3 // SuperTux - A Jump'n Run
4 // Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 #include "resources.h"
27 #include "sprite_manager.h"
28 #include "sound_manager.h"
31 Surface* img_waves[3];
36 Surface* img_cloud[2][4];
37 Surface* img_distro[4];
39 MusicRef herring_song;
40 MusicRef level_end_song;
42 SpriteManager* sprite_manager = 0;
43 SoundManager* sound_manager = 0;
45 /* Load graphics/sounds shared between all levels: */
50 sprite_manager = new SpriteManager(datadir + "/supertux.strf");
51 sound_manager = new SoundManager();
52 sound_manager->enable_music(use_music);
55 smalltux_star = sprite_manager->load("smalltux-star");
56 largetux_star = sprite_manager->load("largetux-star");
57 smalltux_gameover = sprite_manager->load("smalltux-gameover");
59 growingtux_left = sprite_manager->load("tux-grow-left");
60 growingtux_right = sprite_manager->load("tux-grow-right");
62 smalltux.stand_left = sprite_manager->load("smalltux-stand-left");
63 smalltux.stand_right = sprite_manager->load("smalltux-stand-right");
64 smalltux.walk_left = sprite_manager->load("smalltux-walk-left");
65 smalltux.walk_right = sprite_manager->load("smalltux-walk-right");
66 smalltux.jump_left = sprite_manager->load("smalltux-jump-left");
67 smalltux.jump_right = sprite_manager->load("smalltux-jump-right");
68 smalltux.kick_left = sprite_manager->load("smalltux-kick-left");
69 smalltux.kick_right = sprite_manager->load("smalltux-kick-right");
70 smalltux.skid_left = sprite_manager->load("smalltux-skid-left");
71 smalltux.skid_right = sprite_manager->load("smalltux-skid-right");
72 smalltux.grab_left = sprite_manager->load("smalltux-grab-left");
73 smalltux.grab_right = sprite_manager->load("smalltux-grab-right");
75 largetux.stand_left = sprite_manager->load("largetux-stand-left");
76 largetux.stand_right = sprite_manager->load("largetux-stand-right");
77 largetux.walk_left = sprite_manager->load("largetux-walk-left");
78 largetux.walk_right = sprite_manager->load("largetux-walk-right");
79 largetux.jump_left = sprite_manager->load("largetux-jump-left");
80 largetux.jump_right = sprite_manager->load("largetux-jump-right");
81 largetux.kick_left = sprite_manager->load("largetux-kick-left");
82 largetux.kick_right = sprite_manager->load("largetux-kick-right");
83 largetux.skid_right = sprite_manager->load("largetux-skid-right");
84 largetux.skid_left = sprite_manager->load("largetux-skid-left");
85 largetux.grab_left = sprite_manager->load("largetux-grab-left");
86 largetux.grab_right = sprite_manager->load("largetux-grab-right");
87 largetux.duck_left = sprite_manager->load("largetux-duck-left");
88 largetux.duck_right = sprite_manager->load("largetux-duck-right");
90 firetux.stand_left = sprite_manager->load("firetux-stand-left");
91 firetux.stand_right = sprite_manager->load("firetux-stand-right");
92 firetux.walk_left = sprite_manager->load("firetux-walk-left");
93 firetux.walk_right = sprite_manager->load("firetux-walk-right");
94 firetux.jump_left = sprite_manager->load("firetux-jump-left");
95 firetux.jump_right = sprite_manager->load("firetux-jump-right");
96 firetux.kick_left = sprite_manager->load("firetux-kick-left");
97 firetux.kick_right = sprite_manager->load("firetux-kick-right");
98 firetux.skid_right = sprite_manager->load("firetux-skid-right");
99 firetux.skid_left = sprite_manager->load("firetux-skid-left");
100 firetux.grab_left = sprite_manager->load("firetux-grab-left");
101 firetux.grab_right = sprite_manager->load("firetux-grab-right");
102 firetux.duck_left = sprite_manager->load("firetux-duck-left");
103 firetux.duck_right = sprite_manager->load("firetux-duck-right");
105 icetux.stand_left = sprite_manager->load("icetux-stand-left");
106 icetux.stand_right = sprite_manager->load("icetux-stand-right");
107 icetux.walk_left = sprite_manager->load("icetux-walk-left");
108 icetux.walk_right = sprite_manager->load("icetux-walk-right");
109 icetux.jump_left = sprite_manager->load("icetux-jump-left");
110 icetux.jump_right = sprite_manager->load("icetux-jump-right");
111 icetux.kick_left = sprite_manager->load("icetux-kick-left");
112 icetux.kick_right = sprite_manager->load("icetux-kick-right");
113 icetux.skid_right = sprite_manager->load("icetux-skid-right");
114 icetux.skid_left = sprite_manager->load("icetux-skid-left");
115 icetux.grab_left = sprite_manager->load("icetux-grab-left");
116 icetux.grab_right = sprite_manager->load("icetux-grab-right");
117 icetux.duck_left = sprite_manager->load("icetux-duck-left");
118 icetux.duck_right = sprite_manager->load("icetux-duck-right");
122 img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA);
124 img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
127 img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
130 img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
136 img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA);
137 img_poletop = new Surface(datadir + "/images/shared/poletop.png",
143 img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
145 img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
151 img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
154 img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
157 img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
160 img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
164 img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
167 img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
170 img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
173 img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
187 img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",
190 img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png",
193 img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png",
196 img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png",
202 tux_life = new Surface(datadir + "/images/shared/tux-life.png",
207 /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
208 // initialize sounds[i] with the correct pointer's value:
209 // NULL or something else. And it will be dangerous to
210 // play with not-initialized pointers.
211 // This is also true with if (use_music)
212 Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
214 for (i = 0; i < NUM_SOUNDS; i++)
215 sounds[i] = load_sound(datadir + soundfilenames[i]);
218 herring_song = sound_manager->load_music(datadir + "/music/SALCON.MOD");
219 level_end_song = sound_manager->load_music(datadir + "/music/tux-leveldone.mod");
223 /* Free shared data: */
224 void unloadshared(void)
232 for (i = 0; i < 3; i++)
238 for (i = 0; i < 2; i++)
241 for (i = 0; i < 4; i++)
243 delete img_distro[i];
244 delete img_cloud[0][i];
245 delete img_cloud[1][i];
250 for (i = 0; i < NUM_SOUNDS; i++)
251 free_chunk(sounds[i]);
253 delete sprite_manager;
255 delete sound_manager;