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- Implemented a scripted object that can be placed in a level and whose name is
[supertux.git]
/
src
/
scripting
/
sound.cpp
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#include <config.h>
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#include <string>
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#include <stdio.h>
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#include "sound.h"
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#include "resources.h"
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#include "audio/sound_manager.h"
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#define NOIMPL printf("%s not implemented.\n", __PRETTY_FUNCTION__);
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namespace Scripting
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{
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Sound::Sound()
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{}
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Sound::~Sound()
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{}
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void
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Sound::play_music(const std::string& )
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{
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NOIMPL;
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}
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void
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Sound::play_sound(const std::string& name)
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{
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sound_manager->play_sound(name);
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}
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}