3 // SuperTux - A Jump'n Run
4 // Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 #include "app/globals.h"
23 #include "special/sprite_manager.h"
24 #include "app/setup.h"
26 #include "gui/button.h"
27 #include "resources.h"
28 #include "tile_manager.h"
29 #include "object/gameobjs.h"
30 #include "object/player.h"
34 Menu* options_menu = 0;
35 Menu* options_keys_menu = 0;
36 Menu* options_joystick_menu = 0;
37 Menu* highscore_menu = 0;
38 Menu* load_game_menu = 0;
39 Menu* save_game_menu = 0;
40 Menu* contrib_menu = 0;
41 Menu* contrib_subset_menu = 0;
43 MusicRef herring_song;
44 MusicRef level_end_song;
45 MusicRef credits_song;
47 SpriteManager* sprite_manager = 0;
48 TileManager* tile_manager = 0;
50 char * soundfilenames[NUM_SOUNDS] = {
52 "/sounds/bigjump.wav",
55 "/sounds/invincible.wav",
60 "/sounds/ricochet.wav",
61 "/sounds/bump-upgrade.wav",
62 "/sounds/upgrade.wav",
64 "/sounds/fire-flower.wav",
69 "/sounds/explosion.wav",
71 "/sounds/fireworks.wav"
80 Font* white_small_text;
83 /* Load graphics/sounds shared between all levels: */
86 /* Load global images: */
87 gold_text = new Font(datadir + "/images/fonts/gold.png", Font::TEXT, 16,18);
88 blue_text = new Font(datadir + "/images/fonts/blue.png", Font::TEXT, 16,18,3);
89 white_text = new Font(datadir + "/images/fonts/white.png",
91 gray_text = new Font(datadir + "/images/fonts/gray.png",
93 white_small_text = new Font(datadir + "/images/fonts/white-small.png",
95 white_big_text = new Font(datadir + "/images/fonts/white-big.png",
96 Font::TEXT, 20,22, 3);
97 yellow_nums = new Font(datadir + "/images/fonts/numbers.png",
100 Menu::default_font = white_text;
101 Menu::active_font = blue_text;
102 Menu::deactive_font = gray_text;
103 Menu::label_font = white_big_text;
104 Menu::field_font = gold_text;
106 Button::info_font = white_small_text;
110 sprite_manager = new SpriteManager(
111 get_resource_filename("/images/supertux.strf"));
112 tile_manager = new TileManager("/images/tilesets/supertux.stgt");
116 for (int i = 0; i < GROWING_FRAMES; i++)
118 sprintf(img_name, "%s/images/shared/tux-grow-left-%i.png", datadir.c_str(), i+1);
119 growingtux_left[i] = new Surface(img_name, true);
121 sprintf(img_name, "%s/images/shared/tux-grow-right-%i.png", datadir.c_str(), i+1);
122 growingtux_right[i] = new Surface(img_name, true);
125 small_tux = new TuxBodyParts();
127 small_tux->body = sprite_manager->create("small-tux-body");
128 small_tux->arms = sprite_manager->create("small-tux-arms");
131 big_tux = new TuxBodyParts();
132 big_tux->head = sprite_manager->create("big-tux-head");
133 big_tux->body = sprite_manager->create("big-tux-body");
134 big_tux->arms = sprite_manager->create("big-tux-arms");
135 big_tux->feet = sprite_manager->create("big-tux-feet");
137 fire_tux = new TuxBodyParts();
138 fire_tux->head = sprite_manager->create("big-fire-tux-head");
139 fire_tux->body = sprite_manager->create("big-tux-body");
140 fire_tux->arms = sprite_manager->create("big-tux-arms");
141 fire_tux->feet = sprite_manager->create("big-tux-feet");
143 ice_tux = new TuxBodyParts();
144 ice_tux->head = sprite_manager->create("big-tux-head");
145 ice_tux->body = sprite_manager->create("big-tux-body");
146 ice_tux->arms = sprite_manager->create("big-tux-arms");
147 ice_tux->feet = sprite_manager->create("big-tux-feet");
153 tux_life = new Surface(datadir + "/images/shared/tux-life.png",
157 for (i = 0; i < NUM_SOUNDS; i++)
158 SoundManager::get()->add_sound(SoundManager::get
159 ()->load_sound(datadir + soundfilenames[i]),i);
162 herring_song = SoundManager::get
163 ()->load_music(datadir + "/music/salcon.mod");
164 level_end_song = SoundManager::get
165 ()->load_music(datadir + "/music/leveldone.mod");
168 /* Free shared data: */
169 void unloadshared(void)
171 /* Free global images: */
176 delete white_small_text;
177 delete white_big_text;
189 for (int i = 0; i < GROWING_FRAMES; i++) {
190 delete growingtux_left[i];
191 delete growingtux_right[i];
194 delete sprite_manager;
200 std::string get_resource_filename(const std::string& resource)
202 std::string filepath = st_dir + resource;
203 if(FileSystem::faccessible(filepath))
206 filepath = datadir + resource;
207 if(FileSystem::faccessible(filepath))
210 std::cerr << "Couldn't find resource: '" << resource << "'." << std::endl;