3 // SuperTux - A Jump'n Run
4 // Copyright (C) 2004 Matthias Braun <matze@braunis.de
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
28 #include "video/drawing_context.h"
31 #include "resources.h"
32 #include "tile_manager.h"
33 #include "app/globals.h"
34 #include "lisp/lisp.h"
35 #include "lisp/writer.h"
38 : solid(false), speed(1), width(0), height(0), layer(LAYER_TILES),
41 tilemanager = tile_manager;
47 TileMap::TileMap(const lisp::Lisp& reader)
48 : solid(false), speed(1), width(0), height(0), layer(LAYER_TILES),
51 tilemanager = tile_manager;
53 std::string layer_str;
54 if(reader.get("layer", layer_str)) {
55 if(layer_str == "background")
56 layer = LAYER_BACKGROUNDTILES;
57 else if(layer_str == "interactive")
59 else if(layer_str == "foreground")
60 layer = LAYER_FOREGROUNDTILES;
62 std::cerr << "Unknown layer '" << layer_str << "' in tilemap.\n";
65 reader.get("solid", solid);
66 reader.get("speed", speed);
68 if(solid && speed != 1) {
69 std::cout << "Speed of solid tilemap is not 1. fixing.\n";
75 if(!reader.get("width", width) ||
76 !reader.get("height", height))
77 throw std::runtime_error("No width or height specified in tilemap.");
79 if(!reader.get_vector("tiles", tiles))
80 throw std::runtime_error("No tiles in tilemap.");
82 if(int(tiles.size()) != width*height) {
83 throw std::runtime_error("wrong number of tiles in tilemap.");
87 TileMap::TileMap(int layer_, bool solid_, size_t width_, size_t height_)
88 : solid(solid_), speed(1), width(0), height(0), layer(layer_),
91 tilemanager = tile_manager;
93 resize(width_, height_);
104 TileMap::write(lisp::Writer& writer)
106 writer.start_list("tilemap");
108 if(layer == LAYER_BACKGROUNDTILES)
109 writer.write_string("layer", "background");
110 else if(layer == LAYER_TILES)
111 writer.write_string("layer", "interactive");
112 else if(layer == LAYER_FOREGROUNDTILES)
113 writer.write_string("layer", "foreground");
115 writer.write_string("layer", "unknown");
116 std::cerr << "Warning unknown layer in tilemap.\n";
119 writer.write_bool("solid", solid);
120 writer.write_float("speed", speed);
121 writer.write_int("width", width);
122 writer.write_int("height", height);
123 writer.write_int_vector("tiles", tiles);
125 writer.end_list("tilemap");
129 TileMap::action(float )
134 TileMap::draw(DrawingContext& context)
136 context.push_transform();
139 context.set_drawing_effect(VERTICAL_FLIP);
140 float trans_x = roundf(context.get_translation().x);
141 float trans_y = roundf(context.get_translation().y);
142 context.set_translation(Vector(trans_x * speed, trans_y * speed));
144 /** if we don't round here, we'll have a 1 pixel gap on screen sometimes.
145 * I have no idea why */
146 float start_x = roundf(context.get_translation().x);
147 float start_y = roundf(context.get_translation().y);
148 float end_x = std::min(start_x + screen->w, float(width * 32));
149 float end_y = std::min(start_y + screen->h, float(height * 32));
150 start_x -= int(start_x) % 32;
151 start_y -= int(start_y) % 32;
152 int tsx = int(start_x / 32); // tilestartindex x
153 int tsy = int(start_y / 32); // tilestartindex y
157 for(pos.x = start_x, tx = tsx; pos.x < end_x; pos.x += 32, ++tx) {
158 for(pos.y = start_y, ty = tsy; pos.y < end_y; pos.y += 32, ++ty) {
159 const Tile* tile = tilemanager->get(tiles[ty*width + tx]);
161 tile->draw(context, pos, layer);
167 for (pos.x = start_x; pos.x < end_x; pos.x += 32)
169 context.draw_filled_rect(Vector (pos.x, start_y), Vector(1, fabsf(start_y - end_y)),
170 Color(225, 225, 225), LAYER_GUI-50);
173 for (pos.y = start_y; pos.y < end_y; pos.y += 32)
175 context.draw_filled_rect(Vector (start_x, pos.y), Vector(fabsf(start_x - end_x), 1),
176 Color(225, 225, 225), LAYER_GUI-50);
180 context.pop_transform();
184 TileMap::set(int newwidth, int newheight, const std::vector<unsigned int>&newt,
185 int newlayer, bool newsolid)
187 if(int(newt.size()) != newwidth * newheight)
188 throw std::runtime_error("Wrong tilecount count.");
193 tiles.resize(newt.size());
203 TileMap::resize(int new_width, int new_height)
205 if(new_width < width) {
206 // remap tiles for new width
207 for(int y = 0; y < height && y < new_height; ++y) {
208 for(int x = 0; x < new_width; ++x) {
209 tiles[y * new_width + x] = tiles[y * width + x];
214 tiles.resize(new_width * new_height);
216 if(new_width > width) {
218 for(int y = std::min(height, new_height)-1; y >= 0; --y) {
219 for(int x = new_width-1; x >= 0; --x) {
221 tiles[y * new_width + x] = 0;
225 tiles[y * new_width + x] = tiles[y * width + x];
235 TileMap::do_vertical_flip()
237 // remap tiles vertically flipped
238 for(int y = 0; y < height / 2; ++y) {
239 for(int x = 0; x < width; ++x) {
240 std::swap(tiles[y*width + x], tiles[(((height-1)*width) - (y*width)) + x]);
244 vertical_flip = true;
248 TileMap::get_tile(int x, int y) const
250 if(x < 0 || x >= width || y < 0 || y >= height) {
252 //std::cout << "Warning: tile outside tilemap requested!\n";
254 return tilemanager->get(0);
257 return tilemanager->get(tiles[y*width + x]);
261 TileMap::get_tile_at(const Vector& pos) const
263 return get_tile(int(pos.x)/32, int(pos.y)/32);
267 TileMap::change(int x, int y, uint32_t newtile)
269 assert(x >= 0 && x < width && y >= 0 && y < height);
270 tiles[y*width + x] = newtile;
274 TileMap::change_at(const Vector& pos, uint32_t newtile)
276 change(int(pos.x)/32, int(pos.y)/32, newtile);