3 // SuperTux - A Jump'n Run
4 // Copyright (C) 2004 Ricardo Cruz <rick2@aeiou.pt>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
24 #include "object_factory.h"
26 Factories* object_factories = 0;
28 GameObject* create_object(const std::string& name, const lisp::Lisp& reader)
30 Factories::iterator i = object_factories->find(name);
31 if(i == object_factories->end()) {
32 std::stringstream msg;
33 msg << "No factory for object '" << name << "' found.";
34 throw std::runtime_error(msg.str());
37 return i->second->create_object(reader);