3 // SuperTux - A Jump'n Run
4 // Copyright (C) 2004 Matthias Braun <matze@braunis.de
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
28 #include "video/drawing_context.h"
31 #include "resources.h"
32 #include "tile_manager.h"
33 #include "lisp/lisp.h"
34 #include "lisp/writer.h"
35 #include "object_factory.h"
39 : solid(false), speed(1), width(0), height(0), layer(LAYER_TILES),
42 tilemanager = tile_manager;
48 TileMap::TileMap(const lisp::Lisp& reader)
49 : solid(false), speed(1), width(0), height(0), layer(LAYER_TILES),
52 tilemanager = tile_manager;
54 std::string layer_str;
55 if(reader.get("layer", layer_str)) {
56 if(layer_str == "background")
57 layer = LAYER_BACKGROUNDTILES;
58 else if(layer_str == "interactive")
60 else if(layer_str == "foreground")
61 layer = LAYER_FOREGROUNDTILES;
63 std::cerr << "Unknown layer '" << layer_str << "' in tilemap.\n";
66 reader.get("solid", solid);
67 reader.get("speed", speed);
69 if(solid && speed != 1) {
70 std::cout << "Speed of solid tilemap is not 1. fixing.\n";
76 if(!reader.get("width", width) ||
77 !reader.get("height", height))
78 throw std::runtime_error("No width or height specified in tilemap.");
80 if(!reader.get_vector("tiles", tiles))
81 throw std::runtime_error("No tiles in tilemap.");
83 if(int(tiles.size()) != width*height) {
84 throw std::runtime_error("wrong number of tiles in tilemap.");
87 // make sure all tiles are loaded
88 for(Tiles::iterator i = tiles.begin(); i != tiles.end(); ++i)
92 TileMap::TileMap(int layer_, bool solid_, size_t width_, size_t height_)
93 : solid(solid_), speed(1), width(0), height(0), layer(layer_),
96 tilemanager = tile_manager;
98 resize(width_, height_);
109 TileMap::write(lisp::Writer& writer)
111 writer.start_list("tilemap");
113 if(layer == LAYER_BACKGROUNDTILES)
114 writer.write_string("layer", "background");
115 else if(layer == LAYER_TILES)
116 writer.write_string("layer", "interactive");
117 else if(layer == LAYER_FOREGROUNDTILES)
118 writer.write_string("layer", "foreground");
120 writer.write_string("layer", "unknown");
121 std::cerr << "Warning unknown layer in tilemap.\n";
124 writer.write_bool("solid", solid);
125 writer.write_float("speed", speed);
126 writer.write_int("width", width);
127 writer.write_int("height", height);
128 writer.write_int_vector("tiles", tiles);
130 writer.end_list("tilemap");
134 TileMap::action(float )
139 TileMap::draw(DrawingContext& context)
141 context.push_transform();
143 if(drawing_effect != 0)
144 context.set_drawing_effect(drawing_effect);
145 float trans_x = roundf(context.get_translation().x);
146 float trans_y = roundf(context.get_translation().y);
147 context.set_translation(Vector(trans_x * speed, trans_y * speed));
149 /** if we don't round here, we'll have a 1 pixel gap on screen sometimes.
150 * I have no idea why */
151 float start_x = roundf(context.get_translation().x);
152 if(start_x < 0) start_x = 0;
153 float start_y = roundf(context.get_translation().y);
154 if(start_y < 0) start_y = 0;
155 float end_x = std::min(start_x + SCREEN_WIDTH, float(width * 32));
156 float end_y = std::min(start_y + SCREEN_HEIGHT, float(height * 32));
157 start_x -= int(start_x) % 32;
158 start_y -= int(start_y) % 32;
159 int tsx = int(start_x / 32); // tilestartindex x
160 int tsy = int(start_y / 32); // tilestartindex y
164 for(pos.x = start_x, tx = tsx; pos.x < end_x; pos.x += 32, ++tx) {
165 for(pos.y = start_y, ty = tsy; pos.y < end_y; pos.y += 32, ++ty) {
166 const Tile* tile = tilemanager->get(tiles[ty*width + tx]);
168 tile->draw(context, pos, layer);
175 for (pos.x = start_x; pos.x < end_x; pos.x += 32)
177 context.draw_filled_rect(Vector (pos.x, start_y), Vector(1, fabsf(start_y - end_y)),
178 Color(225, 225, 225), LAYER_GUI-50);
181 for (pos.y = start_y; pos.y < end_y; pos.y += 32)
183 context.draw_filled_rect(Vector (start_x, pos.y), Vector(fabsf(start_x - end_x), 1),
184 Color(225, 225, 225), LAYER_GUI-50);
189 context.pop_transform();
193 TileMap::set(int newwidth, int newheight, const std::vector<unsigned int>&newt,
194 int newlayer, bool newsolid)
196 if(int(newt.size()) != newwidth * newheight)
197 throw std::runtime_error("Wrong tilecount count.");
202 tiles.resize(newt.size());
210 // make sure all tiles are loaded
211 for(Tiles::iterator i = tiles.begin(); i != tiles.end(); ++i)
212 tilemanager->get(*i);
216 TileMap::resize(int new_width, int new_height)
218 if(new_width < width) {
219 // remap tiles for new width
220 for(int y = 0; y < height && y < new_height; ++y) {
221 for(int x = 0; x < new_width; ++x) {
222 tiles[y * new_width + x] = tiles[y * width + x];
227 tiles.resize(new_width * new_height);
229 if(new_width > width) {
231 for(int y = std::min(height, new_height)-1; y >= 0; --y) {
232 for(int x = new_width-1; x >= 0; --x) {
234 tiles[y * new_width + x] = 0;
238 tiles[y * new_width + x] = tiles[y * width + x];
248 TileMap::get_tile(int x, int y) const
250 if(x < 0 || x >= width || y < 0 || y >= height) {
252 //std::cout << "Warning: tile outside tilemap requested!\n";
254 return tilemanager->get(0);
257 return tilemanager->get(tiles[y*width + x]);
261 TileMap::get_tile_at(const Vector& pos) const
263 return get_tile(int(pos.x)/32, int(pos.y)/32);
267 TileMap::change(int x, int y, uint32_t newtile)
269 assert(x >= 0 && x < width && y >= 0 && y < height);
270 tiles[y*width + x] = newtile;
274 TileMap::change_at(const Vector& pos, uint32_t newtile)
276 change(int(pos.x)/32, int(pos.y)/32, newtile);
279 IMPLEMENT_FACTORY(TileMap, "tilemap");