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HEAD
updated ambient sound for use with flexlay
[supertux.git]
/
src
/
scripting
/
camera.cpp
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#include <config.h>
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#include <string>
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#include <stdio.h>
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#include "camera.h"
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#define NOIMPL printf("%s not implemented.\n", __PRETTY_FUNCTION__);
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namespace Scripting
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{
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Camera::Camera()
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{ }
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Camera::~Camera()
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{ }
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void
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Camera::shake(float , float , float )
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{
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NOIMPL;
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}
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void
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Camera::set_pos(float , float )
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{
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NOIMPL;
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}
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void
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Camera::set_mode(const std::string& )
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{
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NOIMPL;
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}
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}