4 // Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
5 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License
9 // as published by the Free Software Foundation; either version 2
10 // of the License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 #include "lisp/writer.hpp"
23 #include "lisp/lisp.hpp"
24 #include "player_status.hpp"
25 #include "resources.hpp"
26 #include "gettext.hpp"
27 #include "video/drawing_context.hpp"
28 #include "audio/sound_manager.hpp"
29 #include "sprite/sprite_manager.hpp"
30 #include "math/vector.hpp"
34 static const int START_COINS = 100;
35 static const int MAX_COINS = 99999;
37 PlayerStatus* player_status = 0;
39 PlayerStatus::PlayerStatus()
45 max_score_multiplier(1)
48 key_brass.reset(sprite_manager->create("images/objects/keys/key_brass.sprite"));
49 key_iron.reset(sprite_manager->create("images/objects/keys/key_iron.sprite"));
50 key_bronze.reset(sprite_manager->create("images/objects/keys/key_bronze.sprite"));
51 key_silver.reset(sprite_manager->create("images/objects/keys/key_silver.sprite"));
52 key_gold.reset(sprite_manager->create("images/objects/keys/key_gold.sprite"));
53 key_brass->set_action("outline");
54 key_iron->set_action("outline");
55 key_bronze->set_action("outline");
56 key_silver->set_action("outline");
57 key_gold->set_action("outline");
59 tux_life.reset(sprite_manager->create("images/creatures/tux_small/tux-life.sprite"));
61 Console::instance->registerCommand("coins", this);
64 PlayerStatus::~PlayerStatus()
68 void PlayerStatus::reset()
74 max_score_multiplier = 1;
78 PlayerStatus::add_coins(int count)
80 coins = std::min(coins + count, MAX_COINS);
82 sound_manager->play("sounds/lifeup.wav");
84 sound_manager->play("sounds/coin.wav");
88 PlayerStatus::set_keys(int new_key)
91 key_brass->set_action(keys & KEY_BRASS ? "display" : "outline");
92 key_iron->set_action(keys & KEY_IRON ? "display" : "outline");
93 key_bronze->set_action(keys & KEY_BRONZE ? "display" : "outline");
94 key_silver->set_action(keys & KEY_SILVER ? "display" : "outline");
95 key_gold->set_action(keys & KEY_GOLD ? "display" : "outline");
99 PlayerStatus::write(lisp::Writer& writer)
103 writer.write_string("bonus", "none");
106 writer.write_string("bonus", "growup");
109 writer.write_string("bonus", "fireflower");
112 writer.write_string("bonus", "iceflower");
115 log_warning << "Unknown bonus type." << std::endl;
116 writer.write_string("bonus", "none");
118 writer.write_int("fireflowers", max_fire_bullets);
119 writer.write_int("iceflowers", max_ice_bullets);
121 writer.write_bool("key-brass", keys & KEY_BRASS);
122 writer.write_bool("key-iron", keys & KEY_IRON);
123 writer.write_bool("key-bronze", keys & KEY_BRONZE);
124 writer.write_bool("key-silver", keys & KEY_SILVER);
125 writer.write_bool("key-gold", keys & KEY_GOLD);
127 writer.write_int("coins", coins);
128 writer.write_int("max-score-multiplier", max_score_multiplier);
132 PlayerStatus::read(const lisp::Lisp& lisp)
136 std::string bonusname;
137 if(lisp.get("bonus", bonusname)) {
138 if(bonusname == "none") {
140 } else if(bonusname == "growup") {
141 bonus = GROWUP_BONUS;
142 } else if(bonusname == "fireflower") {
144 } else if(bonusname == "iceflower") {
147 log_warning << "Unknown bonus '" << bonusname << "' in savefile" << std::endl;
151 lisp.get("fireflowers", max_fire_bullets);
152 lisp.get("iceflowers", max_ice_bullets);
155 if(lisp.get("key-brass", val) && val == true)
157 if(lisp.get("key-iron", val) && val == true)
159 if(lisp.get("key-bronze", val) && val == true)
160 set_keys(KEY_BRONZE);
161 if(lisp.get("key-silver", val) && val == true)
162 set_keys(KEY_SILVER);
163 if(lisp.get("key-gold", val) && val == true)
166 lisp.get("coins", coins);
167 lisp.get("max-score-multiplier", max_score_multiplier);
171 PlayerStatus::draw_keys(DrawingContext& context)
173 const float SPACING = 10;
175 x = BORDER_X; y = BORDER_Y;
176 key_brass->draw(context, Vector(x, y), LAYER_FOREGROUND1);
177 x += key_brass->get_width() + SPACING;
178 key_iron->draw(context, Vector(x, y), LAYER_FOREGROUND1);
179 x += key_iron->get_width() + SPACING;
180 key_bronze->draw(context, Vector(x, y), LAYER_FOREGROUND1);
181 x += key_bronze->get_width() + SPACING;
182 key_silver->draw(context, Vector(x, y), LAYER_FOREGROUND1);
183 x += key_silver->get_width() + SPACING;
184 key_gold->draw(context, Vector(x, y), LAYER_FOREGROUND1);
185 x += key_gold->get_width() + SPACING;
189 PlayerStatus::draw(DrawingContext& context)
191 context.push_transform();
192 context.set_translation(Vector(0, 0));
196 int displayCoins = std::max(player_status->coins, 0);
197 sprintf(str, "%d", displayCoins);
198 const char* coinstext = _("COINS");
199 context.draw_text(white_text, coinstext, Vector(SCREEN_WIDTH - white_text->get_text_width(coinstext) - gold_text->get_text_width(" 99999") - BORDER_X, BORDER_Y), LEFT_ALLIGN, LAYER_FOREGROUND1);
200 context.draw_text(gold_text, str, Vector(SCREEN_WIDTH - BORDER_X, BORDER_Y), RIGHT_ALLIGN, LAYER_FOREGROUND1);
204 context.pop_transform();
208 PlayerStatus::operator= (const PlayerStatus& other)
212 score_multiplier = other.score_multiplier;
213 max_score_multiplier = other.max_score_multiplier;
218 PlayerStatus::consoleCommand(std::string command, std::vector<std::string> arguments)
220 if (command == "coins") {
221 if ((arguments.size() < 1) || (!Console::string_is<int>(arguments[0]))) {
222 log_info << "Usage: coins <number>" << std::endl;
224 coins = Console::string_to<int>(arguments[0]);