4 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 #include "specialriser.hpp"
24 #include "resources.hpp"
27 #include "sprite/sprite_manager.hpp"
29 SpecialRiser::SpecialRiser(Vector pos, MovingObject* _child)
32 _child->set_pos(pos - Vector(0, 32));
36 SpecialRiser::~SpecialRiser()
41 SpecialRiser::update(float elapsed_time)
43 offset += 50 * elapsed_time;
45 Sector::current()->add_object(child);
51 SpecialRiser::draw(DrawingContext& context)
53 context.push_transform();
54 context.set_translation(
55 context.get_translation() + Vector(0, -32 + offset));
57 context.pop_transform();