2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef HEADER_SUPERTUX_SCRIPTING_TILEMAP_HPP
18 #define HEADER_SUPERTUX_SCRIPTING_TILEMAP_HPP
22 typedef TileMap _TileMap;
31 TileMap(_TileMap* tilemap);
35 /** Move tilemap until at given node, then stop */
36 void goto_node(int node_no);
38 /** Start moving tilemap */
41 /** Stop tilemap at next node */
45 * Start fading the tilemap to opacity given by @c alpha.
46 * Destination opacity will be reached after @c seconds seconds. Also influences solidity.
48 void fade(float alpha, float seconds);
51 * Instantly switch tilemap's opacity to @c alpha. Also influences solidity.
53 void set_alpha(float alpha);
56 * Return tilemap's opacity. Note that while the tilemap is fading in or out, this will return the current alpha value, not the target alpha.