4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef __FLOATING_IMAGE_HPP__
21 #define __FLOATING_IMAGE_HPP__
29 typedef FloatingImage _FloatingImage;
38 FloatingImage(const std::string& spritefile);
41 void set_layer(int layer);
43 void set_pos(float x, float y);
46 void set_anchor_point(int anchor);
47 int get_anchor_point();
48 void set_visible(bool visible);
50 void set_action(const std::string& action);
51 std::string get_action();
52 void fade_in(float fadetime);
53 void fade_out(float fadetime);
57 Ref<_FloatingImage> floating_image;