fcd4d6296f71a5058f95f40dcbe79998fb96856a
[supertux.git] / src / resources.cpp
1 //  $Id$
2 //
3 //  SuperTux -  A Jump'n Run
4 //  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19
20 #include "globals.h"
21 #include "scene.h"
22 #include "player.h"
23 #include "badguy.h"
24 #include "gameobjs.h"
25 #include "special.h"
26 #include "resources.h"
27 #include "sprite_manager.h"
28 #include "setup.h"
29
30 Surface* img_waves[3]; 
31 Surface* img_water;
32 Surface* img_pole;
33 Surface* img_poletop;
34 Surface* img_flag[2];
35 Surface* img_cloud[2][4];
36
37 MusicRef herring_song;
38 MusicRef level_end_song;
39
40 SpriteManager* sprite_manager = 0;
41 MusicManager* music_manager = 0;
42
43 /* Load graphics/sounds shared between all levels: */
44 void loadshared()
45 {
46   int i;
47
48   sprite_manager = new SpriteManager(datadir + "/supertux.strf");
49   music_manager = new MusicManager();
50   music_manager->enable_music(use_music);
51
52   /* Tuxes: */
53   smalltux_star = sprite_manager->load("smalltux-star");
54   largetux_star = sprite_manager->load("largetux-star");
55   smalltux_gameover = sprite_manager->load("smalltux-gameover");
56
57   growingtux_left = sprite_manager->load("tux-grow-left");
58   growingtux_right = sprite_manager->load("tux-grow-right");
59
60   smalltux.stand_left  = sprite_manager->load("smalltux-stand-left");
61   smalltux.stand_right = sprite_manager->load("smalltux-stand-right");
62   smalltux.walk_left   = sprite_manager->load("smalltux-walk-left");
63   smalltux.walk_right  = sprite_manager->load("smalltux-walk-right");
64   smalltux.jump_left   = sprite_manager->load("smalltux-jump-left");
65   smalltux.jump_right  = sprite_manager->load("smalltux-jump-right");
66   smalltux.kick_left   = sprite_manager->load("smalltux-kick-left");
67   smalltux.kick_right  = sprite_manager->load("smalltux-kick-right");
68   smalltux.skid_left   = sprite_manager->load("smalltux-skid-left");
69   smalltux.skid_right  = sprite_manager->load("smalltux-skid-right");
70   smalltux.grab_left   = sprite_manager->load("smalltux-grab-left");
71   smalltux.grab_right  = sprite_manager->load("smalltux-grab-right");
72
73   largetux.stand_left  = sprite_manager->load("largetux-stand-left");
74   largetux.stand_right = sprite_manager->load("largetux-stand-right");
75   largetux.walk_left   = sprite_manager->load("largetux-walk-left");
76   largetux.walk_right  = sprite_manager->load("largetux-walk-right");
77   largetux.jump_left   = sprite_manager->load("largetux-jump-left");
78   largetux.jump_right  = sprite_manager->load("largetux-jump-right");
79   largetux.kick_left   = sprite_manager->load("largetux-kick-left");
80   largetux.kick_right  = sprite_manager->load("largetux-kick-right");
81   largetux.skid_right  = sprite_manager->load("largetux-skid-right");
82   largetux.skid_left   = sprite_manager->load("largetux-skid-left");
83   largetux.grab_left   = sprite_manager->load("largetux-grab-left");
84   largetux.grab_right  = sprite_manager->load("largetux-grab-right");
85   largetux.duck_left   = sprite_manager->load("largetux-duck-left");
86   largetux.duck_right  = sprite_manager->load("largetux-duck-right");
87
88   firetux.stand_left  = sprite_manager->load("firetux-stand-left");
89   firetux.stand_right = sprite_manager->load("firetux-stand-right");
90   firetux.walk_left   = sprite_manager->load("firetux-walk-left");
91   firetux.walk_right  = sprite_manager->load("firetux-walk-right");
92   firetux.jump_left   = sprite_manager->load("firetux-jump-left");
93   firetux.jump_right  = sprite_manager->load("firetux-jump-right");
94   firetux.kick_left   = sprite_manager->load("firetux-kick-left");
95   firetux.kick_right  = sprite_manager->load("firetux-kick-right");
96   firetux.skid_right  = sprite_manager->load("firetux-skid-right");
97   firetux.skid_left   = sprite_manager->load("firetux-skid-left");
98   firetux.grab_left   = sprite_manager->load("firetux-grab-left");
99   firetux.grab_right  = sprite_manager->load("firetux-grab-right");
100   firetux.duck_left   = sprite_manager->load("firetux-duck-left");
101   firetux.duck_right  = sprite_manager->load("firetux-duck-right");
102
103   icetux.stand_left  = sprite_manager->load("icetux-stand-left");
104   icetux.stand_right = sprite_manager->load("icetux-stand-right");
105   icetux.walk_left   = sprite_manager->load("icetux-walk-left");
106   icetux.walk_right  = sprite_manager->load("icetux-walk-right");
107   icetux.jump_left   = sprite_manager->load("icetux-jump-left");
108   icetux.jump_right  = sprite_manager->load("icetux-jump-right");
109   icetux.kick_left   = sprite_manager->load("icetux-kick-left");
110   icetux.kick_right  = sprite_manager->load("icetux-kick-right");
111   icetux.skid_right  = sprite_manager->load("icetux-skid-right");
112   icetux.skid_left   = sprite_manager->load("icetux-skid-left");
113   icetux.grab_left   = sprite_manager->load("icetux-grab-left");
114   icetux.grab_right  = sprite_manager->load("icetux-grab-right");
115   icetux.duck_left   = sprite_manager->load("icetux-duck-left");
116   icetux.duck_right  = sprite_manager->load("icetux-duck-right");
117
118
119   /* Water: */
120   img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA);
121
122   img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
123                USE_ALPHA);
124
125   img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
126                USE_ALPHA);
127
128   img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
129                USE_ALPHA);
130
131
132   /* Pole: */
133
134   img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA);
135   img_poletop = new Surface(datadir + "/images/shared/poletop.png",
136                USE_ALPHA);
137
138
139   /* Flag: */
140
141   img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
142                USE_ALPHA);
143   img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
144                USE_ALPHA);
145
146
147   /* Cloud: */
148
149   img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
150                USE_ALPHA);
151
152   img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
153                USE_ALPHA);
154
155   img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
156                USE_ALPHA);
157
158   img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
159                USE_ALPHA);
160
161
162   img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
163                USE_ALPHA);
164
165   img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
166                USE_ALPHA);
167
168   img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
169                USE_ALPHA);
170
171   img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
172                USE_ALPHA);
173
174
175   /* Bad guys: */
176   load_badguy_gfx();
177
178   /* Upgrades: */
179   load_special_gfx();
180
181   /* Objects */
182   load_object_gfx();
183
184   /* Distros: */
185   img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",
186                USE_ALPHA);
187
188   img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png",
189                USE_ALPHA);
190
191   img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png",
192                USE_ALPHA);
193
194   img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png",
195                USE_ALPHA);
196
197
198   /* Tux life: */
199
200   tux_life = new Surface(datadir + "/images/shared/tux-life.png",
201                          USE_ALPHA);
202
203   /* Sound effects: */
204
205   /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
206                     // initialize sounds[i] with the correct pointer's value:
207                     // NULL or something else. And it will be dangerous to
208                     // play with not-initialized pointers.
209                     // This is also true with if (use_music)
210                     Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
211   */
212   for (i = 0; i < NUM_SOUNDS; i++)
213     sounds[i] = load_sound(datadir + soundfilenames[i]);
214
215   /* Herring song */
216   herring_song = music_manager->load_music(datadir + "/music/SALCON.MOD");
217   level_end_song = music_manager->load_music(datadir + "/music/tux-leveldone.mod");
218 }
219
220
221 /* Free shared data: */
222 void unloadshared(void)
223 {
224   int i;
225
226   free_special_gfx();
227   free_badguy_gfx();
228
229   delete img_water;
230   for (i = 0; i < 3; i++)
231     delete img_waves[i];
232
233   delete img_pole;
234   delete img_poletop;
235
236   for (i = 0; i < 2; i++)
237     delete img_flag[i];
238
239   for (i = 0; i < 4; i++)
240     {
241       delete img_distro[i];
242       delete img_cloud[0][i];
243       delete img_cloud[1][i];
244     }
245
246   delete tux_life;
247
248   for (i = 0; i < NUM_SOUNDS; i++)
249     free_chunk(sounds[i]);
250
251   delete sprite_manager;
252   sprite_manager = 0;
253   delete music_manager;
254   music_manager = 0;
255 }
256
257 /* EOF */