2 // Copyright (C) 2008 Ingo Ruhnke <grumbel@gmx.de>
4 // This program is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU General Public License
6 // as published by the Free Software Foundation; either version 2
7 // of the License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 #include "gameconfig.hpp"
20 #include "gettext.hpp"
21 #include "gui/menu.hpp"
27 class ProfileMenu : public Menu
31 add_label(_("Select Profile"));
33 for(int i = 0; i < 5; ++i)
35 std::ostringstream out;
36 out << "Profile " << i+1;
37 add_entry(i+1, out.str());
44 void menu_action(MenuItem* item) {
45 config->profile = item->id;
50 Menu* profile_menu = 0;
52 Menu* get_profile_menu()
54 //static ProfileMenu menu;
55 profile_menu = new ProfileMenu();
59 void free_profile_menu()
67 TitleScreen::get_slotinfo(int slot)
72 std::string basename = current_world->get_basedir();
73 basename = basename.substr(0, basename.length()-1);
74 std::string worlddirname = FileSystem::basename(basename);
75 std::ostringstream stream;
76 stream << "profile" << config->profile << "/" << worlddirname << "_" << slot << ".stsg";
77 std::string slotfile = stream.str();
81 const lisp::Lisp* root = parser.parse(slotfile);
83 const lisp::Lisp* savegame = root->get_lisp("supertux-savegame");
85 throw std::runtime_error("file is not a supertux-savegame.");
87 savegame->get("title", title);
88 } catch(std::exception& ) {
89 std::ostringstream slottitle;
90 slottitle << _("Slot") << " " << slot << " - " << _("Free");
91 return slottitle.str();
94 std::ostringstream slottitle;
95 slottitle << _("Slot") << " " << slot << " - " << title;
96 return slottitle.str();