4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 /** Instantly finish the currently played level */
27 void Level_finish(bool win);
28 /** spawn tux at specified sector and spawnpoint */
29 void Level_spawn(const std::string& sector, const std::string& spawnpoint);
30 /** Flip level vertically */
31 void Level_flip_vertically();
33 void Level_toggle_pause();
35 /** Switch to and from edit mode */
36 void Level_edit(bool edit_mode);