bonusblock can now contain custom MovingObjects, added possibility to execute script...
[supertux.git] / src / scripting / sound.h
1 #ifndef __SOUND_H__
2 #define __SOUND_H__
3
4 namespace Scripting
5 {
6
7 class Sound
8 {
9 public:
10   void play_music(const std::string& musicfile);
11   /**
12    * Play a sound effect. The name should be without path or .wav extension
13    */
14   void play_sound(const std::string& soundfile);
15
16 #ifndef SCRIPTING_API
17   Sound();
18   ~Sound();
19 #endif
20 };
21
22 }
23
24 #endif
25