Included supertux.h stuff into it.
[supertux.git] / src / resources.cpp
1 #include "globals.h"
2 #include "scene.h"
3 #include "player.h"
4 #include "badguy.h"
5 #include "gameobjs.h"
6 #include "special.h"
7 #include "resources.h"
8
9 texture_type img_waves[3]; 
10 texture_type img_water;
11 texture_type img_pole;
12 texture_type img_poletop;
13 texture_type img_flag[2];
14 texture_type img_cloud[2][4];
15
16 texture_type img_box_full;
17 texture_type img_box_empty;
18 texture_type img_mints;
19 texture_type img_coffee;
20 texture_type img_red_glow;
21
22 /* Load graphics/sounds shared between all levels: */
23 void loadshared()
24 {
25   int i;
26
27   /* Tuxes: */
28   texture_load(&smalltux_stand_left, datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
29   texture_load(&smalltux_stand_right, datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
30
31   texture_load(&smalltux_jump_left, datadir + "/images/shared/smalltux-jump-left.png", USE_ALPHA);
32   texture_load(&smalltux_jump_right, datadir + "/images/shared/smalltux-jump-right.png", USE_ALPHA);
33
34   tux_right.resize(8);
35   texture_load(&tux_right[0], datadir + "/images/shared/smalltux-right-1.png", USE_ALPHA);
36   texture_load(&tux_right[1], datadir + "/images/shared/smalltux-right-2.png", USE_ALPHA);
37   texture_load(&tux_right[2], datadir + "/images/shared/smalltux-right-3.png", USE_ALPHA);
38   texture_load(&tux_right[3], datadir + "/images/shared/smalltux-right-4.png", USE_ALPHA);
39   texture_load(&tux_right[4], datadir + "/images/shared/smalltux-right-5.png", USE_ALPHA);
40   texture_load(&tux_right[5], datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
41   texture_load(&tux_right[6], datadir + "/images/shared/smalltux-right-7.png", USE_ALPHA);
42   texture_load(&tux_right[7], datadir + "/images/shared/smalltux-right-8.png", USE_ALPHA);
43
44   tux_left.resize(8);
45   texture_load(&tux_left[0], datadir + "/images/shared/smalltux-left-1.png", USE_ALPHA);
46   texture_load(&tux_left[1], datadir + "/images/shared/smalltux-left-2.png", USE_ALPHA);
47   texture_load(&tux_left[2], datadir + "/images/shared/smalltux-left-3.png", USE_ALPHA);
48   texture_load(&tux_left[3], datadir + "/images/shared/smalltux-left-4.png", USE_ALPHA);
49   texture_load(&tux_left[4], datadir + "/images/shared/smalltux-left-5.png", USE_ALPHA);
50   texture_load(&tux_left[5], datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
51   texture_load(&tux_left[6], datadir + "/images/shared/smalltux-left-7.png", USE_ALPHA);
52   texture_load(&tux_left[7], datadir + "/images/shared/smalltux-left-8.png", USE_ALPHA);
53
54   texture_load(&firetux_right[0], datadir + "/images/shared/firetux-right-0.png", USE_ALPHA);
55   texture_load(&firetux_right[1], datadir + "/images/shared/firetux-right-1.png", USE_ALPHA);
56   texture_load(&firetux_right[2], datadir + "/images/shared/firetux-right-2.png", USE_ALPHA);
57
58   texture_load(&firetux_left[0], datadir + "/images/shared/firetux-left-0.png", USE_ALPHA);
59   texture_load(&firetux_left[1], datadir + "/images/shared/firetux-left-1.png", USE_ALPHA);
60   texture_load(&firetux_left[2], datadir + "/images/shared/firetux-left-2.png", USE_ALPHA);
61
62
63   texture_load(&cape_right[0], datadir + "/images/shared/cape-right-0.png",
64                USE_ALPHA);
65
66   texture_load(&cape_right[1], datadir + "/images/shared/cape-right-1.png",
67                USE_ALPHA);
68
69   texture_load(&cape_left[0], datadir + "/images/shared/cape-left-0.png",
70                USE_ALPHA);
71
72   texture_load(&cape_left[1], datadir + "/images/shared/cape-left-1.png",
73                USE_ALPHA);
74
75   texture_load(&bigtux_right[0], datadir + "/images/shared/bigtux-right-0.png",
76                USE_ALPHA);
77
78   texture_load(&bigtux_right[1], datadir + "/images/shared/bigtux-right-1.png",
79                USE_ALPHA);
80
81   texture_load(&bigtux_right[2], datadir + "/images/shared/bigtux-right-2.png",
82                USE_ALPHA);
83
84   texture_load(&bigtux_right_jump, datadir + "/images/shared/bigtux-right-jump.png", USE_ALPHA);
85
86   texture_load(&bigtux_left[0], datadir + "/images/shared/bigtux-left-0.png",
87                USE_ALPHA);
88
89   texture_load(&bigtux_left[1], datadir + "/images/shared/bigtux-left-1.png",
90                USE_ALPHA);
91
92   texture_load(&bigtux_left[2], datadir + "/images/shared/bigtux-left-2.png",
93                USE_ALPHA);
94
95   texture_load(&bigtux_left_jump, datadir + "/images/shared/bigtux-left-jump.png", USE_ALPHA);
96
97   texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png",
98                USE_ALPHA);
99
100   texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png",
101                USE_ALPHA);
102
103   texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png",
104                USE_ALPHA);
105
106   texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png",
107                USE_ALPHA);
108
109   texture_load(&bigfiretux_right[0], datadir + "/images/shared/bigfiretux-right-0.png",
110                USE_ALPHA);
111
112   texture_load(&bigfiretux_right[1], datadir + "/images/shared/bigfiretux-right-1.png",
113                USE_ALPHA);
114
115   texture_load(&bigfiretux_right[2], datadir + "/images/shared/bigfiretux-right-2.png",
116                USE_ALPHA);
117
118   texture_load(&bigfiretux_right_jump, datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA);
119
120   texture_load(&bigfiretux_left[0], datadir + "/images/shared/bigfiretux-left-0.png",
121                USE_ALPHA);
122
123   texture_load(&bigfiretux_left[1], datadir + "/images/shared/bigfiretux-left-1.png",
124                USE_ALPHA);
125
126   texture_load(&bigfiretux_left[2], datadir + "/images/shared/bigfiretux-left-2.png",
127                USE_ALPHA);
128
129   texture_load(&bigfiretux_left_jump, datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA);
130
131   texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png",
132                USE_ALPHA);
133
134   texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png",
135                USE_ALPHA);
136
137   texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png",
138                USE_ALPHA);
139
140   texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png",
141                USE_ALPHA);
142
143
144   texture_load(&ducktux_right, datadir +
145                "/images/shared/ducktux-right.png",
146                USE_ALPHA);
147
148   texture_load(&ducktux_left, datadir +
149                "/images/shared/ducktux-left.png",
150                USE_ALPHA);
151
152   texture_load(&skidtux_right, datadir +
153                "/images/shared/skidtux-right.png",
154                USE_ALPHA);
155
156   texture_load(&skidtux_left, datadir +
157                "/images/shared/skidtux-left.png",
158                USE_ALPHA);
159
160   texture_load(&duckfiretux_right, datadir +
161                "/images/shared/duckfiretux-right.png",
162                USE_ALPHA);
163
164   texture_load(&duckfiretux_left, datadir +
165                "/images/shared/duckfiretux-left.png",
166                USE_ALPHA);
167
168   texture_load(&skidfiretux_right, datadir +
169                "/images/shared/skidfiretux-right.png",
170                USE_ALPHA);
171
172   texture_load(&skidfiretux_left, datadir +
173                "/images/shared/skidfiretux-left.png",
174                USE_ALPHA);
175
176
177   /* Boxes: */
178
179   texture_load(&img_box_full, datadir + "/images/shared/box-full.png",
180                IGNORE_ALPHA);
181   texture_load(&img_box_empty, datadir + "/images/shared/box-empty.png",
182                IGNORE_ALPHA);
183
184
185   /* Water: */
186
187
188   texture_load(&img_water, datadir + "/images/shared/water.png", IGNORE_ALPHA);
189
190   texture_load(&img_waves[0], datadir + "/images/shared/waves-0.png",
191                USE_ALPHA);
192
193   texture_load(&img_waves[1], datadir + "/images/shared/waves-1.png",
194                USE_ALPHA);
195
196   texture_load(&img_waves[2], datadir + "/images/shared/waves-2.png",
197                USE_ALPHA);
198
199
200   /* Pole: */
201
202   texture_load(&img_pole, datadir + "/images/shared/pole.png", USE_ALPHA);
203   texture_load(&img_poletop, datadir + "/images/shared/poletop.png",
204                USE_ALPHA);
205
206
207   /* Flag: */
208
209   texture_load(&img_flag[0], datadir + "/images/shared/flag-0.png",
210                USE_ALPHA);
211   texture_load(&img_flag[1], datadir + "/images/shared/flag-1.png",
212                USE_ALPHA);
213
214
215   /* Cloud: */
216
217   texture_load(&img_cloud[0][0], datadir + "/images/shared/cloud-00.png",
218                USE_ALPHA);
219
220   texture_load(&img_cloud[0][1], datadir + "/images/shared/cloud-01.png",
221                USE_ALPHA);
222
223   texture_load(&img_cloud[0][2], datadir + "/images/shared/cloud-02.png",
224                USE_ALPHA);
225
226   texture_load(&img_cloud[0][3], datadir + "/images/shared/cloud-03.png",
227                USE_ALPHA);
228
229
230   texture_load(&img_cloud[1][0], datadir + "/images/shared/cloud-10.png",
231                USE_ALPHA);
232
233   texture_load(&img_cloud[1][1], datadir + "/images/shared/cloud-11.png",
234                USE_ALPHA);
235
236   texture_load(&img_cloud[1][2], datadir + "/images/shared/cloud-12.png",
237                USE_ALPHA);
238
239   texture_load(&img_cloud[1][3], datadir + "/images/shared/cloud-13.png",
240                USE_ALPHA);
241
242
243   /* Bad guys: */
244   load_badguy_gfx();
245
246   /* Upgrades: */
247
248   texture_load(&img_mints, datadir + "/images/shared/mints.png", USE_ALPHA);
249   texture_load(&img_coffee, datadir + "/images/shared/coffee.png", USE_ALPHA);
250
251
252   /* Weapons: */
253
254   texture_load(&img_bullet, datadir + "/images/shared/bullet.png", USE_ALPHA);
255
256   texture_load(&img_red_glow, datadir + "/images/shared/red-glow.png",
257                USE_ALPHA);
258
259
260
261   /* Distros: */
262   texture_load(&img_distro[0], datadir + "/images/shared/distro-0.png",
263                USE_ALPHA);
264
265   texture_load(&img_distro[1], datadir + "/images/shared/distro-1.png",
266                USE_ALPHA);
267
268   texture_load(&img_distro[2], datadir + "/images/shared/distro-2.png",
269                USE_ALPHA);
270
271   texture_load(&img_distro[3], datadir + "/images/shared/distro-3.png",
272                USE_ALPHA);
273
274
275   /* Tux life: */
276
277   texture_load(&tux_life, datadir + "/images/shared/tux-life.png",
278                USE_ALPHA);
279
280   /* Herring: */
281
282   texture_load(&img_golden_herring, datadir + "/images/shared/golden-herring.png",
283                USE_ALPHA);
284
285
286   /* Sound effects: */
287
288   /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
289                     // initialize sounds[i] with the correct pointer's value:
290                     // NULL or something else. And it will be dangerous to
291                     // play with not-initialized pointers.
292                     // This is also true with if (use_music)
293                     Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
294   */
295   for (i = 0; i < NUM_SOUNDS; i++)
296     sounds[i] = load_sound(datadir + soundfilenames[i]);
297
298   /* Herring song */
299   herring_song = load_song(datadir + "/music/SALCON.MOD");
300 }
301
302
303 /* Free shared data: */
304 void unloadshared(void)
305 {
306   int i;
307
308   for (i = 0; i < 3; i++)
309     {
310       texture_free(&tux_right[i]);
311       texture_free(&tux_left[i]);
312       texture_free(&bigtux_right[i]);
313       texture_free(&bigtux_left[i]);
314     }
315
316   texture_free(&bigtux_right_jump);
317   texture_free(&bigtux_left_jump);
318
319   for (i = 0; i < 2; i++)
320     {
321       texture_free(&cape_right[i]);
322       texture_free(&cape_left[i]);
323       texture_free(&bigcape_right[i]);
324       texture_free(&bigcape_left[i]);
325     }
326
327   texture_free(&ducktux_left);
328   texture_free(&ducktux_right);
329
330   texture_free(&skidtux_left);
331   texture_free(&skidtux_right);
332
333   free_badguy_gfx();
334
335   texture_free(&img_box_full);
336   texture_free(&img_box_empty);
337
338   texture_free(&img_water);
339   for (i = 0; i < 3; i++)
340     texture_free(&img_waves[i]);
341
342   texture_free(&img_pole);
343   texture_free(&img_poletop);
344
345   for (i = 0; i < 2; i++)
346     texture_free(&img_flag[i]);
347
348   texture_free(&img_mints);
349   texture_free(&img_coffee);
350
351   for (i = 0; i < 4; i++)
352     {
353       texture_free(&img_distro[i]);
354       texture_free(&img_cloud[0][i]);
355       texture_free(&img_cloud[1][i]);
356     }
357
358   texture_free(&img_golden_herring);
359
360   for (i = 0; i < NUM_SOUNDS; i++)
361     free_chunk(sounds[i]);
362
363   /* free the herring song */
364   free_music( herring_song );
365 }
366
367 /* EOF */