3 // SuperTux - A Jump'n Run
4 // Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #include "sprite/sprite_manager.hpp"
22 #include "gui/menu.hpp"
23 #include "gui/button.hpp"
24 #include "resources.hpp"
25 #include "file_system.hpp"
26 #include "tile_manager.hpp"
27 #include "object/gameobjs.hpp"
28 #include "object/player.hpp"
30 SpriteManager* sprite_manager = 0;
31 TileManager* tile_manager = 0;
33 MouseCursor* mouse_cursor = 0;
39 Font* white_small_text;
42 /* Load graphics/sounds shared between all levels: */
45 /* Load the mouse-cursor */
46 mouse_cursor = new MouseCursor("images/engine/menu/mousecursor.png");
47 MouseCursor::set_current(mouse_cursor);
49 /* Load global images: */
50 gold_text = new Font("images/engine/fonts/gold.png",
51 "images/engine/fonts/shadow.png", 16, 18);
52 blue_text = new Font("images/engine/fonts/blue.png",
53 "images/engine/fonts/shadow.png", 16, 18, 3);
54 white_text = new Font("images/engine/fonts/white.png",
55 "images/engine/fonts/shadow.png", 16, 18);
56 gray_text = new Font("images/engine/fonts/gray.png",
57 "images/engine/fonts/shadow.png", 16, 18);
58 white_small_text = new Font("images/engine/fonts/white-small.png",
59 "images/engine/fonts/shadow-small.png", 8, 9, 1);
60 white_big_text = new Font("images/engine/fonts/white-big.png",
61 "images/engine/fonts/shadow-big.png", 20, 22, 3);
63 Menu::default_font = white_text;
64 Menu::active_font = blue_text;
65 Menu::deactive_font = gray_text;
66 Menu::label_font = white_big_text;
67 Menu::field_font = gold_text;
69 Button::info_font = white_small_text;
71 sprite_manager = new SpriteManager();
72 tile_manager = new TileManager("images/tiles.strf");
76 for (int i = 0; i < GROWING_FRAMES; i++)
78 sprintf(img_name, "images/creatures/tux_grow/left-%i.png", i+1);
79 growingtux_left[i] = new Surface(img_name);
81 sprintf(img_name, "images/creatures/tux_grow/right-%i.png", i+1);
82 growingtux_right[i] = new Surface(img_name);
85 small_tux = new TuxBodyParts();
87 small_tux->body = sprite_manager->create("images/creatures/tux_small/small-tux-body.sprite");
88 small_tux->arms = sprite_manager->create("images/creatures/tux_small/small-tux-arms.sprite");
91 big_tux = new TuxBodyParts();
92 big_tux->head = sprite_manager->create("images/creatures/tux_big/big-tux-head.sprite");
93 big_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
94 big_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
95 big_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
97 fire_tux = new TuxBodyParts();
98 fire_tux->head = sprite_manager->create("images/creatures/tux_big/big-fire-tux-head.sprite");
99 fire_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
100 fire_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
101 fire_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
103 ice_tux = new TuxBodyParts();
104 ice_tux->head = sprite_manager->create("images/creatures/tux_big/big-tux-head.sprite");
105 ice_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
106 ice_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
107 ice_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
109 player_status = new PlayerStatus();
112 /* Free shared data: */
117 /* Free global images: */
123 delete white_small_text;
125 delete white_big_text;
136 for (int i = 0; i < GROWING_FRAMES; i++) {
137 delete growingtux_left[i];
138 delete growingtux_right[i];
143 delete sprite_manager;
150 /* Free mouse-cursor */