4 // Copyright (C) 2004 Tobas Glaesser <tobi.web@gmx.de>
5 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License
9 // as published by the Free Software Foundation; either version 2
10 // of the License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 #include "profile_menu.hpp"
23 #include "options_menu.hpp"
24 #include "gui/menu.hpp"
25 #include "audio/sound_manager.hpp"
26 #include "control/joystickkeyboardcontroller.hpp"
28 #include "gettext.hpp"
29 #include "gameconfig.hpp"
31 Menu* options_menu = 0;
39 class LanguageMenu : public Menu
43 add_label(_("Language"));
45 add_entry(0, std::string("(")+_("auto-detect language")+")");
46 add_entry(1, "English");
49 std::set<std::string> languages = dictionary_manager.get_languages();
50 for (std::set<std::string>::iterator i = languages.begin(); i != languages.end(); i++) {
51 std::string locale_name = *i;
52 TinyGetText::LanguageDef ldef = TinyGetText::get_language_def(locale_name);
53 std::string locale_fullname = locale_name;
54 if (std::string(ldef.code) == locale_name) {
55 locale_fullname = ldef.name;
57 add_entry(mnid++, locale_fullname);
64 virtual void menu_action(MenuItem* item) {
67 dictionary_manager.set_language(config->locale);
71 else if (item->id == 1) {
72 config->locale = "en";
73 dictionary_manager.set_language(config->locale);
78 std::set<std::string> languages = dictionary_manager.get_languages();
79 for (std::set<std::string>::iterator i = languages.begin(); i != languages.end(); i++) {
80 std::string locale_name = *i;
81 if (item->id == mnid++) {
82 config->locale = locale_name;
83 dictionary_manager.set_language(config->locale);
92 class OptionsMenu : public Menu
96 virtual ~OptionsMenu();
98 virtual void menu_action(MenuItem* item);
101 std::auto_ptr<LanguageMenu> language_menu;
105 OptionsMenu::OptionsMenu()
107 language_menu.reset(new LanguageMenu());
109 add_label(_("Options"));
112 add_submenu(_("Select Language"), language_menu.get())
113 ->set_help(_("Switch to another language"));
115 add_submenu(_("Select Profile"), get_profile_menu())
116 ->set_help(_("Switch between different savegames"));
118 add_toggle(MNID_SOUND, _("Profile on Startup"), config->sound_enabled)
119 ->set_help(_("Display the profile menu when the game is newly started"));
121 // FIXME: Implement me: if (get_parent() == main_menu)
122 add_toggle(MNID_FULLSCREEN,_("Fullscreen"), config->use_fullscreen)
123 ->set_help(_("Let the game cover the whole screen"));
125 add_toggle(MNID_SOUND, _("Aspect Ration"), config->sound_enabled)
126 ->set_help(_("Change the aspect ratio"));
128 if (sound_manager->is_audio_enabled()) {
129 add_toggle(MNID_SOUND, _("Sound"), config->sound_enabled)
130 ->set_help(_("Disable all sound effects in the game"));
131 add_toggle(MNID_MUSIC, _("Music"), config->music_enabled)
132 ->set_help(_("Disable all music in the game"));
134 add_deactive(MNID_SOUND, _("Sound (disabled)"));
135 add_deactive(MNID_SOUND, _("Music (disabled)"));
138 add_submenu(_("Setup Keyboard"), main_controller->get_key_options_menu())
139 ->set_help(_("Configure how your keyboard maps to the game"));
141 add_submenu(_("Setup Joystick"),main_controller->get_joystick_options_menu())
142 ->set_help(_("Configure how your joystick maps to the game"));
147 OptionsMenu::~OptionsMenu()
152 OptionsMenu::menu_action(MenuItem* item)
155 case MNID_FULLSCREEN:
156 if(config->use_fullscreen != options_menu->is_toggled(MNID_FULLSCREEN)) {
157 config->use_fullscreen = !config->use_fullscreen;
163 if(config->sound_enabled != options_menu->is_toggled(MNID_SOUND)) {
164 config->sound_enabled = !config->sound_enabled;
165 sound_manager->enable_sound(config->sound_enabled);
170 if(config->music_enabled != options_menu->is_toggled(MNID_MUSIC)) {
171 config->music_enabled = !config->music_enabled;
172 sound_manager->enable_music(config->music_enabled);
181 Menu* get_options_menu()
183 //static OptionsMenu menu;
184 options_menu = new OptionsMenu();
188 void free_options_menu()