3 // SuperTux - A Jump'n Run
4 // Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 #include "resources.h"
27 #include "sprite_manager.h"
28 #include "sound_manager.h"
32 Surface* img_waves[3];
37 Surface* img_cloud[2][4];
38 Surface* img_distro[4];
40 MusicRef herring_song;
41 MusicRef level_end_song;
43 SpriteManager* sprite_manager = 0;
44 SoundManager* sound_manager = 0;
46 /* Load graphics/sounds shared between all levels: */
51 sprite_manager = new SpriteManager(datadir + "/supertux.strf");
52 sound_manager = new SoundManager();
53 sound_manager->enable_music(use_music);
56 smalltux_star = sprite_manager->load("smalltux-star");
57 largetux_star = sprite_manager->load("largetux-star");
58 smalltux_gameover = sprite_manager->load("smalltux-gameover");
61 for (int i = 0; i < GROWING_FRAMES; i++)
63 sprintf(img_name, "%s/images/shared/tux-grow-left-%i.png", datadir.c_str(), i+1);
64 growingtux_left[i] = new Surface(img_name, false);
66 sprintf(img_name, "%s/images/shared/tux-grow-right-%i.png", datadir.c_str(), i+1);
67 growingtux_right[i] = new Surface(img_name, false);
70 smalltux.stand_left = sprite_manager->load("smalltux-stand-left");
71 smalltux.stand_right = sprite_manager->load("smalltux-stand-right");
72 smalltux.walk_left = sprite_manager->load("smalltux-walk-left");
73 smalltux.walk_right = sprite_manager->load("smalltux-walk-right");
74 smalltux.jump_left = sprite_manager->load("smalltux-jump-left");
75 smalltux.jump_right = sprite_manager->load("smalltux-jump-right");
76 smalltux.kick_left = sprite_manager->load("smalltux-kick-left");
77 smalltux.kick_right = sprite_manager->load("smalltux-kick-right");
78 smalltux.skid_left = sprite_manager->load("smalltux-skid-left");
79 smalltux.skid_right = sprite_manager->load("smalltux-skid-right");
80 smalltux.grab_left = sprite_manager->load("smalltux-grab-left");
81 smalltux.grab_right = sprite_manager->load("smalltux-grab-right");
82 smalltux.stomp = sprite_manager->load("stomp");
84 largetux.stand_left = sprite_manager->load("largetux-stand-left");
85 largetux.stand_right = sprite_manager->load("largetux-stand-right");
86 largetux.walk_left = sprite_manager->load("largetux-walk-left");
87 largetux.walk_right = sprite_manager->load("largetux-walk-right");
88 largetux.jump_left = sprite_manager->load("largetux-jump-left");
89 largetux.jump_right = sprite_manager->load("largetux-jump-right");
90 largetux.kick_left = sprite_manager->load("largetux-kick-left");
91 largetux.kick_right = sprite_manager->load("largetux-kick-right");
92 largetux.skid_right = sprite_manager->load("largetux-skid-right");
93 largetux.skid_left = sprite_manager->load("largetux-skid-left");
94 largetux.grab_left = sprite_manager->load("largetux-grab-left");
95 largetux.grab_right = sprite_manager->load("largetux-grab-right");
96 largetux.duck_left = sprite_manager->load("largetux-duck-left");
97 largetux.duck_right = sprite_manager->load("largetux-duck-right");
98 largetux.stomp = sprite_manager->load("stomp");
100 firetux.stand_left = sprite_manager->load("firetux-stand-left");
101 firetux.stand_right = sprite_manager->load("firetux-stand-right");
102 firetux.walk_left = sprite_manager->load("firetux-walk-left");
103 firetux.walk_right = sprite_manager->load("firetux-walk-right");
104 firetux.jump_left = sprite_manager->load("firetux-jump-left");
105 firetux.jump_right = sprite_manager->load("firetux-jump-right");
106 firetux.kick_left = sprite_manager->load("firetux-kick-left");
107 firetux.kick_right = sprite_manager->load("firetux-kick-right");
108 firetux.skid_right = sprite_manager->load("firetux-skid-right");
109 firetux.skid_left = sprite_manager->load("firetux-skid-left");
110 firetux.grab_left = sprite_manager->load("firetux-grab-left");
111 firetux.grab_right = sprite_manager->load("firetux-grab-right");
112 firetux.duck_left = sprite_manager->load("firetux-duck-left");
113 firetux.duck_right = sprite_manager->load("firetux-duck-right");
114 firetux.stomp = sprite_manager->load("stomp");
116 icetux.stand_left = sprite_manager->load("icetux-stand-left");
117 icetux.stand_right = sprite_manager->load("icetux-stand-right");
118 icetux.walk_left = sprite_manager->load("icetux-walk-left");
119 icetux.walk_right = sprite_manager->load("icetux-walk-right");
120 icetux.jump_left = sprite_manager->load("icetux-jump-left");
121 icetux.jump_right = sprite_manager->load("icetux-jump-right");
122 icetux.kick_left = sprite_manager->load("icetux-kick-left");
123 icetux.kick_right = sprite_manager->load("icetux-kick-right");
124 icetux.skid_right = sprite_manager->load("icetux-skid-right");
125 icetux.skid_left = sprite_manager->load("icetux-skid-left");
126 icetux.grab_left = sprite_manager->load("icetux-grab-left");
127 icetux.grab_right = sprite_manager->load("icetux-grab-right");
128 icetux.duck_left = sprite_manager->load("icetux-duck-left");
129 icetux.duck_right = sprite_manager->load("icetux-duck-right");
130 icetux.stomp = sprite_manager->load("stomp");
134 img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA);
136 img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
139 img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
142 img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
148 img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA);
149 img_poletop = new Surface(datadir + "/images/shared/poletop.png",
155 img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
157 img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
163 img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
166 img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
169 img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
172 img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
176 img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
179 img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
182 img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
185 img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
198 // load the door object graphics:
199 door = sprite_manager->load("door");
200 for (int i = 0; i < DOOR_OPENING_FRAMES; i++)
202 sprintf(img_name, "%s/images/shared/door-%i.png", datadir.c_str(), i+1);
203 door_opening[i] = new Surface(img_name, false);
207 img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",
210 img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png",
213 img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png",
216 img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png",
222 tux_life = new Surface(datadir + "/images/shared/tux-life.png",
227 /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
228 // initialize sounds[i] with the correct pointer's value:
229 // NULL or something else. And it will be dangerous to
230 // play with not-initialized pointers.
231 // This is also true with if (use_music)
232 Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
234 for (i = 0; i < NUM_SOUNDS; i++)
235 sounds[i] = load_sound(datadir + soundfilenames[i]);
238 herring_song = sound_manager->load_music(datadir + "/music/SALCON.MOD");
239 level_end_song = sound_manager->load_music(datadir + "/music/leveldone.mod");
243 /* Free shared data: */
244 void unloadshared(void)
252 for (i = 0; i < 3; i++)
258 for (i = 0; i < 2; i++)
261 for (i = 0; i < 4; i++)
263 delete img_distro[i];
264 delete img_cloud[0][i];
265 delete img_cloud[1][i];
270 for (int i = 0; i < GROWING_FRAMES; i++)
272 delete growingtux_left[i];
273 delete growingtux_right[i];
278 for (int i = 0; i < DOOR_OPENING_FRAMES; i++)
279 delete door_opening[i];
281 for (i = 0; i < NUM_SOUNDS; i++)
282 free_chunk(sounds[i]);
284 delete sprite_manager;
286 delete sound_manager;