- patch from MatzeB to make music handling easier and more stable
[supertux.git] / src / resources.cpp
1 //  $Id$
2 //
3 //  SuperTux -  A Jump'n Run
4 //  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19
20 #include "globals.h"
21 #include "scene.h"
22 #include "player.h"
23 #include "badguy.h"
24 #include "gameobjs.h"
25 #include "special.h"
26 #include "resources.h"
27 #include "sprite_manager.h"
28 #include "setup.h"
29
30 Surface* img_waves[3]; 
31 Surface* img_water;
32 Surface* img_pole;
33 Surface* img_poletop;
34 Surface* img_flag[2];
35 Surface* img_cloud[2][4];
36
37 Surface* img_red_glow;
38
39 MusicRef herring_song;
40
41 SpriteManager* sprite_manager = 0;
42 MusicManager* music_manager = 0;
43
44 /* Load graphics/sounds shared between all levels: */
45 void loadshared()
46 {
47   int i;
48
49   sprite_manager = new SpriteManager(datadir + "/supertux.strf");
50   music_manager = new MusicManager();
51
52   /* Tuxes: */
53   smalltux_star = sprite_manager->load("smalltux-star");
54   largetux_star = sprite_manager->load("largetux-star");
55
56   smalltux_kick_left  = sprite_manager->load("smalltux-kick-left");
57   smalltux_kick_right = sprite_manager->load("smalltux-kick-right");
58   smalltux_grab_left  = sprite_manager->load("smalltux-grab-left");
59   smalltux_grab_right = sprite_manager->load("smalltux-grab-right");
60
61   largetux_kick_left  = sprite_manager->load("largetux-kick-left");
62   largetux_kick_right = sprite_manager->load("largetux-kick-right");
63   largetux_grab_left  = sprite_manager->load("largetux-grab-left");
64   largetux_grab_right = sprite_manager->load("largetux-grab-right");
65
66   largetux_stand_left  = sprite_manager->load("largetux-stand-left");
67   largetux_stand_right = sprite_manager->load("largetux-stand-right");
68
69   smalltux_gameover = sprite_manager->load("smalltux-gameover");
70
71   smalltux_skid_left  = sprite_manager->load("smalltux-skid-left");
72   smalltux_skid_right = sprite_manager->load("smalltux-skid-right");
73
74   smalltux_stand_left = new Surface(datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
75   smalltux_stand_right = new Surface(datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
76
77   smalltux_jump_left = new Surface(datadir + "/images/shared/smalltux-jump-left.png", USE_ALPHA);
78   smalltux_jump_right = new Surface(datadir + "/images/shared/smalltux-jump-right.png", USE_ALPHA);
79
80   tux_right.resize(8);
81   tux_right[0] = new Surface(datadir + "/images/shared/smalltux-right-1.png", USE_ALPHA);
82   tux_right[1] = new Surface(datadir + "/images/shared/smalltux-right-2.png", USE_ALPHA);
83   tux_right[2] = new Surface(datadir + "/images/shared/smalltux-right-3.png", USE_ALPHA);
84   tux_right[3] = new Surface(datadir + "/images/shared/smalltux-right-4.png", USE_ALPHA);
85   tux_right[4] = new Surface(datadir + "/images/shared/smalltux-right-5.png", USE_ALPHA);
86   tux_right[5] = new Surface(datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
87   tux_right[6] = new Surface(datadir + "/images/shared/smalltux-right-7.png", USE_ALPHA);
88   tux_right[7] = new Surface(datadir + "/images/shared/smalltux-right-8.png", USE_ALPHA);
89
90   tux_left.resize(8);
91   tux_left[0] = new Surface(datadir + "/images/shared/smalltux-left-1.png", USE_ALPHA);
92   tux_left[1] = new Surface(datadir + "/images/shared/smalltux-left-2.png", USE_ALPHA);
93   tux_left[2] = new Surface(datadir + "/images/shared/smalltux-left-3.png", USE_ALPHA);
94   tux_left[3] = new Surface(datadir + "/images/shared/smalltux-left-4.png", USE_ALPHA);
95   tux_left[4] = new Surface(datadir + "/images/shared/smalltux-left-5.png", USE_ALPHA);
96   tux_left[5] = new Surface(datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
97   tux_left[6] = new Surface(datadir + "/images/shared/smalltux-left-7.png", USE_ALPHA);
98   tux_left[7] = new Surface(datadir + "/images/shared/smalltux-left-8.png", USE_ALPHA);
99
100   firetux_right[0] = new Surface(datadir + "/images/shared/firetux-right-0.png", USE_ALPHA);
101   firetux_right[1] = new Surface(datadir + "/images/shared/firetux-right-1.png", USE_ALPHA);
102   firetux_right[2] = new Surface(datadir + "/images/shared/firetux-right-2.png", USE_ALPHA);
103
104   firetux_left[0] = new Surface(datadir + "/images/shared/firetux-left-0.png", USE_ALPHA);
105   firetux_left[1] = new Surface(datadir + "/images/shared/firetux-left-1.png", USE_ALPHA);
106   firetux_left[2] = new Surface(datadir + "/images/shared/firetux-left-2.png", USE_ALPHA);
107
108
109   cape_right[0] = new Surface(datadir + "/images/shared/cape-right-0.png",
110                USE_ALPHA);
111
112   cape_right[1] = new Surface(datadir + "/images/shared/cape-right-1.png",
113                USE_ALPHA);
114
115   cape_left[0] = new Surface(datadir + "/images/shared/cape-left-0.png",
116                USE_ALPHA);
117
118   cape_left[1] = new Surface(datadir + "/images/shared/cape-left-1.png",
119                USE_ALPHA);
120
121   bigtux_right = sprite_manager->load("largetux-walk-right");
122   bigtux_left  = sprite_manager->load("largetux-walk-left");
123
124   bigtux_left_jump  = sprite_manager->load("largetux-jump-left");
125   bigtux_right_jump = sprite_manager->load("largetux-jump-right");
126
127   bigfiretux_right[0] = new Surface(datadir + "/images/shared/bigfiretux-right-0.png",
128                USE_ALPHA);
129
130   bigfiretux_right[1] = new Surface(datadir + "/images/shared/bigfiretux-right-1.png",
131                USE_ALPHA);
132
133   bigfiretux_right[2] = new Surface(datadir + "/images/shared/bigfiretux-right-2.png",
134                USE_ALPHA);
135
136   bigfiretux_right_jump = new Surface(datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA);
137
138   bigfiretux_left[0] = new Surface(datadir + "/images/shared/bigfiretux-left-0.png",
139                USE_ALPHA);
140
141   bigfiretux_left[1] = new Surface(datadir + "/images/shared/bigfiretux-left-1.png",
142                USE_ALPHA);
143
144   bigfiretux_left[2] = new Surface(datadir + "/images/shared/bigfiretux-left-2.png",
145                USE_ALPHA);
146
147   bigfiretux_left_jump = new Surface(datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA);
148
149   ducktux_left  = sprite_manager->load("largetux-duck-left");
150   ducktux_right = sprite_manager->load("largetux-duck-right");
151
152   skidtux_right = new Surface(datadir +
153                "/images/shared/largetux-skid-right.png",
154                USE_ALPHA);
155
156   skidtux_left = new Surface(datadir +
157                "/images/shared/largetux-skid-left.png",
158                USE_ALPHA);
159
160   duckfiretux_right = new Surface(datadir +
161                "/images/shared/duckfiretux-right.png",
162                USE_ALPHA);
163
164   duckfiretux_left = new Surface(datadir +
165                "/images/shared/duckfiretux-left.png",
166                USE_ALPHA);
167
168   skidfiretux_right = new Surface(datadir +
169                "/images/shared/skidfiretux-right.png",
170                USE_ALPHA);
171
172   skidfiretux_left = new Surface(datadir +
173                "/images/shared/skidfiretux-left.png",
174                USE_ALPHA);
175
176
177   /* Water: */
178
179
180   img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA);
181
182   img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
183                USE_ALPHA);
184
185   img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
186                USE_ALPHA);
187
188   img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
189                USE_ALPHA);
190
191
192   /* Pole: */
193
194   img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA);
195   img_poletop = new Surface(datadir + "/images/shared/poletop.png",
196                USE_ALPHA);
197
198
199   /* Flag: */
200
201   img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
202                USE_ALPHA);
203   img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
204                USE_ALPHA);
205
206
207   /* Cloud: */
208
209   img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
210                USE_ALPHA);
211
212   img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
213                USE_ALPHA);
214
215   img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
216                USE_ALPHA);
217
218   img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
219                USE_ALPHA);
220
221
222   img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
223                USE_ALPHA);
224
225   img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
226                USE_ALPHA);
227
228   img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
229                USE_ALPHA);
230
231   img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
232                USE_ALPHA);
233
234
235   /* Bad guys: */
236   load_badguy_gfx();
237
238   /* Upgrades: */
239   load_special_gfx();
240
241   /* Weapons: */
242   img_red_glow = new Surface(datadir + "/images/shared/red-glow.png",
243                USE_ALPHA);
244
245   /* Distros: */
246   img_distro[0] = new Surface(datadir + "/images/shared/distro-0.png",
247                USE_ALPHA);
248
249   img_distro[1] = new Surface(datadir + "/images/shared/distro-1.png",
250                USE_ALPHA);
251
252   img_distro[2] = new Surface(datadir + "/images/shared/distro-2.png",
253                USE_ALPHA);
254
255   img_distro[3] = new Surface(datadir + "/images/shared/distro-3.png",
256                USE_ALPHA);
257
258
259   /* Tux life: */
260
261   tux_life = new Surface(datadir + "/images/shared/tux-life.png",
262                          USE_ALPHA);
263
264   /* Sound effects: */
265
266   /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
267                     // initialize sounds[i] with the correct pointer's value:
268                     // NULL or something else. And it will be dangerous to
269                     // play with not-initialized pointers.
270                     // This is also true with if (use_music)
271                     Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
272   */
273   for (i = 0; i < NUM_SOUNDS; i++)
274     sounds[i] = load_sound(datadir + soundfilenames[i]);
275
276   /* Herring song */
277   herring_song = music_manager->load_music(datadir + "/music/SALCON.MOD");
278 }
279
280
281 /* Free shared data: */
282 void unloadshared(void)
283 {
284   int i;
285
286   free_special_gfx();
287
288   delete smalltux_gameover;
289
290   for (i = 0; i < 3; i++)
291     {
292       delete tux_right[i];
293       delete tux_left[i];
294     }
295
296   delete bigtux_right_jump;
297   delete bigtux_left_jump;
298
299   for (i = 0; i < 2; i++)
300     {
301       delete cape_right[i];
302       delete cape_left[i];
303     }
304
305   delete ducktux_left;
306   delete ducktux_right;
307
308   delete skidtux_left;
309   delete skidtux_right;
310
311   free_badguy_gfx();
312
313   delete img_water;
314   for (i = 0; i < 3; i++)
315     delete img_waves[i];
316
317   delete img_pole;
318   delete img_poletop;
319
320   for (i = 0; i < 2; i++)
321     delete img_flag[i];
322
323   for (i = 0; i < 4; i++)
324     {
325       delete img_distro[i];
326       delete img_cloud[0][i];
327       delete img_cloud[1][i];
328     }
329
330   for (i = 0; i < NUM_SOUNDS; i++)
331     free_chunk(sounds[i]);
332
333   delete sprite_manager;
334   sprite_manager = 0;
335   delete music_manager;
336   music_manager = 0;
337 }
338
339 /* EOF */