2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef HEADER_SUPERTUX_SCRIPTING_LEVEL_HPP
18 #define HEADER_SUPERTUX_SCRIPTING_LEVEL_HPP
22 /** Instantly finish the currently played level */
23 void Level_finish(bool win);
24 /** spawn tux at specified sector and spawnpoint */
25 void Level_spawn(const std::string& sector, const std::string& spawnpoint);
26 /** Flip level vertically */
27 void Level_flip_vertically();
29 void Level_toggle_pause();
31 /** Switch to and from edit mode */
32 void Level_edit(bool edit_mode);