829141d1b23ed9c8649dd6f18398a35c70a47ca3
[supertux.git] / src / resources.cpp
1 #include "globals.h"
2 #include "scene.h"
3 #include "player.h"
4 #include "badguy.h"
5 #include "resources.h"
6
7 texture_type img_waves[3]; 
8 texture_type img_water;
9 texture_type img_pole;
10 texture_type img_poletop;
11 texture_type img_flag[2];
12 texture_type img_cloud[2][4];
13
14 /* Load graphics/sounds shared between all levels: */
15 void loadshared()
16 {
17   int i;
18
19   /* Tuxes: */
20   texture_load(&smalltux_stand_left, datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
21   texture_load(&smalltux_stand_right, datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
22
23   texture_load(&smalltux_jump_left, datadir + "/images/shared/smalltux-jump-left.png", USE_ALPHA);
24   texture_load(&smalltux_jump_right, datadir + "/images/shared/smalltux-jump-right.png", USE_ALPHA);
25
26   tux_right.resize(8);
27   texture_load(&tux_right[0], datadir + "/images/shared/smalltux-right-1.png", USE_ALPHA);
28   texture_load(&tux_right[1], datadir + "/images/shared/smalltux-right-2.png", USE_ALPHA);
29   texture_load(&tux_right[2], datadir + "/images/shared/smalltux-right-3.png", USE_ALPHA);
30   texture_load(&tux_right[3], datadir + "/images/shared/smalltux-right-4.png", USE_ALPHA);
31   texture_load(&tux_right[4], datadir + "/images/shared/smalltux-right-5.png", USE_ALPHA);
32   texture_load(&tux_right[5], datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
33   texture_load(&tux_right[6], datadir + "/images/shared/smalltux-right-7.png", USE_ALPHA);
34   texture_load(&tux_right[7], datadir + "/images/shared/smalltux-right-8.png", USE_ALPHA);
35
36   tux_left.resize(8);
37   texture_load(&tux_left[0], datadir + "/images/shared/smalltux-left-1.png", USE_ALPHA);
38   texture_load(&tux_left[1], datadir + "/images/shared/smalltux-left-2.png", USE_ALPHA);
39   texture_load(&tux_left[2], datadir + "/images/shared/smalltux-left-3.png", USE_ALPHA);
40   texture_load(&tux_left[3], datadir + "/images/shared/smalltux-left-4.png", USE_ALPHA);
41   texture_load(&tux_left[4], datadir + "/images/shared/smalltux-left-5.png", USE_ALPHA);
42   texture_load(&tux_left[5], datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
43   texture_load(&tux_left[6], datadir + "/images/shared/smalltux-left-7.png", USE_ALPHA);
44   texture_load(&tux_left[7], datadir + "/images/shared/smalltux-left-8.png", USE_ALPHA);
45
46   texture_load(&firetux_right[0], datadir + "/images/shared/firetux-right-0.png", USE_ALPHA);
47   texture_load(&firetux_right[1], datadir + "/images/shared/firetux-right-1.png", USE_ALPHA);
48   texture_load(&firetux_right[2], datadir + "/images/shared/firetux-right-2.png", USE_ALPHA);
49
50   texture_load(&firetux_left[0], datadir + "/images/shared/firetux-left-0.png", USE_ALPHA);
51   texture_load(&firetux_left[1], datadir + "/images/shared/firetux-left-1.png", USE_ALPHA);
52   texture_load(&firetux_left[2], datadir + "/images/shared/firetux-left-2.png", USE_ALPHA);
53
54
55   texture_load(&cape_right[0], datadir + "/images/shared/cape-right-0.png",
56                USE_ALPHA);
57
58   texture_load(&cape_right[1], datadir + "/images/shared/cape-right-1.png",
59                USE_ALPHA);
60
61   texture_load(&cape_left[0], datadir + "/images/shared/cape-left-0.png",
62                USE_ALPHA);
63
64   texture_load(&cape_left[1], datadir + "/images/shared/cape-left-1.png",
65                USE_ALPHA);
66
67   texture_load(&bigtux_right[0], datadir + "/images/shared/bigtux-right-0.png",
68                USE_ALPHA);
69
70   texture_load(&bigtux_right[1], datadir + "/images/shared/bigtux-right-1.png",
71                USE_ALPHA);
72
73   texture_load(&bigtux_right[2], datadir + "/images/shared/bigtux-right-2.png",
74                USE_ALPHA);
75
76   texture_load(&bigtux_right_jump, datadir + "/images/shared/bigtux-right-jump.png", USE_ALPHA);
77
78   texture_load(&bigtux_left[0], datadir + "/images/shared/bigtux-left-0.png",
79                USE_ALPHA);
80
81   texture_load(&bigtux_left[1], datadir + "/images/shared/bigtux-left-1.png",
82                USE_ALPHA);
83
84   texture_load(&bigtux_left[2], datadir + "/images/shared/bigtux-left-2.png",
85                USE_ALPHA);
86
87   texture_load(&bigtux_left_jump, datadir + "/images/shared/bigtux-left-jump.png", USE_ALPHA);
88
89   texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png",
90                USE_ALPHA);
91
92   texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png",
93                USE_ALPHA);
94
95   texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png",
96                USE_ALPHA);
97
98   texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png",
99                USE_ALPHA);
100
101   texture_load(&bigfiretux_right[0], datadir + "/images/shared/bigfiretux-right-0.png",
102                USE_ALPHA);
103
104   texture_load(&bigfiretux_right[1], datadir + "/images/shared/bigfiretux-right-1.png",
105                USE_ALPHA);
106
107   texture_load(&bigfiretux_right[2], datadir + "/images/shared/bigfiretux-right-2.png",
108                USE_ALPHA);
109
110   texture_load(&bigfiretux_right_jump, datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA);
111
112   texture_load(&bigfiretux_left[0], datadir + "/images/shared/bigfiretux-left-0.png",
113                USE_ALPHA);
114
115   texture_load(&bigfiretux_left[1], datadir + "/images/shared/bigfiretux-left-1.png",
116                USE_ALPHA);
117
118   texture_load(&bigfiretux_left[2], datadir + "/images/shared/bigfiretux-left-2.png",
119                USE_ALPHA);
120
121   texture_load(&bigfiretux_left_jump, datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA);
122
123   texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png",
124                USE_ALPHA);
125
126   texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png",
127                USE_ALPHA);
128
129   texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png",
130                USE_ALPHA);
131
132   texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png",
133                USE_ALPHA);
134
135
136   texture_load(&ducktux_right, datadir +
137                "/images/shared/ducktux-right.png",
138                USE_ALPHA);
139
140   texture_load(&ducktux_left, datadir +
141                "/images/shared/ducktux-left.png",
142                USE_ALPHA);
143
144   texture_load(&skidtux_right, datadir +
145                "/images/shared/skidtux-right.png",
146                USE_ALPHA);
147
148   texture_load(&skidtux_left, datadir +
149                "/images/shared/skidtux-left.png",
150                USE_ALPHA);
151
152   texture_load(&duckfiretux_right, datadir +
153                "/images/shared/duckfiretux-right.png",
154                USE_ALPHA);
155
156   texture_load(&duckfiretux_left, datadir +
157                "/images/shared/duckfiretux-left.png",
158                USE_ALPHA);
159
160   texture_load(&skidfiretux_right, datadir +
161                "/images/shared/skidfiretux-right.png",
162                USE_ALPHA);
163
164   texture_load(&skidfiretux_left, datadir +
165                "/images/shared/skidfiretux-left.png",
166                USE_ALPHA);
167
168
169   /* Boxes: */
170
171   texture_load(&img_box_full, datadir + "/images/shared/box-full.png",
172                IGNORE_ALPHA);
173   texture_load(&img_box_empty, datadir + "/images/shared/box-empty.png",
174                IGNORE_ALPHA);
175
176
177   /* Water: */
178
179
180   texture_load(&img_water, datadir + "/images/shared/water.png", IGNORE_ALPHA);
181
182   texture_load(&img_waves[0], datadir + "/images/shared/waves-0.png",
183                USE_ALPHA);
184
185   texture_load(&img_waves[1], datadir + "/images/shared/waves-1.png",
186                USE_ALPHA);
187
188   texture_load(&img_waves[2], datadir + "/images/shared/waves-2.png",
189                USE_ALPHA);
190
191
192   /* Pole: */
193
194   texture_load(&img_pole, datadir + "/images/shared/pole.png", USE_ALPHA);
195   texture_load(&img_poletop, datadir + "/images/shared/poletop.png",
196                USE_ALPHA);
197
198
199   /* Flag: */
200
201   texture_load(&img_flag[0], datadir + "/images/shared/flag-0.png",
202                USE_ALPHA);
203   texture_load(&img_flag[1], datadir + "/images/shared/flag-1.png",
204                USE_ALPHA);
205
206
207   /* Cloud: */
208
209   texture_load(&img_cloud[0][0], datadir + "/images/shared/cloud-00.png",
210                USE_ALPHA);
211
212   texture_load(&img_cloud[0][1], datadir + "/images/shared/cloud-01.png",
213                USE_ALPHA);
214
215   texture_load(&img_cloud[0][2], datadir + "/images/shared/cloud-02.png",
216                USE_ALPHA);
217
218   texture_load(&img_cloud[0][3], datadir + "/images/shared/cloud-03.png",
219                USE_ALPHA);
220
221
222   texture_load(&img_cloud[1][0], datadir + "/images/shared/cloud-10.png",
223                USE_ALPHA);
224
225   texture_load(&img_cloud[1][1], datadir + "/images/shared/cloud-11.png",
226                USE_ALPHA);
227
228   texture_load(&img_cloud[1][2], datadir + "/images/shared/cloud-12.png",
229                USE_ALPHA);
230
231   texture_load(&img_cloud[1][3], datadir + "/images/shared/cloud-13.png",
232                USE_ALPHA);
233
234
235   /* Bad guys: */
236   load_badguy_gfx();
237
238   /* Upgrades: */
239
240   texture_load(&img_mints, datadir + "/images/shared/mints.png", USE_ALPHA);
241   texture_load(&img_coffee, datadir + "/images/shared/coffee.png", USE_ALPHA);
242
243
244   /* Weapons: */
245
246   texture_load(&img_bullet, datadir + "/images/shared/bullet.png", USE_ALPHA);
247
248   texture_load(&img_red_glow, datadir + "/images/shared/red-glow.png",
249                USE_ALPHA);
250
251
252
253   /* Distros: */
254
255   texture_load(&img_distro[0], datadir + "/images/shared/distro-0.png",
256                USE_ALPHA);
257
258   texture_load(&img_distro[1], datadir + "/images/shared/distro-1.png",
259                USE_ALPHA);
260
261   texture_load(&img_distro[2], datadir + "/images/shared/distro-2.png",
262                USE_ALPHA);
263
264   texture_load(&img_distro[3], datadir + "/images/shared/distro-3.png",
265                USE_ALPHA);
266
267
268   /* Tux life: */
269
270   texture_load(&tux_life, datadir + "/images/shared/tux-life.png",
271                USE_ALPHA);
272
273   /* Herring: */
274
275   texture_load(&img_golden_herring, datadir + "/images/shared/golden-herring.png",
276                USE_ALPHA);
277
278
279   /* Super background: */
280
281   texture_load(&img_super_bkgd, datadir + "/images/shared/super-bkgd.png",
282                IGNORE_ALPHA);
283
284
285   /* Sound effects: */
286
287   /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
288                     // initialize sounds[i] with the correct pointer's value:
289                     // NULL or something else. And it will be dangerous to
290                     // play with not-initialized pointers.
291                     // This is also true with if (use_music)
292                     Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
293   */
294   for (i = 0; i < NUM_SOUNDS; i++)
295     sounds[i] = load_sound(datadir + soundfilenames[i]);
296
297   /* Herring song */
298   herring_song = load_song(datadir + "/music/SALCON.MOD");
299 }
300
301
302 /* Free shared data: */
303 void unloadshared(void)
304 {
305   int i;
306
307   for (i = 0; i < 3; i++)
308     {
309       texture_free(&tux_right[i]);
310       texture_free(&tux_left[i]);
311       texture_free(&bigtux_right[i]);
312       texture_free(&bigtux_left[i]);
313     }
314
315   texture_free(&bigtux_right_jump);
316   texture_free(&bigtux_left_jump);
317
318   for (i = 0; i < 2; i++)
319     {
320       texture_free(&cape_right[i]);
321       texture_free(&cape_left[i]);
322       texture_free(&bigcape_right[i]);
323       texture_free(&bigcape_left[i]);
324     }
325
326   texture_free(&ducktux_left);
327   texture_free(&ducktux_right);
328
329   texture_free(&skidtux_left);
330   texture_free(&skidtux_right);
331
332   free_badguy_gfx();
333
334   texture_free(&img_box_full);
335   texture_free(&img_box_empty);
336
337   texture_free(&img_water);
338   for (i = 0; i < 3; i++)
339     texture_free(&img_waves[i]);
340
341   texture_free(&img_pole);
342   texture_free(&img_poletop);
343
344   for (i = 0; i < 2; i++)
345     texture_free(&img_flag[i]);
346
347   texture_free(&img_mints);
348   texture_free(&img_coffee);
349
350   for (i = 0; i < 4; i++)
351     {
352       texture_free(&img_distro[i]);
353       texture_free(&img_cloud[0][i]);
354       texture_free(&img_cloud[1][i]);
355     }
356
357   texture_free(&img_golden_herring);
358
359   for (i = 0; i < NUM_SOUNDS; i++)
360     free_chunk(sounds[i]);
361
362   /* free the herring song */
363   free_music( herring_song );
364 }
365
366 /* EOF */
367