4 Super Tux - Screen Functions
7 bill@newbreedsoftware.com
8 http://www.newbreedsoftware.com/supertux/
10 April 11, 2000 - February 1, 2004
13 #ifndef SUPERTUX_SCREEN_H
14 #define SUPERTUX_SCREEN_H
18 #include <SDL_opengl.h>
20 #ifndef GL_NV_texture_rectangle
21 #define GL_TEXTURE_RECTANGLE_NV 0x84F5
22 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
23 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
24 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
31 #define IGNORE_ALPHA 1
33 void load_and_display_image(char * file);
34 void clearscreen(float r, float g, float b);
35 void fillrect(float x, float y, float w, float h, float r, float g, float b);
36 void updatescreen(void);
37 void flipscreen(void);
38 SDL_Surface * load_image(char * file, int use_alpha);
39 void erasetext(char * text, int x, int y, SDL_Surface * surf, int update, int shadowsize);
40 void erasecenteredtext(char * text, int y, SDL_Surface * surf, int update, int shadowsize);
41 void update_rect(SDL_Surface *scr, Sint32 x, Sint32 y, Sint32 w, Sint32 h);
43 #endif /*SUPERTUX_SCREEN_H*/