();
511         }
512
513       // shrink_fade(Point((screen->w/2),(screen->h/2)), 1000);
514       fadeout(256);
515       WorldMapNS::WorldMap worldmap;
516      
517       // Load the game or at least set the savegame_file variable
518       worldmap.loadgame(slotfile);
519
520       worldmap.display();
521       
522       Menu::set_current(main_menu);
523
524       st_pause_ticks_stop();
525       return true;
526     }
527   else
528     {
529       return false;
530     }
531 }
532
533 /* Handle changes made to global settings in the options menu. */
534 void process_options_menu(void)
535 {
536   switch (options_menu->check())
537     {
538     case MNID_OPENGL:
539 #ifndef NOOPENGL
540       if(use_gl != options_menu->isToggled(MNID_OPENGL))
541         {
542           use_gl = !use_gl;
543           st_video_setup();
544         }
545 #else
546       options_menu->get_item_by_id(MNID_OPENGL).toggled = false;
547 #endif
548       break;
549     case MNID_FULLSCREEN:
550       if(use_fullscreen != options_menu->isToggled(MNID_FULLSCREEN))
551         {
552           use_fullscreen = !use_fullscreen;
553           st_video_setup();
554         }
555       break;
556     case MNID_SOUND:
557       if(use_sound != options_menu->isToggled(MNID_SOUND))
558         use_sound = !use_sound;
559       break;
560     case MNID_MUSIC:
561       if(use_music != options_menu->isToggled(MNID_MUSIC))
562         {
563           use_music = !use_music;
564           sound_manager->enable_music(use_music);
565         }
566       break;
567     case MNID_SHOWFPS:
568       if(show_fps != options_menu->isToggled(MNID_SHOWFPS))
569         show_fps = !show_fps;
570       break;
571     }
572 }
573
574 void st_general_setup(void)
575 {
576   /* Seed random number generator: */
577
578   srand(SDL_GetTicks());
579
580   /* Set icon image: */
581
582   seticon();
583
584   /* Unicode needed for input handling: */
585
586   SDL_EnableUNICODE(1);
587
588   /* Load global images: */
589   gold_text = new Font(datadir + "/images/fonts/gold.png", Font::TEXT, 16,18);
590   blue_text = new Font(datadir + "/images/fonts/blue.png", Font::TEXT, 16,18,3);
591   white_text  = new Font(datadir + "/images/fonts/white.png",
592       Font::TEXT, 16,18);
593   white_small_text = new Font(datadir + "/images/fonts/white-small.png",
594           Font::TEXT, 8,9, 1);
595   white_big_text   = new Font(datadir + "/images/fonts/white-big.png",
596       Font::TEXT, 20,22, 3);
597   yellow_nums = new Font(datadir + "/images/fonts/numbers.png",
598       Font::NUM, 32,32);
599
600   /* Load GUI/menu images: */
601   checkbox = new Surface(datadir + "/images/status/checkbox.png", USE_ALPHA);
602   checkbox_checked = new Surface(datadir + "/images/status/checkbox-checked.png", USE_ALPHA);
603   back = new Surface(datadir + "/images/status/back.png", USE_ALPHA);
604   arrow_left = new Surface(datadir + "/images/icons/left.png", USE_ALPHA);
605   arrow_right = new Surface(datadir + "/images/icons/right.png", USE_ALPHA);
606
607   /* Load the mouse-cursor */
608   mouse_cursor = new MouseCursor( datadir + "/images/status/mousecursor.png",1);
609   MouseCursor::set_current(mouse_cursor);
610   
611 }
612
613 void st_general_free(void)
614 {
615
616   /* Free global images: */
617   delete gold_text;
618   delete white_text;
619   delete blue_text;
620   delete white_small_text;
621   delete white_big_text;
622   delete yellow_nums;
623
624   /* Free GUI/menu images: */
625   delete checkbox;
626   delete checkbox_checked;
627   delete back;
628   delete arrow_left;
629   delete arrow_right;
630
631   /* Free mouse-cursor */
632   delete mouse_cursor;
633   
634   /* Free menus */
635   delete main_menu;
636   delete game_menu;
637   delete options_menu;
638   delete options_keys_menu;
639   delete options_joystick_menu;
640   delete highscore_menu;
641   delete contrib_menu;
642   delete contrib_subset_menu;
643   delete worldmap_menu;
644   delete save_game_menu;
645   delete load_game_menu;
646 }
647
648 void st_video_setup(void)
649 {
650   /* Init SDL Video: */
651   if (SDL_Init(SDL_INIT_VIDEO) < 0)
652     {
653       fprintf(stderr,
654               "\nError: I could not initialize video!\n"
655               "The Simple DirectMedia error that occured was:\n"
656               "%s\n\n", SDL_GetError());
657       exit(1);
658     }
659
660   /* Open display: */
661   if(use_gl)
662     st_video_setup_gl();
663   else
664     st_video_setup_sdl();
665
666   Surface::reload_all();
667
668   /* Set window manager stuff: */
669   SDL_WM_SetCaption("SuperTux " VERSION, "SuperTux");
670 }
671
672 void st_video_setup_sdl(void)
673 {
674   if (use_fullscreen)
675     {
676       screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_FULLSCREEN ) ; /* | SDL_HWSURFACE); */
677       if (screen == NULL)
678         {
679           fprintf(stderr,
680                   "\nWarning: I could not set up fullscreen video for "
681                   "640x480 mode.\n"
682                   "The Simple DirectMedia error that occured was:\n"
683                   "%s\n\n", SDL_GetError());
684           use_fullscreen = false;
685         }
686     }
687   else
688     {
689       screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_HWSURFACE | SDL_DOUBLEBUF );
690
691       if (screen == NULL)
692         {
693           fprintf(stderr,
694                   "\nError: I could not set up video for 640x480 mode.\n"
695                   "The Simple DirectMedia error that occured was:\n"
696                   "%s\n\n", SDL_GetError());
697           exit(1);
698         }
699     }
700 }
701
702 void st_video_setup_gl(void)
703 {
704 #ifndef NOOPENGL
705
706   SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
707   SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
708   SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
709   SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
710   SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
711
712   if (use_fullscreen)
713     {
714       screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_FULLSCREEN | SDL_OPENGL) ; /* | SDL_HWSURFACE); */
715       if (screen == NULL)
716         {
717           fprintf(stderr,
718                   "\nWarning: I could not set up fullscreen video for "
719                   "640x480 mode.\n"
720                   "The Simple DirectMedia error that occured was:\n"
721                   "%s\n\n", SDL_GetError());
722           use_fullscreen = false;
723         }
724     }
725   else
726     {
727       screen = SDL_SetVideoMode(SCREEN_W, SCREEN_H, 0, SDL_OPENGL);
728
729       if (screen == NULL)
730         {
731           fprintf(stderr,
732                   "\nError: I could not set up video for 640x480 mode.\n"
733                   "The Simple DirectMedia error that occured was:\n"
734                   "%s\n\n", SDL_GetError());
735           exit(1);
736         }
737     }
738
739   /*
740    * Set up OpenGL for 2D rendering.
741    */
742   glDisable(GL_DEPTH_TEST);
743   glDisable(GL_CULL_FACE);
744
745   glViewport(0, 0, screen->w, screen->h);
746   glMatrixMode(GL_PROJECTION);
747   glLoadIdentity();
748   glOrtho(0, screen->w, screen->h, 0, -1.0, 1.0);
749
750   glMatrixMode(GL_MODELVIEW);
751   glLoadIdentity();
752   glTranslatef(0.0f, 0.0f, 0.0f);
753
754 #endif
755
756 }
757
758 void st_joystick_setup(void)
759 {
760
761   /* Init Joystick: */
762
763   use_joystick = true;
764
765   if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
766     {
767       fprintf(stderr, "Warning: I could not initialize joystick!\n"
768               "The Simple DirectMedia error that occured was:\n"
769               "%s\n\n", SDL_GetError());
770
771       use_joystick = false;
772     }
773   else
774     {
775       /* Open joystick: */
776       if (SDL_NumJoysticks() <= 0)
777         {
778           fprintf(stderr, "Warning: No joysticks are available.\n");
779
780           use_joystick = false;
781         }
782       else
783         {
784           js = SDL_JoystickOpen(joystick_num);
785
786           if (js == NULL)
787             {
788               fprintf(stderr, "Warning: Could not open joystick %d.\n"
789                       "The Simple DirectMedia error that occured was:\n"
790                       "%s\n\n", joystick_num, SDL_GetError());
791
792               use_joystick = false;
793             }
794           else
795             {
796               if (SDL_JoystickNumAxes(js) < 2)
797                 {
798                   fprintf(stderr,
799                           "Warning: Joystick does not have enough axes!\n");
800
801                   use_joystick = false;
802                 }
803               else
804                 {
805                   if (SDL_JoystickNumButtons(js) < 2)
806                     {
807                       fprintf(stderr,
808                               "Warning: "
809                               "Joystick does not have enough buttons!\n");
810
811                       use_joystick = false;
812                     }
813                 }
814             }
815         }
816     }
817 }
818
819 void st_audio_setup(void)
820 {
821
822   /* Init SDL Audio silently even if --disable-sound : */
823
824   if (audio_device)
825     {
826       if (SDL_Init(SDL_INIT_AUDIO) < 0)
827         {
828           /* only print out message if sound or music
829              was not disabled at command-line
830            */
831           if (use_sound || use_music)
832             {
833               fprintf(stderr,
834                       "\nWarning: I could not initialize audio!\n"
835                       "The Simple DirectMedia error that occured was:\n"
836                       "%s\n\n", SDL_GetError());
837             }
838           /* keep the programming logic the same :-)
839              because in this case, use_sound & use_music' values are ignored
840              when there's no available audio device
841           */
842           use_sound = false;
843           use_music = false;
844           audio_device = false;
845         }
846     }
847
848
849   /* Open sound silently regarless the value of "use_sound": */
850
851   if (audio_device)
852     {
853       if (open_audio(44100, AUDIO_S16, 2, 2048) < 0)
854         {
855           /* only print out message if sound or music
856              was not disabled at command-line
857            */
858           if (use_sound || use_music)
859             {
860               fprintf(stderr,
861                       "\nWarning: I could not set up audio for 44100 Hz "
862                       "16-bit stereo.\n"
863                       "The Simple DirectMedia error that occured was:\n"
864                       "%s\n\n", SDL_GetError());
865             }
866           use_sound = false;
867           use_music = false;
868           audio_device = false;
869         }
870     }
871
872 }
873
874
875 /* --- SHUTDOWN --- */
876
877 void st_shutdown(void)
878 {
879   close_audio();
880   SDL_Quit();
881   saveconfig();
882 }
883
884 /* --- ABORT! --- */
885
886 void st_abort(const std::string& reason, const std::string& details)
887 {
888   fprintf(stderr, "\nError: %s\n%s\n\n", reason.c_str(), details.c_str());
889   st_shutdown();
890   abort();
891 }
892
893 /* Set Icon (private) */
894
895 void seticon(void)
896 {
897 //  int masklen;
898 //  Uint8 * mask;
899   SDL_Surface * icon;
900
901
902   /* Load icon into a surface: */
903
904   icon = IMG_Load((datadir + "/images/supertux.xpm").c_str());
905   if (icon == NULL)
906     {
907       fprintf(stderr,
908               "\nError: I could not load the icon image: %s%s\n"
909               "The Simple DirectMedia error that occured was:\n"
910               "%s\n\n", datadir.c_str(), "/images/supertux.xpm", SDL_GetError());
911       exit(1);
912     }
913
914
915   /* Create mask: */
916 /*
917   masklen = (((icon -> w) + 7) / 8) * (icon -> h);
918   mask = (Uint8*) malloc(masklen * sizeof(Uint8));
919   memset(mask, 0xFF, masklen);
920 */
921
922   /* Set icon: */
923
924   SDL_WM_SetIcon(icon, NULL);//mask);
925
926
927   /* Free icon surface & mask: */
928
929 //  free(mask);
930   SDL_FreeSurface(icon);
931 }
932
933
934 /* Parse command-line arguments: */
935
936 void parseargs(int argc, char * argv[])
937 {
938   int i;
939
940   loadconfig();
941
942   /* Parse arguments: */
943
944   for (i = 1; i < argc; i++)
945     {
946       if (strcmp(argv[i], "--fullscreen") == 0 ||
947           strcmp(argv[i], "-f") == 0)
948         {
949           use_fullscreen = true;
950         }
951       else if (strcmp(argv[i], "--window") == 0 ||
952                strcmp(argv[i], "-w") == 0)
953         {
954           use_fullscreen = false;
955         }
956       else if (strcmp(argv[i], "--joystick") == 0 || strcmp(argv[i], "-j") == 0)
957         {
958           assert(i+1 < argc);
959           joystick_num = atoi(argv[++i]);
960         }
961       else if (strcmp(argv[i], "--joymap") == 0)
962         {
963           assert(i+1 < argc);
964           if (sscanf(argv[++i],
965                      "%d:%d:%d:%d:%d", 
966                      &joystick_keymap.x_axis, 
967                      &joystick_keymap.y_axis, 
968                      &joystick_keymap.a_button, 
969                      &joystick_keymap.b_button, 
970                      &joystick_keymap.start_button) != 5)
971             {
972               puts("Warning: Invalid or incomplete joymap, should be: 'XAXIS:YAXIS:A:B:START'");
973             }
974           else
975             {
976               std::cout << "Using new joymap:\n"
977                         << "  X-Axis:       " << joystick_keymap.x_axis << "\n"
978                         << "  Y-Axis:       " << joystick_keymap.y_axis << "\n"
979                         << "  A-Button:     " << joystick_keymap.a_button << "\n"
980                         << "  B-Button:     " << joystick_keymap.b_button << "\n"
981                         << "  Start-Button: " << joystick_keymap.start_button << std::endl;
982             }
983         }
984       else if (strcmp(argv[i], "--leveleditor") == 0)
985         {
986           launch_leveleditor_mode = true;
987         }
988       else if (strcmp(argv[i], "--datadir") == 0 
989                || strcmp(argv[i], "-d") == 0 )
990         {
991           assert(i+1 < argc);
992           datadir = argv[++i];
993         }
994       else if (strcmp(argv[i], "--show-fps") == 0)
995         {
996           /* Use full screen: */
997
998           show_fps = true;
999         }
1000       else if (strcmp(argv[i], "--opengl") == 0 ||
1001                strcmp(argv[i], "-gl") == 0)
1002         {
1003 #ifndef NOOPENGL
1004           /* Use OpengGL: */
1005
1006           use_gl = true;
1007 #endif
1008         }
1009       else if (strcmp(argv[i], "--sdl") == 0)
1010           {
1011             use_gl = false;
1012           }
1013       else if (strcmp(argv[i], "--usage") == 0)
1014         {
1015           /* Show usage: */
1016
1017           usage(argv[0], 0);
1018         }
1019       else if (strcmp(argv[i], "--version") == 0)
1020         {
1021           /* Show version: */
1022           printf("SuperTux " VERSION "\n");
1023           exit(0);
1024         }
1025       else if (strcmp(argv[i], "--disable-sound") == 0)
1026         {
1027           /* Disable the compiled in sound feature */
1028           printf("Sounds disabled \n");
1029           use_sound = false;
1030           audio_device = false;
1031         }
1032       else if (strcmp(argv[i], "--disable-music") == 0)
1033         {
1034           /* Disable the compiled in sound feature */
1035           printf("Music disabled \n");
1036           use_music = false;
1037         }
1038       else if (strcmp(argv[i], "--debug-mode") == 0)
1039         {
1040           /* Enable the debug-mode */
1041           debug_mode = true;
1042
1043         }
1044       else if (strcmp(argv[i], "--help") == 0)
1045         {     /* Show help: */
1046           puts(_("  SuperTux  " VERSION "\n"
1047                "  Please see the file \"README.txt\" for more details.\n"));
1048           printf(_("Usage: %s [OPTIONS] FILENAME\n\n"), argv[0]);
1049           puts(_("Display Options:\n"
1050                "  -f, --fullscreen    Run in fullscreen mode.\n"
1051                "  -w, --window        Run in window mode.\n"
1052                "  --opengl            If OpenGL support was compiled in, this will tell\n"
1053                "                      SuperTux to make use of it.\n"
1054                "  --sdl               Use the SDL software graphical renderer\n"
1055                "\n"
1056                "Sound Options:\n"
1057                "  --disable-sound     If sound support was compiled in,  this will\n"
1058                "                      disable sound for this session of the game.\n"
1059                "  --disable-music     Like above, but this will disable music.\n"
1060                "\n"
1061                "Misc Options:\n"
1062                "  -j, --joystick NUM  Use joystick NUM (default: 0)\n" 
1063                "  --joymap XAXIS:YAXIS:A:B:START\n"
1064                "                      Define how joystick buttons and axis should be mapped\n"
1065                "  --leveleditor       Opens the leveleditor in a file. (Only works when a file is provided.)\n"
1066                "  -d, --datadir DIR   Load Game data from DIR (default: automatic)\n"
1067                "  --debug-mode        Enables the debug-mode, which is useful for developers.\n"
1068                "  --help              Display a help message summarizing command-line\n"
1069                "                      options, license and game controls.\n"
1070                "  --usage             Display a brief message summarizing command-line options.\n"
1071                "  --version           Display the version of SuperTux you're running.\n\n"
1072                ));
1073           exit(0);
1074         }
1075       else if (argv[i][0] != '-')
1076         {
1077           level_startup_file = argv[i];
1078         }
1079       else
1080         {
1081           /* Unknown - complain! */
1082
1083           usage(argv[0], 1);
1084         }
1085     }
1086 }
1087
1088
1089 /* Display usage: */
1090
1091 void usage(char * prog, int ret)
1092 {
1093   FILE * fi;
1094
1095
1096   /* Determine which stream to write to: */
1097
1098   if (ret == 0)
1099     fi = stdout;
1100   else
1101     fi = stderr;
1102
1103
1104   /* Display the usage message: */
1105
1106   fprintf(fi, _("Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--debug-mode] | [--usage | --help | --version] [--leveleditor] FILENAME\n"),
1107           prog);
1108
1109
1110   /* Quit! */
1111
1112   exit(ret);
1113 }
1114
1115 std::vector<std::string> read_directory(const std::string& pathname)
1116 {
1117   std::vector<std::string> dirnames;
1118   
1119   DIR* dir = opendir(pathname.c_str());
1120   if (dir)
1121     {
1122       struct dirent *direntp;
1123       
1124       while((direntp = readdir(dir)))
1125         {
1126           dirnames.push_back(direntp->d_name);
1127         }
1128       
1129       closedir(dir);
1130     }
1131
1132   return dirnames;
1133 }
1134
1135 /* EOF */