2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #ifndef HEADER_SUPERTUX_SCRIPTING_FLOATING_IMAGE_HPP
18 #define HEADER_SUPERTUX_SCRIPTING_FLOATING_IMAGE_HPP
21 #define HEADER_SUPERTUX_SCRIPTING_FLOATING_IMAGE_HPP
23 #include "util/ref.hpp"
26 typedef FloatingImage _FloatingImage;
34 FloatingImage(const std::string& spritefile);
37 void set_layer(int layer);
39 void set_pos(float x, float y);
42 void set_anchor_point(int anchor);
43 int get_anchor_point();
44 void set_visible(bool visible);
46 void set_action(const std::string& action);
47 std::string get_action();
48 void fade_in(float fadetime);
49 void fade_out(float fadetime);
53 Ref<_FloatingImage> floating_image;