62928e4973211546a6e0c9966e7beab782324582
[supertux.git] / src / resources.cpp
1 //  $Id$
2 //
3 //  SuperTux -  A Jump'n Run
4 //  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
19
20 #include "globals.h"
21 #include "scene.h"
22 #include "player.h"
23 #include "badguy.h"
24 #include "gameobjs.h"
25 #include "special.h"
26 #include "resources.h"
27 #include "sprite_manager.h"
28 #include "setup.h"
29
30 Surface* img_waves[3]; 
31 Surface* img_water;
32 Surface* img_pole;
33 Surface* img_poletop;
34 Surface* img_flag[2];
35 Surface* img_cloud[2][4];
36 Surface* img_distro[4];
37
38 MusicRef herring_song;
39 MusicRef level_end_song;
40
41 SpriteManager* sprite_manager = 0;
42 MusicManager* music_manager = 0;
43
44 /* Load graphics/sounds shared between all levels: */
45 void loadshared()
46 {
47   int i;
48
49   sprite_manager = new SpriteManager(datadir + "/supertux.strf");
50   music_manager = new MusicManager();
51   music_manager->enable_music(use_music);
52
53   /* Tuxes: */
54   smalltux_star = sprite_manager->load("smalltux-star");
55   largetux_star = sprite_manager->load("largetux-star");
56   smalltux_gameover = sprite_manager->load("smalltux-gameover");
57
58   growingtux_left = sprite_manager->load("tux-grow-left");
59   growingtux_right = sprite_manager->load("tux-grow-right");
60
61   smalltux.stand_left  = sprite_manager->load("smalltux-stand-left");
62   smalltux.stand_right = sprite_manager->load("smalltux-stand-right");
63   smalltux.walk_left   = sprite_manager->load("smalltux-walk-left");
64   smalltux.walk_right  = sprite_manager->load("smalltux-walk-right");
65   smalltux.jump_left   = sprite_manager->load("smalltux-jump-left");
66   smalltux.jump_right  = sprite_manager->load("smalltux-jump-right");
67   smalltux.kick_left   = sprite_manager->load("smalltux-kick-left");
68   smalltux.kick_right  = sprite_manager->load("smalltux-kick-right");
69   smalltux.skid_left   = sprite_manager->load("smalltux-skid-left");
70   smalltux.skid_right  = sprite_manager->load("smalltux-skid-right");
71   smalltux.grab_left   = sprite_manager->load("smalltux-grab-left");
72   smalltux.grab_right  = sprite_manager->load("smalltux-grab-right");
73
74   largetux.stand_left  = sprite_manager->load("largetux-stand-left");
75   largetux.stand_right = sprite_manager->load("largetux-stand-right");
76   largetux.walk_left   = sprite_manager->load("largetux-walk-left");
77   largetux.walk_right  = sprite_manager->load("largetux-walk-right");
78   largetux.jump_left   = sprite_manager->load("largetux-jump-left");
79   largetux.jump_right  = sprite_manager->load("largetux-jump-right");
80   largetux.kick_left   = sprite_manager->load("largetux-kick-left");
81   largetux.kick_right  = sprite_manager->load("largetux-kick-right");
82   largetux.skid_right  = sprite_manager->load("largetux-skid-right");
83   largetux.skid_left   = sprite_manager->load("largetux-skid-left");
84   largetux.grab_left   = sprite_manager->load("largetux-grab-left");
85   largetux.grab_right  = sprite_manager->load("largetux-grab-right");
86   largetux.duck_left   = sprite_manager->load("largetux-duck-left");
87   largetux.duck_right  = sprite_manager->load("largetux-duck-right");
88
89   firetux.stand_left  = sprite_manager->load("firetux-stand-left");
90   firetux.stand_right = sprite_manager->load("firetux-stand-right");
91   firetux.walk_left   = sprite_manager->load("firetux-walk-left");
92   firetux.walk_right  = sprite_manager->load("firetux-walk-right");
93   firetux.jump_left   = sprite_manager->load("firetux-jump-left");
94   firetux.jump_right  = sprite_manager->load("firetux-jump-right");
95   firetux.kick_left   = sprite_manager->load("firetux-kick-left");
96   firetux.kick_right  = sprite_manager->load("firetux-kick-right");
97   firetux.skid_right  = sprite_manager->load("firetux-skid-right");
98   firetux.skid_left   = sprite_manager->load("firetux-skid-left");
99   firetux.grab_left   = sprite_manager->load("firetux-grab-left");
100   firetux.grab_right  = sprite_manager->load("firetux-grab-right");
101   firetux.duck_left   = sprite_manager->load("firetux-duck-left");
102   firetux.duck_right  = sprite_manager->load("firetux-duck-right");
103
104   icetux.stand_left  = sprite_manager->load("icetux-stand-left");
105   icetux.stand_right = sprite_manager->load("icetux-stand-right");
106   icetux.walk_left   = sprite_manager->load("icetux-walk-left");
107   icetux.walk_right  = sprite_manager->load("icetux-walk-right");
108   icetux.jump_left   = sprite_manager->load("icetux-jump-left");
109   icetux.jump_right  = sprite_manager->load("icetux-jump-right");
110   icetux.kick_left   = sprite_manager->load("icetux-kick-left");
111   icetux.kick_right  = sprite_manager->load("icetux-kick-right");
112   icetux.skid_right  = sprite_manager->load("icetux-skid-right");
113   icetux.skid_left   = sprite_manager->load("icetux-skid-left");
114   icetux.grab_left   = sprite_manager->load("icetux-grab-left");
115   icetux.grab_right  = sprite_manager->load("icetux-grab-right");
116   icetux.duck_left   = sprite_manager->load("icetux-duck-left");
117   icetux.duck_right  = sprite_manager->load("icetux-duck-right");
118
119
120   /* Water: */
121   img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA);
122
123   img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
124                USE_ALPHA);
125
126   img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
127                USE_ALPHA);
128
129   img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
130                USE_ALPHA);
131
132
133   /* Pole: */
134
135   img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA);
136   img_poletop = new Surface(datadir + "/images/shared/poletop.png",
137                USE_ALPHA);
138
139
140   /* Flag: */
141
142   img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
143                USE_ALPHA);
144   img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
145                USE_ALPHA);
146
147
148   /* Cloud: */
149
150   img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
151                USE_ALPHA);
152
153   img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
154                USE_ALPHA);
155
156   img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
157                USE_ALPHA);
158
159   img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
160                USE_ALPHA);
161
162
163   img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
164                USE_ALPHA);
165
166   img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
167                USE_ALPHA);
168
169   img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
170                USE_ALPHA);
171
172   img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
173                USE_ALPHA);
174
175
176   /* Bad guys: */
177   load_badguy_gfx();
178
179   /* Upgrades: */
180   load_special_gfx();
181
182   /* Objects */
183   load_object_gfx();
184
185   /* Distros: */
186   img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",
187                USE_ALPHA);
188
189   img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png",
190                USE_ALPHA);
191
192   img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png",
193                USE_ALPHA);
194
195   img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png",
196                USE_ALPHA);
197
198
199   /* Tux life: */
200
201   tux_life = new Surface(datadir + "/images/shared/tux-life.png",
202                          USE_ALPHA);
203
204   /* Sound effects: */
205
206   /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
207                     // initialize sounds[i] with the correct pointer's value:
208                     // NULL or something else. And it will be dangerous to
209                     // play with not-initialized pointers.
210                     // This is also true with if (use_music)
211                     Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
212   */
213   for (i = 0; i < NUM_SOUNDS; i++)
214     sounds[i] = load_sound(datadir + soundfilenames[i]);
215
216   /* Herring song */
217   herring_song = music_manager->load_music(datadir + "/music/SALCON.MOD");
218   level_end_song = music_manager->load_music(datadir + "/music/tux-leveldone.mod");
219 }
220
221
222 /* Free shared data: */
223 void unloadshared(void)
224 {
225   int i;
226
227   free_special_gfx();
228   free_badguy_gfx();
229
230   delete img_water;
231   for (i = 0; i < 3; i++)
232     delete img_waves[i];
233
234   delete img_pole;
235   delete img_poletop;
236
237   for (i = 0; i < 2; i++)
238     delete img_flag[i];
239
240   for (i = 0; i < 4; i++)
241     {
242       delete img_distro[i];
243       delete img_cloud[0][i];
244       delete img_cloud[1][i];
245     }
246
247   delete tux_life;
248
249   for (i = 0; i < NUM_SOUNDS; i++)
250     free_chunk(sounds[i]);
251
252   delete sprite_manager;
253   sprite_manager = 0;
254   delete music_manager;
255   music_manager = 0;
256 }
257
258 /* EOF */